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	<title>Comments on: Why Computing&#8217;s Future Is Graphic</title>
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	<link>http://gigaom.com/2008/10/27/graphics-go-mainstream/</link>
	<description>Trusted Insights and Conversations on the Next Wave of Technology</description>
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		<title>By: Can Intel Thrive in a Post x86 World?</title>
		<link>http://gigaom.com/2008/10/27/graphics-go-mainstream/#comment-931129</link>
		<dc:creator>Can Intel Thrive in a Post x86 World?</dc:creator>
		<pubDate>Thu, 12 Mar 2009 18:07:07 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=26775#comment-931129</guid>
		<description>&lt;p&gt;[...] of chip firms that build application processors for mobile phones, or Nvidia, which is helping devleopers write code to run more applications on its graphics processing chips, are showing how little the CPU matters when it comes to popular new computing paradigms such as [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] of chip firms that build application processors for mobile phones, or Nvidia, which is helping devleopers write code to run more applications on its graphics processing chips, are showing how little the CPU matters when it comes to popular new computing paradigms such as [...]</p>]]></content:encoded>
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		<title>By: Intel/Nvidia Catfight Is About More Than IP &#124; The Click</title>
		<link>http://gigaom.com/2008/10/27/graphics-go-mainstream/#comment-927919</link>
		<dc:creator>Intel/Nvidia Catfight Is About More Than IP &#124; The Click</dc:creator>
		<pubDate>Thu, 19 Feb 2009 07:33:21 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=26775#comment-927919</guid>
		<description>&lt;p&gt;[...] is losing its ubiquity.  This looks like one way Intel is circling its wagons as PC sales drop, GPUs gain prominence, and it finds itself fighting for mobile market share against chipmakers pushing ARM-based [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] is losing its ubiquity.  This looks like one way Intel is circling its wagons as PC sales drop, GPUs gain prominence, and it finds itself fighting for mobile market share against chipmakers pushing ARM-based [...]</p>]]></content:encoded>
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	<item>
		<title>By: Intel/Nvidia Catfight Is About More Than IP</title>
		<link>http://gigaom.com/2008/10/27/graphics-go-mainstream/#comment-927846</link>
		<dc:creator>Intel/Nvidia Catfight Is About More Than IP</dc:creator>
		<pubDate>Wed, 18 Feb 2009 21:30:24 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=26775#comment-927846</guid>
		<description>&lt;p&gt;[...] is losing its ubiquity.  This looks like one way Intel is circling its wagons as PC sales drop, GPUs gain prominence, and it finds itself fighting for mobile market share against chipmakers pushing ARM-based [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] is losing its ubiquity.  This looks like one way Intel is circling its wagons as PC sales drop, GPUs gain prominence, and it finds itself fighting for mobile market share against chipmakers pushing ARM-based [...]</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Netbook Is Nothing But a Cheap PC</title>
		<link>http://gigaom.com/2008/10/27/graphics-go-mainstream/#comment-923451</link>
		<dc:creator>Netbook Is Nothing But a Cheap PC</dc:creator>
		<pubDate>Tue, 27 Jan 2009 21:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=26775#comment-923451</guid>
		<description>&lt;p&gt;[...] Even though today’s depressed economy forced Nvidia to recently cut its sales estimates in half, Huang says he will continue investing more in R&amp;D around his three core initiatives – GPU computing, mobile computing and visual computing. [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] Even though today’s depressed economy forced Nvidia to recently cut its sales estimates in half, Huang says he will continue investing more in R&amp;D around his three core initiatives – GPU computing, mobile computing and visual computing. [...]</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Netbook Is Nothing But a Cheap PC &#124; Telecom Update</title>
		<link>http://gigaom.com/2008/10/27/graphics-go-mainstream/#comment-923417</link>
		<dc:creator>Netbook Is Nothing But a Cheap PC &#124; Telecom Update</dc:creator>
		<pubDate>Tue, 27 Jan 2009 17:21:04 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=26775#comment-923417</guid>
		<description>&lt;p&gt;[...] Even though today’s depressed economy forced Nvidia to recently cut its sales estimates in half, Huang says he will continue investing more in R&amp;D around his three core initiatives – GPU computing, mobile computing and visual computing. [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] Even though today’s depressed economy forced Nvidia to recently cut its sales estimates in half, Huang says he will continue investing more in R&amp;D around his three core initiatives – GPU computing, mobile computing and visual computing. [...]</p>]]></content:encoded>
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	<item>
		<title>By: Utility computing&#8217;s next frontier: vertical clouds &#124;</title>
		<link>http://gigaom.com/2008/10/27/graphics-go-mainstream/#comment-921511</link>
		<dc:creator>Utility computing&#8217;s next frontier: vertical clouds &#124;</dc:creator>
		<pubDate>Tue, 13 Jan 2009 00:56:54 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=26775#comment-921511</guid>
		<description>&lt;p&gt;[...] next great startup — can work on clouds. Combine this willingness to explore the cloud with the rise of general purpose computing on the graphics processor and you get the type of specialty cloud that AMD and its partner Otoy (makes software to access the [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] next great startup — can work on clouds. Combine this willingness to explore the cloud with the rise of general purpose computing on the graphics processor and you get the type of specialty cloud that AMD and its partner Otoy (makes software to access the [...]</p>]]></content:encoded>
