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	<title>Comments on: Future Win: Three VCs On Top Trends In Gaming</title>
	<atom:link href="http://gigaom.com/2008/08/24/future-win-three-vcs-on-top-trends-in-gaming/feed/" rel="self" type="application/rss+xml" />
	<link>http://gigaom.com/2008/08/24/future-win-three-vcs-on-top-trends-in-gaming/</link>
	<description>Trusted Insights and Conversations on the Next Wave of Technology</description>
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		<item>
		<title>By: meni</title>
		<link>http://gigaom.com/2008/08/24/future-win-three-vcs-on-top-trends-in-gaming/#comment-977760</link>
		<dc:creator>meni</dc:creator>
		<pubDate>Tue, 13 Oct 2009 13:39:07 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=18298#comment-977760</guid>
		<description>I agree to the above, the world should pay attention to the indian market.</description>
		<content:encoded><![CDATA[<p>I agree to the above, the world should pay attention to the indian market.</p>
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		<title>By: ron</title>
		<link>http://gigaom.com/2008/08/24/future-win-three-vcs-on-top-trends-in-gaming/#comment-977725</link>
		<dc:creator>ron</dc:creator>
		<pubDate>Tue, 13 Oct 2009 06:58:59 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=18298#comment-977725</guid>
		<description>In my opinion,  game developers should target the Indian audience.</description>
		<content:encoded><![CDATA[<p>In my opinion,  game developers should target the Indian audience.</p>
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		<title>By: Luke Alexander</title>
		<link>http://gigaom.com/2008/08/24/future-win-three-vcs-on-top-trends-in-gaming/#comment-963041</link>
		<dc:creator>Luke Alexander</dc:creator>
		<pubDate>Wed, 29 Jul 2009 21:05:06 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=18298#comment-963041</guid>
		<description>Of Course, free online games are great opportunity for most people in Asia because of lack of monetary funds for whatever they wanted to play. And with their lower wages are given for many workers (since monetary value is low) on average are provided. It would just be logical that companies would aim for this effort.</description>
		<content:encoded><![CDATA[<p>Of Course, free online games are great opportunity for most people in Asia because of lack of monetary funds for whatever they wanted to play. And with their lower wages are given for many workers (since monetary value is low) on average are provided. It would just be logical that companies would aim for this effort.</p>
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		<title>By: Casual Games: Social By Nature &#124; Product Management Meets Pop Culture</title>
		<link>http://gigaom.com/2008/08/24/future-win-three-vcs-on-top-trends-in-gaming/#comment-921919</link>
		<dc:creator>Casual Games: Social By Nature &#124; Product Management Meets Pop Culture</dc:creator>
		<pubDate>Thu, 15 Jan 2009 19:21:23 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=18298#comment-921919</guid>
		<description>[...] as  more venture capitalists see us &#8220;on the verge of a casual games backlash,&#8221; members of the media are trumpeting the rise of so-called social games. (That would be, [...]</description>
		<content:encoded><![CDATA[<p>[...] as  more venture capitalists see us &#8220;on the verge of a casual games backlash,&#8221; members of the media are trumpeting the rise of so-called social games. (That would be, [...]</p>
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		<title>By: &#160; Casual Games: Social By Nature&#160;by&#160;ChristopherCummings.com</title>
		<link>http://gigaom.com/2008/08/24/future-win-three-vcs-on-top-trends-in-gaming/#comment-910789</link>
		<dc:creator>&#160; Casual Games: Social By Nature&#160;by&#160;ChristopherCummings.com</dc:creator>
		<pubDate>Wed, 05 Nov 2008 19:53:13 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=18298#comment-910789</guid>
		<description>[...] as  more venture capitalists see us &#8220;on the verge of a casual games backlash,&#8221; members of the media are trumpeting the rise of so-called social games. (That would be, [...]</description>
		<content:encoded><![CDATA[<p>[...] as  more venture capitalists see us &#8220;on the verge of a casual games backlash,&#8221; members of the media are trumpeting the rise of so-called social games. (That would be, [...]</p>
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		<title>By: Shankar Saikia</title>
		<link>http://gigaom.com/2008/08/24/future-win-three-vcs-on-top-trends-in-gaming/#comment-900163</link>
		<dc:creator>Shankar Saikia</dc:creator>
		<pubDate>Thu, 18 Sep 2008 13:59:02 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=18298#comment-900163</guid>
		<description>INDIA: ONLINE GAMING OPPORTUNITIES

With 40 million internet users in India and another 24 million people of Indian origin outside India, game developers should target the Indian audience.</description>
		<content:encoded><![CDATA[<p>INDIA: ONLINE GAMING OPPORTUNITIES</p>
<p>With 40 million internet users in India and another 24 million people of Indian origin outside India, game developers should target the Indian audience.</p>
