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	<title>Comments on: Steam and Valve Games Headed to the Mac</title>
	<atom:link href="http://gigaom.com/2010/03/04/steam-and-valve-games-headed-to-the-mac/feed/" rel="self" type="application/rss+xml" />
	<link>http://gigaom.com/2010/03/04/steam-and-valve-games-headed-to-the-mac/</link>
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		<title>By: Byron</title>
		<link>http://gigaom.com/2010/03/04/steam-and-valve-games-headed-to-the-mac/#comment-382396</link>
		<dc:creator><![CDATA[Byron]]></dc:creator>
		<pubDate>Wed, 10 Mar 2010 00:39:16 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=41849#comment-382396</guid>
		<description><![CDATA[L4D2 for Mac? Epic win.]]></description>
		<content:encoded><![CDATA[<p>L4D2 for Mac? Epic win.</p>
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		<title>By: Digital Roar</title>
		<link>http://gigaom.com/2010/03/04/steam-and-valve-games-headed-to-the-mac/#comment-382395</link>
		<dc:creator><![CDATA[Digital Roar]]></dc:creator>
		<pubDate>Sun, 07 Mar 2010 21:29:17 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=41849#comment-382395</guid>
		<description><![CDATA[It seems like the question that comes up a lot is what non-casual games are on the Mac. Beyond the ports of AAA games that came to the Mac much later than their Windows counterparts, there have been some companies who do support Mac and PC right out of the box natively, Blizzard being one of the more notable.

Utilizing the power of the Unity game engine, you can quite easily port a game to both platforms without much “tweaking” at all. With Unity gaining popularity (http://unity3d.com/gallery/game-list/) you’re likely to see more cross platform titles being developed. For example, we are and indie developer, but we are making what we consider to be a AAA quality game that will be for Mac and PC right out of the box. You can check it out at www.ascensionwar.com or look us up on Facebook at http://www.facebook.com/ascensionwar]]></description>
		<content:encoded><![CDATA[<p>It seems like the question that comes up a lot is what non-casual games are on the Mac. Beyond the ports of AAA games that came to the Mac much later than their Windows counterparts, there have been some companies who do support Mac and PC right out of the box natively, Blizzard being one of the more notable.</p>
<p>Utilizing the power of the Unity game engine, you can quite easily port a game to both platforms without much “tweaking” at all. With Unity gaining popularity (<a href="http://unity3d.com/gallery/game-list/" rel="nofollow">http://unity3d.com/gallery/game-list/</a>) you’re likely to see more cross platform titles being developed. For example, we are and indie developer, but we are making what we consider to be a AAA quality game that will be for Mac and PC right out of the box. You can check it out at <a href="http://www.ascensionwar.com" rel="nofollow">http://www.ascensionwar.com</a> or look us up on Facebook at <a href="http://www.facebook.com/ascensionwar" rel="nofollow">http://www.facebook.com/ascensionwar</a></p>
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		<title>By: Jen</title>
		<link>http://gigaom.com/2010/03/04/steam-and-valve-games-headed-to-the-mac/#comment-382394</link>
		<dc:creator><![CDATA[Jen]]></dc:creator>
		<pubDate>Fri, 05 Mar 2010 19:19:10 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=41849#comment-382394</guid>
		<description><![CDATA[Speaking as someone with a great collection of games in my steam account I don&#039;t care how they do it I just want the best of these games to be playable on my 13&quot; MacBook Pro without me having to run windows on it. I have a Win7 beast wired into the wall so what do I need another PC for?

