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	<title>Comments on: Riot Games Gets $8M to Target Hardcore Gamers</title>
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		<title>By: Mädchen Spiele</title>
		<link>http://gigaom.com/2009/09/09/riot-games-gets-8m-to-target-hardcore-gamers/#comment-223528</link>
		<dc:creator><![CDATA[Mädchen Spiele]]></dc:creator>
		<pubDate>Wed, 16 Sep 2009 10:32:13 +0000</pubDate>
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		<description><![CDATA[Om, what is your take on the girlsgames gaming sector. Obviously nintendo ds is heavily used by the girls, but how do you see the online gaming market in this segment evolving ?]]></description>
		<content:encoded><![CDATA[<p>Om, what is your take on the girlsgames gaming sector. Obviously nintendo ds is heavily used by the girls, but how do you see the online gaming market in this segment evolving ?</p>
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		<title>By: Rodolfo</title>
		<link>http://gigaom.com/2009/09/09/riot-games-gets-8m-to-target-hardcore-gamers/#comment-223527</link>
		<dc:creator><![CDATA[Rodolfo]]></dc:creator>
		<pubDate>Wed, 09 Sep 2009 14:07:43 +0000</pubDate>
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		<description><![CDATA[Have been looking at &quot;Blizzard-killers&quot; for a long time and looks like Aion will fail as well (it&#039;s like an emo version of Diablo 2). It will be interesting to see how it plays out for League of Legends since most US/EU hardcore gamers would not touch transaction-based games with a 10-foot pole. But few of those had tier 1 VC backing and a stellar team that had DotA under their belt (for the uninitiated DotA started as a custom map for a real time strategy game and became a *hugely* popular game in itself between hardcore gamers). Personally I&#039;m quite excited at the news.

 As a side note Habbo and Second Life are nothing more than glorified IRC and they do cater to completely different audiences.]]></description>
		<content:encoded><![CDATA[<p>Have been looking at &#8220;Blizzard-killers&#8221; for a long time and looks like Aion will fail as well (it&#8217;s like an emo version of Diablo 2). It will be interesting to see how it plays out for League of Legends since most US/EU hardcore gamers would not touch transaction-based games with a 10-foot pole. But few of those had tier 1 VC backing and a stellar team that had DotA under their belt (for the uninitiated DotA started as a custom map for a real time strategy game and became a *hugely* popular game in itself between hardcore gamers). Personally I&#8217;m quite excited at the news.</p>
<p> As a side note Habbo and Second Life are nothing more than glorified IRC and they do cater to completely different audiences.</p>
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