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	<title>Comments on: Can OnLive Really Overturn the Gaming Industry?</title>
	<atom:link href="http://gigaom.com/2009/03/24/can-onlive-really-overturn-the-gaming-industry/feed/" rel="self" type="application/rss+xml" />
	<link>http://gigaom.com/2009/03/24/can-onlive-really-overturn-the-gaming-industry/</link>
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		<title>By: Jeremy</title>
		<link>http://gigaom.com/2009/03/24/can-onlive-really-overturn-the-gaming-industry/#comment-164837</link>
		<dc:creator><![CDATA[Jeremy]]></dc:creator>
		<pubDate>Thu, 03 Jun 2010 05:32:33 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=43229#comment-164837</guid>
		<description><![CDATA[&lt;p&gt;Is this the same OnLive corp that created OnLive Traveler in the 1990s?&lt;/p&gt;]]></description>
		<content:encoded><![CDATA[<p>Is this the same OnLive corp that created OnLive Traveler in the 1990s?</p>
]]></content:encoded>
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	<item>
		<title>By: inaka_rob</title>
		<link>http://gigaom.com/2009/03/24/can-onlive-really-overturn-the-gaming-industry/#comment-164836</link>
		<dc:creator><![CDATA[inaka_rob]]></dc:creator>
		<pubDate>Thu, 11 Mar 2010 23:32:53 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=43229#comment-164836</guid>
		<description><![CDATA[&lt;p&gt;First off: I don&#039;t think they can pull this off (AT FIRST) with out any hitches. Gamers like myself will accept absolutely no lag. We don&#039;t want long loading and saving times. It also seems every single game they have available, I have already beaten, or simply don&#039;t want. They have to have today&#039;s brand new games. Mass Effect 2 is already old news and it came out 2 months ago. This could be good. I see some potential. I also like owning a console. Its very personal for me. MY CONSOLE. I have my background I want, I have the color console I want. I have my profile. I have my files I downloaded. My games installed. It feels like mine.&lt;/p&gt;]]></description>
		<content:encoded><![CDATA[<p>First off: I don&#8217;t think they can pull this off (AT FIRST) with out any hitches. Gamers like myself will accept absolutely no lag. We don&#8217;t want long loading and saving times. It also seems every single game they have available, I have already beaten, or simply don&#8217;t want. They have to have today&#8217;s brand new games. Mass Effect 2 is already old news and it came out 2 months ago. This could be good. I see some potential. I also like owning a console. Its very personal for me. MY CONSOLE. I have my background I want, I have the color console I want. I have my profile. I have my files I downloaded. My games installed. It feels like mine.</p>
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	<item>
		<title>By: OnLiveTips</title>
		<link>http://gigaom.com/2009/03/24/can-onlive-really-overturn-the-gaming-industry/#comment-164835</link>
		<dc:creator><![CDATA[OnLiveTips]]></dc:creator>
		<pubDate>Fri, 19 Jun 2009 16:56:38 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=43229#comment-164835</guid>
		<description><![CDATA[Big fan!  And now it seems that AT&amp;T and Verizon are looking to emulate what it is that OnLive looks to be doing...]]></description>
		<content:encoded><![CDATA[<p>Big fan!  And now it seems that AT&amp;T and Verizon are looking to emulate what it is that OnLive looks to be doing&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Kalea</title>
		<link>http://gigaom.com/2009/03/24/can-onlive-really-overturn-the-gaming-industry/#comment-164834</link>
		<dc:creator><![CDATA[Kalea]]></dc:creator>
		<pubDate>Wed, 10 Jun 2009 13:35:49 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=43229#comment-164834</guid>
		<description><![CDATA[this is good advise but it doesnt work!!!]]></description>
		<content:encoded><![CDATA[<p>this is good advise but it doesnt work!!!</p>
]]></content:encoded>
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	<item>
		<title>By: kris</title>
		<link>http://gigaom.com/2009/03/24/can-onlive-really-overturn-the-gaming-industry/#comment-164833</link>
		<dc:creator><![CDATA[kris]]></dc:creator>
		<pubDate>Mon, 27 Apr 2009 22:16:50 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=43229#comment-164833</guid>
		<description><![CDATA[man if this works it could quite possibly be the best thing that happened to gaming since it was invented but the question is will it work with millions playing at once? we wont know til open beta i guess]]></description>
		<content:encoded><![CDATA[<p>man if this works it could quite possibly be the best thing that happened to gaming since it was invented but the question is will it work with millions playing at once? we wont know til open beta i guess</p>
]]></content:encoded>
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	<item>
		<title>By: Brian</title>
		<link>http://gigaom.com/2009/03/24/can-onlive-really-overturn-the-gaming-industry/#comment-164832</link>
		<dc:creator><![CDATA[Brian]]></dc:creator>
		<pubDate>Mon, 27 Apr 2009 20:33:37 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=43229#comment-164832</guid>
		<description><![CDATA[Man, I get all my games for free now using Torrents.  This would suck!]]></description>
		<content:encoded><![CDATA[<p>Man, I get all my games for free now using Torrents.  This would suck!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chuck</title>
		<link>http://gigaom.com/2009/03/24/can-onlive-really-overturn-the-gaming-industry/#comment-164831</link>
		<dc:creator><![CDATA[Chuck]]></dc:creator>
		<pubDate>Wed, 01 Apr 2009 03:53:36 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=43229#comment-164831</guid>
		<description><![CDATA[If OnLive can pull this off not only will it change the world of gaming, but it will change the world of thin clients as well.  Think about how this technology would change the application hosting, the PC market and cloud computing.  No longer would you need to buy expensive hardware, just use your cheap netbook and get quad core performance.