It&#039;s too much to hope that all steam games will work, but the valve games based on the HL2 engine? That would be sweet]]></description>
		<content:encoded><![CDATA[<p>Speaking as someone with a great collection of games in my steam account I don&#8217;t care how they do it I just want the best of these games to be playable on my 13&#8243; MacBook Pro without me having to run windows on it. I have a Win7 beast wired into the wall so what do I need another PC for?</p>
<p>It&#8217;s too much to hope that all steam games will work, but the valve games based on the HL2 engine? That would be sweet</p>
]]></content:encoded>
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		<title>By: Discussion: More cool math &#8230; Valve + Mac + iPad = Awesomer iPad Gaming &#171; Agony&#39;s Blog</title>
		<link>http://gigaom.com/2010/03/04/steam-and-valve-games-headed-to-the-mac/#comment-382393</link>
		<dc:creator><![CDATA[Discussion: More cool math &#8230; Valve + Mac + iPad = Awesomer iPad Gaming &#171; Agony&#39;s Blog]]></dc:creator>
		<pubDate>Thu, 04 Mar 2010 20:55:58 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=41849#comment-382393</guid>
		<description><![CDATA[[...] run just great on the iPad given what we&#8217;ve seen demo wise. That said, when i see an article  like this and I think about the possibilities for Mac users, it dawned on me &#8220;How cool would it be to [...]]]></description>
		<content:encoded><![CDATA[<p>[...] run just great on the iPad given what we&#8217;ve seen demo wise. That said, when i see an article  like this and I think about the possibilities for Mac users, it dawned on me &#8220;How cool would it be to [...]</p>
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		<title>By: chrish</title>
		<link>http://gigaom.com/2010/03/04/steam-and-valve-games-headed-to-the-mac/#comment-382392</link>
		<dc:creator><![CDATA[chrish]]></dc:creator>
		<pubDate>Thu, 04 Mar 2010 20:52:30 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=41849#comment-382392</guid>
		<description><![CDATA[Most 3D games are designed to run at 100% CPU all the time; a &quot;true&quot; port wouldn&#039;t change this.]]></description>
		<content:encoded><![CDATA[<p>Most 3D games are designed to run at 100% CPU all the time; a &#8220;true&#8221; port wouldn&#8217;t change this.</p>
]]></content:encoded>
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		<title>By: chrish</title>
		<link>http://gigaom.com/2010/03/04/steam-and-valve-games-headed-to-the-mac/#comment-382391</link>
		<dc:creator><![CDATA[chrish]]></dc:creator>
		<pubDate>Thu, 04 Mar 2010 20:51:33 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=41849#comment-382391</guid>
		<description><![CDATA[Cider works really well... check out the Mac version of City of Heroes, for example. I was getting better framerates somehow under Mac OS than XP on the same hardware (my MacBoo Pro).

Also note how the City of Heroes folks keep the client up to date on both platforms, unlike, say, Dragon Age: Origins. :-(]]></description>
		<content:encoded><![CDATA[<p>Cider works really well&#8230; check out the Mac version of City of Heroes, for example. I was getting better framerates somehow under Mac OS than XP on the same hardware (my MacBoo Pro).</p>
<p>Also note how the City of Heroes folks keep the client up to date on both platforms, unlike, say, Dragon Age: Origins. :-(</p>
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		<title>By: Richard W</title>
		<link>http://gigaom.com/2010/03/04/steam-and-valve-games-headed-to-the-mac/#comment-382390</link>
		<dc:creator><![CDATA[Richard W]]></dc:creator>
		<pubDate>Thu, 04 Mar 2010 20:51:19 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=41849#comment-382390</guid>
		<description><![CDATA[I&#039;m hoping its a true port, and not a wrapper like Cider. It uses up so much processing power even on a the heavier machines.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m hoping its a true port, and not a wrapper like Cider. It uses up so much processing power even on a the heavier machines.</p>
]]></content:encoded>
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	<item>
		<title>By: Twist</title>
		<link>http://gigaom.com/2010/03/04/steam-and-valve-games-headed-to-the-mac/#comment-382389</link>
		<dc:creator><![CDATA[Twist]]></dc:creator>
		<pubDate>Thu, 04 Mar 2010 19:17:41 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=41849#comment-382389</guid>
		<description><![CDATA[The real question is: are they really porting these games or just using something like Cider? Either way I might just have to jump on this if I can finally show my PC gaming friends Counter-Strike running on Mac OS.]]></description>
		<content:encoded><![CDATA[<p>The real question is: are they really porting these games or just using something like Cider? Either way I might just have to jump on this if I can finally show my PC gaming friends Counter-Strike running on Mac OS.</p>
]]></content:encoded>
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		<title>By: Charlie</title>
		<link>http://gigaom.com/2010/03/04/steam-and-valve-games-headed-to-the-mac/#comment-382388</link>
		<dc:creator><![CDATA[Charlie]]></dc:creator>
		<pubDate>Thu, 04 Mar 2010 19:07:06 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=41849#comment-382388</guid>
		<description><![CDATA[Um...

YES]]></description>
		<content:encoded><![CDATA[<p>Um&#8230;</p>
<p>YES</p>
]]></content:encoded>
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