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	<title>Comments on: Back to the Future: Reviewing Social Media Trends</title>
	<atom:link href="http://gigaom.com/2011/01/05/back-to-the-future-a-review-of-last-years-social-media-trends/feed/" rel="self" type="application/rss+xml" />
	<link>http://gigaom.com/2011/01/05/back-to-the-future-a-review-of-last-years-social-media-trends/</link>
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		<title>By: Charles Hamilton</title>
		<link>http://gigaom.com/2011/01/05/back-to-the-future-a-review-of-last-years-social-media-trends/#comment-570023</link>
		<dc:creator><![CDATA[Charles Hamilton]]></dc:creator>
		<pubDate>Thu, 06 Jan 2011 17:42:07 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=282178#comment-570023</guid>
		<description><![CDATA[Aliza says that the link should have been to Glympse http://www.glympse.com/ It&#039;s been corrected.]]></description>
		<content:encoded><![CDATA[<p>Aliza says that the link should have been to Glympse <a href="http://www.glympse.com/" rel="nofollow">http://www.glympse.com/</a> It&#8217;s been corrected.</p>
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		<title>By: Chris</title>
		<link>http://gigaom.com/2011/01/05/back-to-the-future-a-review-of-last-years-social-media-trends/#comment-569823</link>
		<dc:creator><![CDATA[Chris]]></dc:creator>
		<pubDate>Thu, 06 Jan 2011 14:13:13 +0000</pubDate>
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		<description><![CDATA[Your link to Glyph brings me to Google, I think there&#039;s a problem there.]]></description>
		<content:encoded><![CDATA[<p>Your link to Glyph brings me to Google, I think there&#8217;s a problem there.</p>
]]></content:encoded>
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		<title>By: Ryan@W3i</title>
		<link>http://gigaom.com/2011/01/05/back-to-the-future-a-review-of-last-years-social-media-trends/#comment-568259</link>
		<dc:creator><![CDATA[Ryan@W3i]]></dc:creator>
		<pubDate>Wed, 05 Jan 2011 18:49:44 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=282178#comment-568259</guid>
		<description><![CDATA[Great post. The explosion of virtual goods is incredible and what casual/social gaming (like Farmville and the likes) has done is a seismic shift to the gaming market. Games like that have made gaming accessible. There are the critics who say casual/social gaming isn&#039;t really gaming and the ports to smartphones demeans the industry. What Facebook did for gaming was provide people millions with access, without a learning curve. Smartphones tear down barriers for folks who don&#039;t want to invest in a dedicated gaming device. 2011 will be a wild year in games for consumers and developers struggling to get found.]]></description>
		<content:encoded><![CDATA[<p>Great post. The explosion of virtual goods is incredible and what casual/social gaming (like Farmville and the likes) has done is a seismic shift to the gaming market. Games like that have made gaming accessible. There are the critics who say casual/social gaming isn&#8217;t really gaming and the ports to smartphones demeans the industry. What Facebook did for gaming was provide people millions with access, without a learning curve. Smartphones tear down barriers for folks who don&#8217;t want to invest in a dedicated gaming device. 2011 will be a wild year in games for consumers and developers struggling to get found.</p>
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