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	<title>Comments on: Will O3D Get Google Back Into Virtual Worlds?</title>
	<atom:link href="http://gigaom.com/2009/05/31/will-o3d-get-google-back-into-virtual-worlds/feed/" rel="self" type="application/rss+xml" />
	<link>http://gigaom.com/2009/05/31/will-o3d-get-google-back-into-virtual-worlds/</link>
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		<title>By: Mat G</title>
		<link>http://gigaom.com/2009/05/31/will-o3d-get-google-back-into-virtual-worlds/#comment-212662</link>
		<dc:creator><![CDATA[Mat G]]></dc:creator>
		<pubDate>Fri, 08 Jan 2010 15:22:51 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=52314#comment-212662</guid>
		<description><![CDATA[&lt;p&gt;If I make a simple game using this, does this game will be playable on a Android phone?&lt;/p&gt;

&lt;p&gt;If yes this should be interesting ... :)&lt;/p&gt;]]></description>
		<content:encoded><![CDATA[<p>If I make a simple game using this, does this game will be playable on a Android phone?</p>
<p>If yes this should be interesting &#8230; :)</p>
]]></content:encoded>
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		<title>By: Google&#8217;s O3D and WebGL the next wave for virtual worlds?</title>
		<link>http://gigaom.com/2009/05/31/will-o3d-get-google-back-into-virtual-worlds/#comment-212661</link>
		<dc:creator><![CDATA[Google&#8217;s O3D and WebGL the next wave for virtual worlds?]]></dc:creator>
		<pubDate>Tue, 17 Nov 2009 20:50:58 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=52314#comment-212661</guid>
		<description><![CDATA[[...] very different requirements than intense video games. Wagner James Au already commented on the potential for Google&#8217;s O3D and WebGL to support virtual worlds and highlighted that exact point. Virtual worlds are hardly just about graphics, however; at least [...]]]></description>
		<content:encoded><![CDATA[<p>[...] very different requirements than intense video games. Wagner James Au already commented on the potential for Google&#8217;s O3D and WebGL to support virtual worlds and highlighted that exact point. Virtual worlds are hardly just about graphics, however; at least [...]</p>
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	<item>
		<title>By: How Will Google Chrome OS Change Gaming? &#124; Tech Newz</title>
		<link>http://gigaom.com/2009/05/31/will-o3d-get-google-back-into-virtual-worlds/#comment-212660</link>
		<dc:creator><![CDATA[How Will Google Chrome OS Change Gaming? &#124; Tech Newz]]></dc:creator>
		<pubDate>Wed, 08 Jul 2009 20:39:03 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=52314#comment-212660</guid>
		<description><![CDATA[[...]       Google&#8217;s Chrome OS has added a very interesting wrinkle to the future of online gaming. As we reported back in May, Google reportedly plans to fully integrate O3D, the company&#8217;s rich 3D graphics plug-in, into [...]]]></description>
		<content:encoded><![CDATA[<p>[...]       Google&#8217;s Chrome OS has added a very interesting wrinkle to the future of online gaming. As we reported back in May, Google reportedly plans to fully integrate O3D, the company&#8217;s rich 3D graphics plug-in, into [...]</p>
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	<item>
		<title>By: Captain Hoff</title>
		<link>http://gigaom.com/2009/05/31/will-o3d-get-google-back-into-virtual-worlds/#comment-212659</link>
		<dc:creator><![CDATA[Captain Hoff]]></dc:creator>
		<pubDate>Wed, 08 Jul 2009 17:03:07 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=52314#comment-212659</guid>
		<description><![CDATA[I think that while interesting, O3D won&#039;t gain a lot of traction beyond Chrome, and Chrome is still a very small slice of the pie.   The one interesting ace in the hole is Google Wave, which if it catches on and is fully compatible with 03D,  the combination could produce some interesting hybrid apps, that involve 3D spaces, messaging, avatars and social networking.   But for this to take place, Google Wave has to be a hit product with mass adoption.

As for virtual worlds using 03D, I think it&#039;s going to be hard for Google to compete with dedicated providers, like Unity and Instant Action.   Probably the best uses of 03D will come from websites and social networks that want to add fun 3D environments or content to an otherwise non-virtual world service.  This could be interesting.

That said, I&#039;ve been wrong before, so maybe Google has some trick up its sleeve to gain mass adoption, like a deal with Firefox for 03D.   That could turn the tables.