I hope I get in on the beta!]]></description>
		<content:encoded><![CDATA[<p>If OnLive can pull this off not only will it change the world of gaming, but it will change the world of thin clients as well.  Think about how this technology would change the application hosting, the PC market and cloud computing.  No longer would you need to buy expensive hardware, just use your cheap netbook and get quad core performance.</p>
<p>I hope I get in on the beta!</p>
]]></content:encoded>
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	<item>
		<title>By: Alex</title>
		<link>http://gigaom.com/2009/03/24/can-onlive-really-overturn-the-gaming-industry/#comment-164830</link>
		<dc:creator><![CDATA[Alex]]></dc:creator>
		<pubDate>Mon, 30 Mar 2009 13:21:18 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=43229#comment-164830</guid>
		<description><![CDATA[Also Perlman did mention that the problems of latency has been solved...

-Alex, OnLive info / forums http://www.onlive1.com]]></description>
		<content:encoded><![CDATA[<p>Also Perlman did mention that the problems of latency has been solved&#8230;</p>
<p>-Alex, OnLive info / forums <a href="http://www.onlive1.com" rel="nofollow">http://www.onlive1.com</a></p>
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	</item>
	<item>
		<title>By: Alex</title>
		<link>http://gigaom.com/2009/03/24/can-onlive-really-overturn-the-gaming-industry/#comment-164829</link>
		<dc:creator><![CDATA[Alex]]></dc:creator>
		<pubDate>Mon, 30 Mar 2009 13:19:55 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=43229#comment-164829</guid>
		<description><![CDATA[I personally think this WILL change the gaming industry... crazy how in a couple months we&#039;ll be able to play Crysis in HD on any ol&#039; laptop!

-Alex, OnLive info / forums http://www.onlive1.com]]></description>
		<content:encoded><![CDATA[<p>I personally think this WILL change the gaming industry&#8230; crazy how in a couple months we&#8217;ll be able to play Crysis in HD on any ol&#8217; laptop!</p>
<p>-Alex, OnLive info / forums <a href="http://www.onlive1.com" rel="nofollow">http://www.onlive1.com</a></p>
]]></content:encoded>
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	<item>
		<title>By: slurms</title>
		<link>http://gigaom.com/2009/03/24/can-onlive-really-overturn-the-gaming-industry/#comment-164828</link>
		<dc:creator><![CDATA[slurms]]></dc:creator>
		<pubDate>Mon, 30 Mar 2009 12:00:10 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=43229#comment-164828</guid>
		<description><![CDATA[I dont think this will pan out due to potential bandwith problems.

