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Summary:

Intel’s research blog has an intriguing post about technology that could let you play Tetris using your entire body — not just your thumbs — thanks to some real-time motion capture gesture recognition work and tons of extra processing power. The Intel research team in Pittsburgh […]

Intel’s research blog has an intriguing post about technology that could let you play Tetris using your entire body — not just your thumbs — thanks to some real-time motion capture gesture recognition work and tons of extra processing power.

The Intel research team in Pittsburgh has come up with a way to capture a user’s motion gestures without expensive accessories:

Unlike typical approaches to gesture detection that employ props, special clothing/markers (motion capture systems) or a controlled environment (such as a blue screen), the Intel approach is designed to work in everyday environments and does not require users to be segmented from the background.

Other, less fun ways of using this technology could be expanding touchscreen interaction beyond actually touching or offering realistic simulation training. Samsung is looking at gestures as a mobile phone interface as well. Intel’s interest in the technology is that it requires many (hopefully Intel) processors running in a cluster to process all the motion and background data fast enough for a computer to read the gestures and make it feel interactive.

To me, it’s a sneak peak into a world beyond the Wii, and it reinforces the truth that if you give people more speed or power, they’ll come up with some pretty cool applications to use it. That’s something to consider when encountering those who argue against many cored processors or all-fiber broadband.

  1. This is interesting stuff, but very similar to the work Intel is already doing with Organic Motion. As the inventor of the world’s first markerless (without bodysuits and tracking devices) motion capture system, Andrew Tschesnok, CEO of Organic Motion, was invited to share the stage with Intel CEO Paul Otellini during the CES keynote address last year (http://blogs.wsj.com/ces/2008/01/07/intel-to-jam-with-smash-mouth), and had Smashmouth lead singer Steve Harwell perform a virtual jam session.

    Since then, the company recently received the Popular Mechanics Breakthrough Technology Award (http://www.popularmechanics.com/science/research/4286850.html?page=6).

    Learn more at http://www.organicmotion.com.

  2. Healthy Gaming » Forget Wii Fit: Play Full-Body Tetris Instead | News on health and exercise related video games. | Games, Wii, DS, Exercise, Diet Tuesday, November 4, 2008

    [...] From gigaom.com: [...]

  3. I Want to Give My Computer the Finger Friday, July 10, 2009

    [...] Thanks to Intel’s researchers, there’s the option of playing full-body Tetris. [...]

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