Hoff]]></description>
		<content:encoded><![CDATA[<p>I think that while interesting, O3D won&#8217;t gain a lot of traction beyond Chrome, and Chrome is still a very small slice of the pie.   The one interesting ace in the hole is Google Wave, which if it catches on and is fully compatible with 03D,  the combination could produce some interesting hybrid apps, that involve 3D spaces, messaging, avatars and social networking.   But for this to take place, Google Wave has to be a hit product with mass adoption.</p>
<p>As for virtual worlds using 03D, I think it&#8217;s going to be hard for Google to compete with dedicated providers, like Unity and Instant Action.   Probably the best uses of 03D will come from websites and social networks that want to add fun 3D environments or content to an otherwise non-virtual world service.  This could be interesting.</p>
<p>That said, I&#8217;ve been wrong before, so maybe Google has some trick up its sleeve to gain mass adoption, like a deal with Firefox for 03D.   That could turn the tables.</p>
<p>Hoff</p>
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		<title>By: What does the future of Maps look like? Google Earth &#124; rapid-DEV.net</title>
		<link>http://gigaom.com/2009/05/31/will-o3d-get-google-back-into-virtual-worlds/#comment-212658</link>
		<dc:creator><![CDATA[What does the future of Maps look like? Google Earth &#124; rapid-DEV.net]]></dc:creator>
		<pubDate>Mon, 15 Jun 2009 05:37:35 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=52314#comment-212658</guid>
		<description><![CDATA[[...] analyzes the O3D browser plug-in that Google introduced last month that displays rich 3D graphics. It [...]]]></description>
		<content:encoded><![CDATA[<p>[...] analyzes the O3D browser plug-in that Google introduced last month that displays rich 3D graphics. It [...]</p>
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		<title>By: MixedRealities :: And now all together&#8230; Milo, Wave, browsers and Virtual Worlds</title>
		<link>http://gigaom.com/2009/05/31/will-o3d-get-google-back-into-virtual-worlds/#comment-212657</link>
		<dc:creator><![CDATA[MixedRealities :: And now all together&#8230; Milo, Wave, browsers and Virtual Worlds]]></dc:creator>
		<pubDate>Tue, 09 Jun 2009 21:40:04 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=52314#comment-212657</guid>
		<description><![CDATA[[...] of all, hat tip to Wagner James Au for his musings (on Gigaom) about the combination of Chrome, 03D and the Wave which could mean that Google make a successful [...]]]></description>
		<content:encoded><![CDATA[<p>[...] of all, hat tip to Wagner James Au for his musings (on Gigaom) about the combination of Chrome, 03D and the Wave which could mean that Google make a successful [...]</p>
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	<item>
		<title>By: Nirgame</title>
		<link>http://gigaom.com/2009/05/31/will-o3d-get-google-back-into-virtual-worlds/#comment-212656</link>
		<dc:creator><![CDATA[Nirgame]]></dc:creator>
		<pubDate>Thu, 04 Jun 2009 05:38:43 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=52314#comment-212656</guid>
		<description><![CDATA[Just a small correction. Habbo works on Shockwave and not Flash.]]></description>
		<content:encoded><![CDATA[<p>Just a small correction. Habbo works on Shockwave and not Flash.</p>
]]></content:encoded>
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	<item>
		<title>By: Gwyneth Llewelyn</title>
		<link>http://gigaom.com/2009/05/31/will-o3d-get-google-back-into-virtual-worlds/#comment-212655</link>
		<dc:creator><![CDATA[Gwyneth Llewelyn]]></dc:creator>
		<pubDate>Wed, 03 Jun 2009 10:26:02 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=52314#comment-212655</guid>
		<description><![CDATA[Hmm. I hope that Google has learned their lesson, &quot;crippled&quot; virtual worlds will not work :)

Jon&#039;s right. This solutio by Google is a good VRML/X3D replacement, in the sense that it provides a new set of protocols to replace X3D, but also gives us a nice embeddable plugin. But... ultimately, what you can do with it &lt;i&gt;now&lt;/i&gt;, when it&#039;s released?