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		<title>By: Here Come the Specialty Clouds</title>
		<link>http://gigaom.com/2008/10/27/graphics-go-mainstream/#comment-921227</link>
		<dc:creator>Here Come the Specialty Clouds</dc:creator>
		<pubDate>Fri, 09 Jan 2009 23:44:08 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=26775#comment-921227</guid>
		<description>&lt;p&gt;[...] great startup &#8212; can work on clouds. Combine this willingness to explore the cloud with the rise of general purpose computing on the graphics processor and you get the type of specialty cloud that AMD and its partner Otoy (makes software to access the [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] great startup &#8212; can work on clouds. Combine this willingness to explore the cloud with the rise of general purpose computing on the graphics processor and you get the type of specialty cloud that AMD and its partner Otoy (makes software to access the [...]</p>]]></content:encoded>
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	<item>
		<title>By: OpenCL Gives Your Computer Wings</title>
		<link>http://gigaom.com/2008/10/27/graphics-go-mainstream/#comment-919320</link>
		<dc:creator>OpenCL Gives Your Computer Wings</dc:creator>
		<pubDate>Fri, 26 Dec 2008 22:00:20 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=26775#comment-919320</guid>
		<description>&lt;p&gt;[...] should you care? It all boils down to increasing system performance, and bowing to the realities of today&#8217;s visually intensive computing. Like Red Bull purports to do for tired partygoers, OpenCL gives computing [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] should you care? It all boils down to increasing system performance, and bowing to the realities of today&#8217;s visually intensive computing. Like Red Bull purports to do for tired partygoers, OpenCL gives computing [...]</p>]]></content:encoded>
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	<item>
		<title>By: Graphics Going Mainstream Helps RIA</title>
		<link>http://gigaom.com/2008/10/27/graphics-go-mainstream/#comment-909216</link>
		<dc:creator>Graphics Going Mainstream Helps RIA</dc:creator>
		<pubDate>Thu, 30 Oct 2008 15:21:21 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=26775#comment-909216</guid>
		<description>&lt;p&gt;[...] Higginbotham from GigaOM had a post titled &#8220;Why Computing&#8217;s Future is Gaphic&#8220;. I think it makes a good case for RIA technologies [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] Higginbotham from GigaOM had a post titled &#8220;Why Computing&#8217;s Future is Gaphic&#8220;. I think it makes a good case for RIA technologies [...]</p>]]></content:encoded>
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	<item>
		<title>By: AMD Wins Latest Green Race Against Intel &#171; Earth2Tech</title>
		<link>http://gigaom.com/2008/10/27/graphics-go-mainstream/#comment-908678</link>
		<dc:creator>AMD Wins Latest Green Race Against Intel &#171; Earth2Tech</dc:creator>
		<pubDate>Wed, 29 Oct 2008 07:02:12 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=26775#comment-908678</guid>
		<description>&lt;p&gt;[...] ground to its primary competitor. Despite modest gains in the graphics processor unit (GPU) market reported yesterday and the sale of majority ownership of its factories to Abu Dhabi&#8217;s Advanced Technology [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] ground to its primary competitor. Despite modest gains in the graphics processor unit (GPU) market reported yesterday and the sale of majority ownership of its factories to Abu Dhabi&#8217;s Advanced Technology [...]</p>]]></content:encoded>
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	<item>
		<title>By: Stacey Higginbotham</title>
		<link>http://gigaom.com/2008/10/27/graphics-go-mainstream/#comment-908260</link>
		<dc:creator>Stacey Higginbotham</dc:creator>
		<pubDate>Tue, 28 Oct 2008 01:32:26 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=26775#comment-908260</guid>
		<description>&lt;p&gt;Adam, GPUs are running more mainstream programs today than just hard-core games, making them and their abilities more apparent (and important) to the average user. Notebooks are also on the rise and replacing desktops. These two trends converging mean that more notebooks containing GPUs are selling. As for my categories such as heavy industry, I should have included gaming. My bad.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Adam, GPUs are running more mainstream programs today than just hard-core games, making them and their abilities more apparent (and important) to the average user. Notebooks are also on the rise and replacing desktops. These two trends converging mean that more notebooks containing GPUs are selling. As for my categories such as heavy industry, I should have included gaming. My bad.</p>]]></content:encoded>
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	<item>
		<title>By: adam</title>
		<link>http://gigaom.com/2008/10/27/graphics-go-mainstream/#comment-908245</link>
		<dc:creator>adam</dc:creator>
		<pubDate>Tue, 28 Oct 2008 00:00:32 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=26775#comment-908245</guid>
		<description>&lt;p&gt;What products did Nvidia build their business on? What market did AMD build their graphics business on? For the last &lt;em&gt;ten years&lt;/em&gt;, what has been the annual spend on hardware Graphics-only solutions for core industries - &quot;heavy industry&quot;, and &quot;seismic modelling&quot; that you point out, or the other traditional ones of &quot;physical and chemical modelling&quot; and &quot;computer games&quot;?&lt;/p&gt;