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		<title>By: Big Fish, Big Funding &#8212; But For What? - GigaOM</title>
		<link>http://gigaom.com/2008/08/24/future-win-three-vcs-on-top-trends-in-gaming/#comment-899128</link>
		<dc:creator>Big Fish, Big Funding &#8212; But For What? - GigaOM</dc:creator>
		<pubDate>Fri, 12 Sep 2008 23:18:49 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=18298#comment-899128</guid>
		<description>[...] agree with Benchmark&#8217;s Mitch Lasky, who just told me that, &#8220;We are on the verge of a casual games backlash,&#8221; since ,&#8221;the space is so [...]</description>
		<content:encoded><![CDATA[<p>[...] agree with Benchmark&#8217;s Mitch Lasky, who just told me that, &#8220;We are on the verge of a casual games backlash,&#8221; since ,&#8221;the space is so [...]</p>
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		<title>By: Three top VC&#8217;s weigh in: Free to play the way to go : fatfoogoo - There is Money in Your Game</title>
		<link>http://gigaom.com/2008/08/24/future-win-three-vcs-on-top-trends-in-gaming/#comment-899011</link>
		<dc:creator>Three top VC&#8217;s weigh in: Free to play the way to go : fatfoogoo - There is Money in Your Game</dc:creator>
		<pubDate>Fri, 12 Sep 2008 06:54:16 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=18298#comment-899011</guid>
		<description>[...] James Au from Gigaom recently talked with three top VC’s about the gaming industry.  His goal?  To find out what the people with the [...]</description>
		<content:encoded><![CDATA[<p>[...] James Au from Gigaom recently talked with three top VC’s about the gaming industry.  His goal?  To find out what the people with the [...]</p>
]]></content:encoded>
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		<title>By: Industry Creative Gets Game On &#124; Cold Hard Flash: Flash Animation News, Videos and Links</title>
		<link>http://gigaom.com/2008/08/24/future-win-three-vcs-on-top-trends-in-gaming/#comment-898545</link>
		<dc:creator>Industry Creative Gets Game On &#124; Cold Hard Flash: Flash Animation News, Videos and Links</dc:creator>
		<pubDate>Tue, 09 Sep 2008 16:27:08 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=18298#comment-898545</guid>
		<description>[...] climate - where casual games have become a billion dollar market. Some are already predicting a casual gaming backlash, but with the type of creativity on display below, I think these guys have made a wise choice. Have [...]</description>
		<content:encoded><![CDATA[<p>[...] climate &#8211; where casual games have become a billion dollar market. Some are already predicting a casual gaming backlash, but with the type of creativity on display below, I think these guys have made a wise choice. Have [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Keith (Harvard Business School)</title>
		<link>http://gigaom.com/2008/08/24/future-win-three-vcs-on-top-trends-in-gaming/#comment-895633</link>
		<dc:creator>Keith (Harvard Business School)</dc:creator>
		<pubDate>Mon, 25 Aug 2008 16:50:59 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=18298#comment-895633</guid>
		<description>Actually, why didnt you include the Battery or Panorama in this?  They actually have the top game and top title.</description>
		<content:encoded><![CDATA[<p>Actually, why didnt you include the Battery or Panorama in this?  They actually have the top game and top title.</p>
]]></content:encoded>
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	<item>
		<title>By: Three VCs Discuss Top Up and Coming Trends in Gaming &#187; futurelevel blog</title>
		<link>http://gigaom.com/2008/08/24/future-win-three-vcs-on-top-trends-in-gaming/#comment-895585</link>
		<dc:creator>Three VCs Discuss Top Up and Coming Trends in Gaming &#187; futurelevel blog</dc:creator>
		<pubDate>Mon, 25 Aug 2008 13:22:31 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=18298#comment-895585</guid>
		<description>[...] Here’s the short version: We’ll see a lot more games that are free or funded with other models besides subscription and retail, and a top-to-bottom transformation of how games are deployed, developed and played. At least one of the VCs, however, anticipates an imminent backlash against the overheated casual gaming business. Get the full scoop from Benchmark Capital’s Mitch Lasky, Lightspeed Venture Partners’ Jeremy Liew, and Susan Wu, formerly of Charles River Ventures, below the fold.&#8221; read more [...]</description>
		<content:encoded><![CDATA[<p>[...] Here’s the short version: We’ll see a lot more games that are free or funded with other models besides subscription and retail, and a top-to-bottom transformation of how games are deployed, developed and played. At least one of the VCs, however, anticipates an imminent backlash against the overheated casual gaming business. Get the full scoop from Benchmark Capital’s Mitch Lasky, Lightspeed Venture Partners’ Jeremy Liew, and Susan Wu, formerly of Charles River Ventures, below the fold.&#8221; read more [...]</p>
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