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	<title>Comments on: Graphics Problems Surface With 17&#8243; MacBook Pro</title>
	<atom:link href="http://gigaom.com/2009/03/06/graphics-problems-surface-with-17-macbook-pro/feed/" rel="self" type="application/rss+xml" />
	<link>http://gigaom.com/2009/03/06/graphics-problems-surface-with-17-macbook-pro/</link>
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	<item>
		<title>By: blephen</title>
		<link>http://gigaom.com/2009/03/06/graphics-problems-surface-with-17-macbook-pro/#comment-341534</link>
		<dc:creator><![CDATA[blephen]]></dc:creator>
		<pubDate>Thu, 25 Jun 2009 07:06:41 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=18777#comment-341534</guid>
		<description><![CDATA[i mean real time/cost efficient?]]></description>
		<content:encoded><![CDATA[<p>i mean real time/cost efficient?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: blephen</title>
		<link>http://gigaom.com/2009/03/06/graphics-problems-surface-with-17-macbook-pro/#comment-341533</link>
		<dc:creator><![CDATA[blephen]]></dc:creator>
		<pubDate>Thu, 25 Jun 2009 07:01:17 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=18777#comment-341533</guid>
		<description><![CDATA[thx, but, uh, so is there a solution or isn&#039;t there?]]></description>
		<content:encoded><![CDATA[<p>thx, but, uh, so is there a solution or isn&#8217;t there?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Viki</title>
		<link>http://gigaom.com/2009/03/06/graphics-problems-surface-with-17-macbook-pro/#comment-341532</link>
		<dc:creator><![CDATA[Viki]]></dc:creator>
		<pubDate>Sat, 25 Apr 2009 08:55:19 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=18777#comment-341532</guid>
		<description><![CDATA[The problem can be an reliability issue which can not be screened out by test in production of the GPU. The root cause can be a design issue, that is the GPU is not designed for the tolerance of performance shift after long term of operation , not enough margin is reserved. Generally , this type of failure will appear after the GPU has been operated for more than one year. It is a kind of soft failure , and if you increase the Vcc of the power supply, the system will be back to normal, but the battery needs to be recharged more frequently, and the chip will be operated under a higher temperature internally due to high power consumption as a result of the increase of Vcc , or you can reduce the clock speed by sacrificing the performance. So, technically speaking, there is no cure for this problem unless you relax the spec significantly. Even you replace with a new GPU on the mother board, the new chip will end up failure as well after one year of operation , but you can extend the waranty from one year to two years with two GPUs, and after two years, the chip may die anyway.So, the cure is to redesign the chip so that it can tolerate the internal shift for long term operation, say , more than 4 to 5 years.And generally, if you see such problem, majority of the dices on the same wafers will fail with such problem, and most wafers will end up with this same failure , it does not matter which wafer lots or which fab the dices were coming from, because this is a design issue, not enouth margin was reserved for internal shift , such resistance of metal lines , to tolerate the high internal resistance as a result of long term operation of the GPU.
The cause :as we all know that during normal operation of the GPU, the metal line was stressed continuously by current flow (DC), electrons flow from the surface of metal grains to grains , seas of electrons, as the GPU continue operation day and night , eventually small metal grains will combine with each other and forms large metal grains, as electrons flow on the surface of metal grains , the metal resistance will increased as small grains combine together to form larger grains, because the density of electrons on the surface of larger grains is smaller than that of small grains . As internal metal line resistance increased, the GPU was slow down significantly due to high internal resistance, to maintain the same clock speed, you need to increase the Vcc to increase the driving of internal of the GPU, and this will result in high consumption of power and internal temperature which will also increase the internal resistance of silicons due to mobility is reduced due to scattering effect .At this point, if you keep the same Vcc and clock speed , the chip will eventually lose its driving capability and system will show all kinds of strange performance , such as lines, dots..etc . the  electro migration effect . What is worse is if the chip was over heated during operation, it will increase the life acceleration factor of the chip which will shorten the operational life of the GPU, and make the operational life of the chip even shorter.
The fix : 1) reduce the internal metal resistance to reserve more margin by increase the physical width of the critical metal lines, this will reduce the current density during operation, and reduce the stress during normal operation to extend the operational life of the GPU, this needs a re layout of the whole chip. 
 2) Increase the metal thickness of the metal line to reduce the resistance of the critical metal signal lines.
3) optimize the power distribution of the chip, and increase the power supply bonding pads. 

This can also be caused by the metals in the package but less likely, because internal the chip , we are talking nano meter of metal width, and in the package , the metal with is much larger and the resistance is much smaller.