&lt;p&gt;Perhaps, when talking in your linked articles about how all these apps now run on the GPU instead of the CPU, you should ask Intel for &lt;em&gt;how many DECADES&lt;/em&gt; this has been true or mostly true already? This is nothing new. It&#039;s not in any way a change from 5+ years ago. As long ago as Windows 3.1 (hint: that was in the early 1990&#039;s) we had hardware acceleration for window-drawing primitives to support these kinds of apps.&lt;/p&gt;

&lt;p&gt;Just looking at the report you reference, the growth came, basically, entirely from Notebooks. Nothing to do with &quot;3D web&quot;. That could be notebooks that previously shipped without GPUs being shipped with GPUs. Or maybe it&#039;s that Notebook sales have increased hugely recently? Maybe it&#039;s a direct side-effect of the fact that Apple saw an amazing 20 per cent market share in notebooks during July and August - and that Apple notebooks &lt;em&gt;all&lt;/em&gt; have GPUs?&lt;/p&gt;

&lt;p&gt;It might be interesting to, you know, look at what has changed that means that notebooks now have GPUs?&lt;/p&gt;

&lt;p&gt;Or mabye to look at how much of the observed bump comes from Intel changing the habits of a lifetime and startig to ship notebook GPUs that actually support core computer-games graphics features from 2-3 years ago, instead of only supporting ones from 7-10 years ago (which they have been consistently doing until very recently)?&lt;/p&gt;

&lt;p&gt;Or maybe it&#039;s simply that the GPU providers have felt the need to diversify away from the (now saturated) desktop GPU business, and have in the last few years put more of their money into making power-efficient/heat-efficient GPU&#039;s which are finally viable in notebooks? Because again this is a recent change.&lt;/p&gt;

&lt;p&gt;Personally, such a massive, &lt;em&gt;sudden&lt;/em&gt;, leap strikes me as caused more by a single product / family change than anything else.&lt;/p&gt;

&lt;p&gt;So, I&#039;m sorry: this article seems to miss the obvious questions and conclusions entirely. I don&#039;t know what the real causes are, but at least I&#039;m not going around drawing arbitrary conclusions plucked out of thin air that diverge radically from the &quot;most likely&quot; explanations.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>What products did Nvidia build their business on? What market did AMD build their graphics business on? For the last <em>ten years</em>, what has been the annual spend on hardware Graphics-only solutions for core industries &#8211; &#8220;heavy industry&#8221;, and &#8220;seismic modelling&#8221; that you point out, or the other traditional ones of &#8220;physical and chemical modelling&#8221; and &#8220;computer games&#8221;?</p>

<p>Perhaps, when talking in your linked articles about how all these apps now run on the GPU instead of the CPU, you should ask Intel for <em>how many DECADES</em> this has been true or mostly true already? This is nothing new. It&#8217;s not in any way a change from 5+ years ago. As long ago as Windows 3.1 (hint: that was in the early 1990&#8217;s) we had hardware acceleration for window-drawing primitives to support these kinds of apps.</p>

<p>Just looking at the report you reference, the growth came, basically, entirely from Notebooks. Nothing to do with &#8220;3D web&#8221;. That could be notebooks that previously shipped without GPUs being shipped with GPUs. Or maybe it&#8217;s that Notebook sales have increased hugely recently? Maybe it&#8217;s a direct side-effect of the fact that Apple saw an amazing 20 per cent market share in notebooks during July and August &#8211; and that Apple notebooks <em>all</em> have GPUs?</p>

<p>It might be interesting to, you know, look at what has changed that means that notebooks now have GPUs?</p>

<p>Or mabye to look at how much of the observed bump comes from Intel changing the habits of a lifetime and startig to ship notebook GPUs that actually support core computer-games graphics features from 2-3 years ago, instead of only supporting ones from 7-10 years ago (which they have been consistently doing until very recently)?</p>

<p>Or maybe it&#8217;s simply that the GPU providers have felt the need to diversify away from the (now saturated) desktop GPU business, and have in the last few years put more of their money into making power-efficient/heat-efficient GPU&#8217;s which are finally viable in notebooks? Because again this is a recent change.</p>

<p>Personally, such a massive, <em>sudden</em>, leap strikes me as caused more by a single product / family change than anything else.</p>

<p>So, I&#8217;m sorry: this article seems to miss the obvious questions and conclusions entirely. I don&#8217;t know what the real causes are, but at least I&#8217;m not going around drawing arbitrary conclusions plucked out of thin air that diverge radically from the &#8220;most likely&#8221; explanations.</p>]]></content:encoded>
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