Yesterday, the long awaited Spore was finally released here in the US.
Spore, a product of Sims mastermind Will Wright, has been in development for some 8 years with the public knowing about the game for about the last 3-4 years. The lengthy development time along with multiple release-date delays built up a huge amount of anticipation for the game.
Spore is a multi-genre “massively single-player online game” developed by Maxis and designed by Will Wright. It allows a player to control the evolution of a species from its beginnings as a unicellular organism, through development as an intelligent and social creature, to interstellar exploration as a spacefaring culture. It has drawn wide attention for its massive scope, and its use of open-ended gameplay and procedural generation. (Wikipedia)
In addition to the game itself, there is also an extensive online database of all the creatures users have created called Sporepedia. It currently has over 8.4 million user-created creatures. (If you have a Spore account and are logged in, feel free to check out my Spore profile.)
My initial impression of the game is that it is incredibly addictive and fun. There are a slew of complexities that make the game a different experience for every player and helps keep the game fresh. I’ve been playing the game on my MacBook Pro (2.33GHz Core 2 Duo, 3GB RAM). Initially the framerate on the game felt really slow so after reducing some of the graphic settings in the game everything felt incredibly smooth. It was a bit of a letdown that the game wouldn’t run at full graphic capacity on my MBP. I’ll be doing a full, in-depth review in the coming weeks on game play and performance.
Last week, Spore Origins for regular iPods was released. And now, 5 days later, Spore Origins for the iPhone/iPod touch has been released and is available for purchase in the iTunes App Store for $9.99.
Spore Origins is essentially just the Cell Phase of the regular Spore game that consists of you, as a microbe, swimming around eating other creatures. You then upgrade/evolve your creature as you gain more DNA.
Overall gameplay is really smooth and the tilt control works better than I thought it would. It’s not an incredibly complex game but it’s still a lot of fun.
Have you played Spore or Spore Origins? What has been your initial impression as far as performance and game play goes?