To verify if this is caused by the dice of GPU or the package or the motherboard:
1) remove the dice from a failed GPU and rebond it with another package. If the system still fail, then it is the dice of GPU caused the problem, if not , then it is the package caused the problem
2) replace the failed unit with another mother board. If the system still fail, then the problem is caused by the GPU unit, otherwise, it is caused by the mother board]]></description>
		<content:encoded><![CDATA[<p>The problem can be an reliability issue which can not be screened out by test in production of the GPU. The root cause can be a design issue, that is the GPU is not designed for the tolerance of performance shift after long term of operation , not enough margin is reserved. Generally , this type of failure will appear after the GPU has been operated for more than one year. It is a kind of soft failure , and if you increase the Vcc of the power supply, the system will be back to normal, but the battery needs to be recharged more frequently, and the chip will be operated under a higher temperature internally due to high power consumption as a result of the increase of Vcc , or you can reduce the clock speed by sacrificing the performance. So, technically speaking, there is no cure for this problem unless you relax the spec significantly. Even you replace with a new GPU on the mother board, the new chip will end up failure as well after one year of operation , but you can extend the waranty from one year to two years with two GPUs, and after two years, the chip may die anyway.So, the cure is to redesign the chip so that it can tolerate the internal shift for long term operation, say , more than 4 to 5 years.And generally, if you see such problem, majority of the dices on the same wafers will fail with such problem, and most wafers will end up with this same failure , it does not matter which wafer lots or which fab the dices were coming from, because this is a design issue, not enouth margin was reserved for internal shift , such resistance of metal lines , to tolerate the high internal resistance as a result of long term operation of the GPU.<br />
The cause :as we all know that during normal operation of the GPU, the metal line was stressed continuously by current flow (DC), electrons flow from the surface of metal grains to grains , seas of electrons, as the GPU continue operation day and night , eventually small metal grains will combine with each other and forms large metal grains, as electrons flow on the surface of metal grains , the metal resistance will increased as small grains combine together to form larger grains, because the density of electrons on the surface of larger grains is smaller than that of small grains . As internal metal line resistance increased, the GPU was slow down significantly due to high internal resistance, to maintain the same clock speed, you need to increase the Vcc to increase the driving of internal of the GPU, and this will result in high consumption of power and internal temperature which will also increase the internal resistance of silicons due to mobility is reduced due to scattering effect .At this point, if you keep the same Vcc and clock speed , the chip will eventually lose its driving capability and system will show all kinds of strange performance , such as lines, dots..etc . the  electro migration effect . What is worse is if the chip was over heated during operation, it will increase the life acceleration factor of the chip which will shorten the operational life of the GPU, and make the operational life of the chip even shorter.<br />
The fix : 1) reduce the internal metal resistance to reserve more margin by increase the physical width of the critical metal lines, this will reduce the current density during operation, and reduce the stress during normal operation to extend the operational life of the GPU, this needs a re layout of the whole chip.<br />
 2) Increase the metal thickness of the metal line to reduce the resistance of the critical metal signal lines.<br />
3) optimize the power distribution of the chip, and increase the power supply bonding pads. </p>
<p>This can also be caused by the metals in the package but less likely, because internal the chip , we are talking nano meter of metal width, and in the package , the metal with is much larger and the resistance is much smaller.</p>
<p>To verify if this is caused by the dice of GPU or the package or the motherboard:<br />
1) remove the dice from a failed GPU and rebond it with another package. If the system still fail, then it is the dice of GPU caused the problem, if not , then it is the package caused the problem<br />
2) replace the failed unit with another mother board. If the system still fail, then the problem is caused by the GPU unit, otherwise, it is caused by the mother board</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Feldwebel Wolfenstool</title>
		<link>http://gigaom.com/2009/03/06/graphics-problems-surface-with-17-macbook-pro/#comment-341531</link>
		<dc:creator><![CDATA[Feldwebel Wolfenstool]]></dc:creator>
		<pubDate>Sat, 04 Apr 2009 14:28:08 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=18777#comment-341531</guid>
		<description><![CDATA[Good thing you have nVidia to blame.  Don&#039;t they test any of their machines before release?  Or do they want to sell absolutely every unit to max the $-flow?]]></description>