BUT, more importantly think of what this would do to the technology wars on both PC&#039;s and Consoles. Where would they get their money to develop new tech if no consumers are buying the hardware. Most likely from game development companies who want the latest and greatest stuff to develop on. So the game devs will then seek more revenue to offset the payouts and the money lost from not selling boxed products. So where do THEY get the money? Through huge fees placed on the consumers through the telcom companies for your broadband access and ADVERTISEMENTS. This EA game is brought to you by Pepsi!]]></description>
		<content:encoded><![CDATA[<p>I dont think this will pan out due to potential bandwith problems.</p>
<p>BUT, more importantly think of what this would do to the technology wars on both PC&#8217;s and Consoles. Where would they get their money to develop new tech if no consumers are buying the hardware. Most likely from game development companies who want the latest and greatest stuff to develop on. So the game devs will then seek more revenue to offset the payouts and the money lost from not selling boxed products. So where do THEY get the money? Through huge fees placed on the consumers through the telcom companies for your broadband access and ADVERTISEMENTS. This EA game is brought to you by Pepsi!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gamer</title>
		<link>http://gigaom.com/2009/03/24/can-onlive-really-overturn-the-gaming-industry/#comment-164827</link>
		<dc:creator><![CDATA[gamer]]></dc:creator>
		<pubDate>Sun, 29 Mar 2009 06:53:15 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=43229#comment-164827</guid>
		<description><![CDATA[microsoft will prevent onlive to work on pc&#039;s]]></description>
		<content:encoded><![CDATA[<p>microsoft will prevent onlive to work on pc&#8217;s</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: irondeep</title>
		<link>http://gigaom.com/2009/03/24/can-onlive-really-overturn-the-gaming-industry/#comment-164826</link>
		<dc:creator><![CDATA[irondeep]]></dc:creator>
		<pubDate>Thu, 26 Mar 2009 19:46:34 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=43229#comment-164826</guid>
		<description><![CDATA[OnLive says it would be difficult for its users to exceed the monthly bandwidth caps that Internet service providers are increasingly placing on their subscribers. A typical user would have to play about 284 hours - nearly 12 full days - to consume Comcast Corp.&#039;s 250-gigabyte cap. Nielsen Co. estimates many gamers play roughly 60 hours a month.

http://technology.canoe.ca/2009/03/24/8870281-ap.html]]></description>
		<content:encoded><![CDATA[<p>OnLive says it would be difficult for its users to exceed the monthly bandwidth caps that Internet service providers are increasingly placing on their subscribers. A typical user would have to play about 284 hours &#8211; nearly 12 full days &#8211; to consume Comcast Corp.&#8217;s 250-gigabyte cap. Nielsen Co. estimates many gamers play roughly 60 hours a month.</p>
<p><a href="http://technology.canoe.ca/2009/03/24/8870281-ap.html" rel="nofollow">http://technology.canoe.ca/2009/03/24/8870281-ap.html</a></p>
]]></content:encoded>
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	<item>
		<title>By: SuezanneC Baskerville</title>
		<link>http://gigaom.com/2009/03/24/can-onlive-really-overturn-the-gaming-industry/#comment-164825</link>
		<dc:creator><![CDATA[SuezanneC Baskerville]]></dc:creator>
		<pubDate>Thu, 26 Mar 2009 18:32:49 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=43229#comment-164825</guid>
		<description><![CDATA[What effect will this have on virtual worlds?]]></description>
		<content:encoded><![CDATA[<p>What effect will this have on virtual worlds?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: johnny</title>
		<link>http://gigaom.com/2009/03/24/can-onlive-really-overturn-the-gaming-industry/#comment-164824</link>
		<dc:creator><![CDATA[johnny]]></dc:creator>
		<pubDate>Thu, 26 Mar 2009 18:04:05 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=43229#comment-164824</guid>
		<description><![CDATA[This better be the next best thing and live up to the hype!!]]></description>
		<content:encoded><![CDATA[<p>This better be the next best thing and live up to the hype!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jonathan</title>
		<link>http://gigaom.com/2009/03/24/can-onlive-really-overturn-the-gaming-industry/#comment-164823</link>
		<dc:creator><![CDATA[jonathan]]></dc:creator>
		<pubDate>Wed, 25 Mar 2009 22:59:40 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=43229#comment-164823</guid>
		<description><![CDATA[I am not a gamer.... but if this works ...i can&#039;t wait to kick some butt!!! Count me in!!!!!!!!!!]]></description>
		<content:encoded><![CDATA[<p>I am not a gamer&#8230;. but if this works &#8230;i can&#8217;t wait to kick some butt!!! Count me in!!!!!!!!!!</p>
]]></content:encoded>
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		<title>By: Tom te Stroete</title>
		<link>http://gigaom.com/2009/03/24/can-onlive-really-overturn-the-gaming-industry/#comment-164822</link>
		<dc:creator><![CDATA[Tom te Stroete]]></dc:creator>
		<pubDate>Wed, 25 Mar 2009 22:37:22 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=43229#comment-164822</guid>
		<description><![CDATA[i DO NOT SUPPORT
BAAAAAAAAAD ONLIVE BAAAAAAAAAAD]]></description>
		<content:encoded><![CDATA[<p>i DO NOT SUPPORT<br />
BAAAAAAAAAD ONLIVE BAAAAAAAAAAD</p>
]]></content:encoded>
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