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	<title>Comments on: App Review: The Void &#8212; Where No iPhone Has Gone Before</title>
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	<link>http://gigaom.com/2009/04/07/app-review-the-void-where-no-iphone-has-gone-before/</link>
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		<title>By: jeremyclarke</title>
		<link>http://gigaom.com/2009/04/07/app-review-the-void-where-no-iphone-has-gone-before/#comment-343434</link>
		<dc:creator><![CDATA[jeremyclarke]]></dc:creator>
		<pubDate>Tue, 16 Jun 2009 16:00:57 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=21025#comment-343434</guid>
		<description><![CDATA[I agree that there is a real lack of plot in this game. You have to read the site to know your goal is space piracy for example. That said I think the gameplay is how you describe it but a lot more fun. It&#039;s slow and clunky but that&#039;s the goal, it makes the game challenging in a thoughtful way rather than twitchy like most games these days. You need to think about what you are going to do before you do it. 

I think it&#039;s also very important to note the historical precedence for this type of game set by Escape Velocity, the Ambrosia classic from the world of MacOS (&lt;10). It had very similar controls and combat and was very popular. That said it also had a space trader element that took up most of your time, so VOID is a much simpler option. I would love if the VOID guy got together with one of the other space trader games and made a hybrid.]]></description>
		<content:encoded><![CDATA[<p>I agree that there is a real lack of plot in this game. You have to read the site to know your goal is space piracy for example. That said I think the gameplay is how you describe it but a lot more fun. It&#8217;s slow and clunky but that&#8217;s the goal, it makes the game challenging in a thoughtful way rather than twitchy like most games these days. You need to think about what you are going to do before you do it. </p>
<p>I think it&#8217;s also very important to note the historical precedence for this type of game set by Escape Velocity, the Ambrosia classic from the world of MacOS (&lt;10). It had very similar controls and combat and was very popular. That said it also had a space trader element that took up most of your time, so VOID is a much simpler option. I would love if the VOID guy got together with one of the other space trader games and made a hybrid.</p>
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		<title>By: App Review: Hysteria Project &#8212; iPhone Owner Stalked By Maniac</title>
		<link>http://gigaom.com/2009/04/07/app-review-the-void-where-no-iphone-has-gone-before/#comment-343433</link>
		<dc:creator><![CDATA[App Review: Hysteria Project &#8212; iPhone Owner Stalked By Maniac]]></dc:creator>
		<pubDate>Thu, 16 Apr 2009 21:02:54 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=21025#comment-343433</guid>
		<description><![CDATA[[...] Asteroids-esque shooter The Void last week, I mentioned that some iPhone games are ditching the cute and getting darker. With their [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Asteroids-esque shooter The Void last week, I mentioned that some iPhone games are ditching the cute and getting darker. With their [...]</p>
]]></content:encoded>
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		<title>By: Weekly App Store Picks: April 11, 2009 &#124; linkfeedr</title>
		<link>http://gigaom.com/2009/04/07/app-review-the-void-where-no-iphone-has-gone-before/#comment-343432</link>
		<dc:creator><![CDATA[Weekly App Store Picks: April 11, 2009 &#124; linkfeedr]]></dc:creator>
		<pubDate>Sun, 12 Apr 2009 20:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=21025#comment-343432</guid>
		<description><![CDATA[[...] the week, I reviewed two new iPhone apps: novelty sound tool Amplitude and The Void, an Asteroids-esque space shooter. Note that next week, I&#8217;ll be stamping my big boot of [...]]]></description>
		<content:encoded><![CDATA[<p>[...] the week, I reviewed two new iPhone apps: novelty sound tool Amplitude and The Void, an Asteroids-esque space shooter. Note that next week, I&#8217;ll be stamping my big boot of [...]</p>
]]></content:encoded>
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		<title>By: Weekly App Store Picks: April 11, 2009</title>
		<link>http://gigaom.com/2009/04/07/app-review-the-void-where-no-iphone-has-gone-before/#comment-343431</link>
		<dc:creator><![CDATA[Weekly App Store Picks: April 11, 2009]]></dc:creator>
		<pubDate>Sat, 11 Apr 2009 23:36:04 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=21025#comment-343431</guid>
		<description><![CDATA[[...] the week, I reviewed two new iPhone apps: novelty sound tool Amplitude and The Void, an Asteroids-esque space shooter. Note that next week, I&#8217;ll be stamping my big boot of [...]]]></description>
		<content:encoded><![CDATA[<p>[...] the week, I reviewed two new iPhone apps: novelty sound tool Amplitude and The Void, an Asteroids-esque space shooter. Note that next week, I&#8217;ll be stamping my big boot of [...]</p>
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