		<content:encoded><![CDATA[<p>Good thing you have nVidia to blame.  Don&#8217;t they test any of their machines before release?  Or do they want to sell absolutely every unit to max the $-flow?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Apple Releases 17&#8243; MacBook Pro Graphics Fix</title>
		<link>http://gigaom.com/2009/03/06/graphics-problems-surface-with-17-macbook-pro/#comment-341530</link>
		<dc:creator><![CDATA[Apple Releases 17&#8243; MacBook Pro Graphics Fix]]></dc:creator>
		<pubDate>Thu, 26 Mar 2009 15:13:51 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=18777#comment-341530</guid>
		<description><![CDATA[[...]  Written on March 26, 2009 by Darrell Etherington and No one has commented    A while back we reported about issues 17-inch MacBook Pro owners were having with vertical lines and other distortion [...]]]></description>
		<content:encoded><![CDATA[<p>[...]  Written on March 26, 2009 by Darrell Etherington and No one has commented    A while back we reported about issues 17-inch MacBook Pro owners were having with vertical lines and other distortion [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bites from the Apple: Digging Into the New Mac Hardware &#124; en.takegps.com</title>
		<link>http://gigaom.com/2009/03/06/graphics-problems-surface-with-17-macbook-pro/#comment-341529</link>
		<dc:creator><![CDATA[Bites from the Apple: Digging Into the New Mac Hardware &#124; en.takegps.com]]></dc:creator>
		<pubDate>Mon, 23 Mar 2009 01:27:42 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=18777#comment-341529</guid>
		<description><![CDATA[[...] and The Apple Blog report that owners of the new 17-inch MacBook Pro might be running into some faulty NVIDIA graphics [...]]]></description>
		<content:encoded><![CDATA[<p>[...] and The Apple Blog report that owners of the new 17-inch MacBook Pro might be running into some faulty NVIDIA graphics [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jennypen</title>
		<link>http://gigaom.com/2009/03/06/graphics-problems-surface-with-17-macbook-pro/#comment-341528</link>
		<dc:creator><![CDATA[Jennypen]]></dc:creator>
		<pubDate>Sun, 15 Mar 2009 19:25:01 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=18777#comment-341528</guid>
		<description><![CDATA[It&#039;s not related to the 9600, or if it is, I&#039;m just unlucky. I&#039;ve NEVER used the 9600 on mine, only ever the 9400, and I&#039;ve had the problem since yesterday. Switching to the 9600 does nothing. It&#039;s something that independent.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s not related to the 9600, or if it is, I&#8217;m just unlucky. I&#8217;ve NEVER used the 9600 on mine, only ever the 9400, and I&#8217;ve had the problem since yesterday. Switching to the 9600 does nothing. It&#8217;s something that independent.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mbonifa</title>
		<link>http://gigaom.com/2009/03/06/graphics-problems-surface-with-17-macbook-pro/#comment-341527</link>
		<dc:creator><![CDATA[mbonifa]]></dc:creator>
		<pubDate>Sun, 15 Mar 2009 14:02:25 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=18777#comment-341527</guid>
		<description><![CDATA[It looks like apple might be trying to solve the issue already. A couple of times the shipping date for the MBP 17 was moved back (after the 3-4 weeks was replaced by a 7-10 days)... but maybe it is just the naive in me :)]]></description>
		<content:encoded><![CDATA[<p>It looks like apple might be trying to solve the issue already. A couple of times the shipping date for the MBP 17 was moved back (after the 3-4 weeks was replaced by a 7-10 days)&#8230; but maybe it is just the naive in me :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MacBook 17&#8243; Graphics Problems Surfacing &#124; The Mac Sucks!</title>
		<link>http://gigaom.com/2009/03/06/graphics-problems-surface-with-17-macbook-pro/#comment-341526</link>
		<dc:creator><![CDATA[MacBook 17&#8243; Graphics Problems Surfacing &#124; The Mac Sucks!]]></dc:creator>
		<pubDate>Sun, 08 Mar 2009 01:43:40 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=18777#comment-341526</guid>
		<description><![CDATA[[...] to theAppleBlog.com, &#8220;it seems like some graphics issues is more of a &#8216;coming of age&#8217; thing for a new [...]]]></description>
		<content:encoded><![CDATA[<p>[...] to theAppleBlog.com, &#8220;it seems like some graphics issues is more of a &#8216;coming of age&#8217; thing for a new [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bites from the Apple: Digging Into the New Mac Hardware &#8212; What I Would Buy</title>
		<link>http://gigaom.com/2009/03/06/graphics-problems-surface-with-17-macbook-pro/#comment-341525</link>
		<dc:creator><![CDATA[Bites from the Apple: Digging Into the New Mac Hardware &#8212; What I Would Buy]]></dc:creator>
		<pubDate>Sat, 07 Mar 2009 07:54:41 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=18777#comment-341525</guid>
		<description><![CDATA[[...] and The Apple Blog report that owners of the new 17-inch MacBook Pro might be running into some faulty NVIDIA graphics [...]]]></description>
		<content:encoded><![CDATA[<p>[...] and The Apple Blog report that owners of the new 17-inch MacBook Pro might be running into some faulty NVIDIA graphics [...]</p>
]]></content:encoded>
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