Granted, I suppose that Google really wishes us to &lt;i&gt;think&lt;/i&gt; about the possibilities of what they might release &lt;i&gt;in the future&lt;/i&gt;. Again, it should be Raph Koster worrying :)]]></description>
		<content:encoded><![CDATA[<p>Hmm. I hope that Google has learned their lesson, &#8220;crippled&#8221; virtual worlds will not work :)</p>
<p>Jon&#8217;s right. This solutio by Google is a good VRML/X3D replacement, in the sense that it provides a new set of protocols to replace X3D, but also gives us a nice embeddable plugin. But&#8230; ultimately, what you can do with it <i>now</i>, when it&#8217;s released?</p>
<p>Granted, I suppose that Google really wishes us to <i>think</i> about the possibilities of what they might release <i>in the future</i>. Again, it should be Raph Koster worrying :)</p>
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	<item>
		<title>By: What does the future of Maps look like? Google Earth &#187; Understanding Google Maps &#38; Local Search</title>
		<link>http://gigaom.com/2009/05/31/will-o3d-get-google-back-into-virtual-worlds/#comment-212654</link>
		<dc:creator><![CDATA[What does the future of Maps look like? Google Earth &#187; Understanding Google Maps &#38; Local Search]]></dc:creator>
		<pubDate>Wed, 03 Jun 2009 10:24:43 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=52314#comment-212654</guid>
		<description><![CDATA[[...] analyzes the O3D browser plug-in that Google introduces  displaying rich 3D graphics last month. It [...]]]></description>
		<content:encoded><![CDATA[<p>[...] analyzes the O3D browser plug-in that Google introduces  displaying rich 3D graphics last month. It [...]</p>
]]></content:encoded>
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	<item>
		<title>By: The Googleverse re-emerges? &#124; Virtual Learning Worlds</title>
		<link>http://gigaom.com/2009/05/31/will-o3d-get-google-back-into-virtual-worlds/#comment-212653</link>
		<dc:creator><![CDATA[The Googleverse re-emerges? &#124; Virtual Learning Worlds]]></dc:creator>
		<pubDate>Tue, 02 Jun 2009 17:24:23 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=52314#comment-212653</guid>
		<description><![CDATA[[...] toe back in the MMO/Virtual world space. No concrete evidence has emerged yet, but some interesting posts are starting to pop up about Google&#8217;s O3D technology, their effort to put full 3D environments inside of [...]]]></description>
		<content:encoded><![CDATA[<p>[...] toe back in the MMO/Virtual world space. No concrete evidence has emerged yet, but some interesting posts are starting to pop up about Google&#8217;s O3D technology, their effort to put full 3D environments inside of [...]</p>
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	<item>
		<title>By: Jon W</title>
		<link>http://gigaom.com/2009/05/31/will-o3d-get-google-back-into-virtual-worlds/#comment-212652</link>
		<dc:creator><![CDATA[Jon W]]></dc:creator>
		<pubDate>Tue, 02 Jun 2009 02:23:07 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=52314#comment-212652</guid>
		<description><![CDATA[You understand that o3d is just a 3D scene graph API, right?
And a virtual world needs communication, voice chat, application sharing, avatars, animations, physics, and a bunch of other things, right?
While you can program o3d in JavaScript, don&#039;t expect that to be able to keep up with the native 3D engines like Unity, Instant Action or similar.
o3d will be relevant if it gets the same level of adoption as Flash -- if an advertiser can build o3d content without worrying about losing viewers, then they&#039;ll get somewhere.]]></description>
		<content:encoded><![CDATA[<p>You understand that o3d is just a 3D scene graph API, right?<br />
And a virtual world needs communication, voice chat, application sharing, avatars, animations, physics, and a bunch of other things, right?<br />
While you can program o3d in JavaScript, don&#8217;t expect that to be able to keep up with the native 3D engines like Unity, Instant Action or similar.<br />
o3d will be relevant if it gets the same level of adoption as Flash &#8212; if an advertiser can build o3d content without worrying about losing viewers, then they&#8217;ll get somewhere.</p>
]]></content:encoded>
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		<title>By: Raph&#8217;s Website &#187; Google&#8217;s O3D and VW&#8217;s</title>
		<link>http://gigaom.com/2009/05/31/will-o3d-get-google-back-into-virtual-worlds/#comment-212651</link>
		<dc:creator><![CDATA[Raph&#8217;s Website &#187; Google&#8217;s O3D and VW&#8217;s]]></dc:creator>
		<pubDate>Tue, 02 Jun 2009 02:04:15 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=52314#comment-212651</guid>
		<description><![CDATA[[...] has an article titled Will O3D Get Google Back Into Virtual Worlds?. Apparently, at the MetaverseU conference (which I usually attend but couldn&#8217;t this time), [...]]]></description>
		<content:encoded><![CDATA[<p>[...] has an article titled Will O3D Get Google Back Into Virtual Worlds?. Apparently, at the MetaverseU conference (which I usually attend but couldn&#8217;t this time), [...]</p>
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