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	<title>Comments on: RuneScape Moves to Come Out of the Shadows</title>
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	<link>http://gigaom.com/2008/07/14/runescape-moves-to-come-out-of-the-shadows/</link>
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		<title>By: Warhammer Reviews</title>
		<link>http://gigaom.com/2008/07/14/runescape-moves-to-come-out-of-the-shadows/#comment-206978</link>
		<dc:creator><![CDATA[Warhammer Reviews]]></dc:creator>
		<pubDate>Thu, 28 May 2009 18:58:36 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14117#comment-206978</guid>
		<description><![CDATA[Thanks for the republish link!

Fairly standard material, but good material for the average WSJ reader who does not know or play these games…

Runescape works. My kid plays it. I didn’t even have to tell him it existed — his social network did. Now, as he moves from activity group to activity group, he finds other RS players and they trade names so they can be friends in game as well as real life. Funny thing is, we home school. I imagine that if my son was in normal school, he would have found RS on his own much earlier and would talk about it daily at lunch. ;)

Thanks!]]></description>
		<content:encoded><![CDATA[<p>Thanks for the republish link!</p>
<p>Fairly standard material, but good material for the average WSJ reader who does not know or play these games…</p>
<p>Runescape works. My kid plays it. I didn’t even have to tell him it existed — his social network did. Now, as he moves from activity group to activity group, he finds other RS players and they trade names so they can be friends in game as well as real life. Funny thing is, we home school. I imagine that if my son was in normal school, he would have found RS on his own much earlier and would talk about it daily at lunch. ;)</p>
<p>Thanks!</p>
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		<title>By: Zagathor1</title>
		<link>http://gigaom.com/2008/07/14/runescape-moves-to-come-out-of-the-shadows/#comment-206977</link>
		<dc:creator><![CDATA[Zagathor1]]></dc:creator>
		<pubDate>Thu, 23 Apr 2009 12:18:07 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14117#comment-206977</guid>
		<description><![CDATA[iv been playing for four years and you are doing very well on your infomation]]></description>
		<content:encoded><![CDATA[<p>iv been playing for four years and you are doing very well on your infomation</p>
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		<title>By: The Top 10 Money-Making MMOs of 2008</title>
		<link>http://gigaom.com/2008/07/14/runescape-moves-to-come-out-of-the-shadows/#comment-206976</link>
		<dc:creator><![CDATA[The Top 10 Money-Making MMOs of 2008]]></dc:creator>
		<pubDate>Tue, 03 Feb 2009 23:14:44 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14117#comment-206976</guid>
		<description><![CDATA[[...] Speaking of which, it&#8217;s notable that the bottom of the top 10 is where the big budget MMORPGs in the World of Warcraft vein &#8212; LOTRO, Conan, and Warhammer &#8212; reside. (All below the no-frills Runescape, which we wrote about last July.) [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Speaking of which, it&#8217;s notable that the bottom of the top 10 is where the big budget MMORPGs in the World of Warcraft vein &#8212; LOTRO, Conan, and Warhammer &#8212; reside. (All below the no-frills Runescape, which we wrote about last July.) [...]</p>
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		<title>By: The Top 10 Money-Making MMOs of 2008 : TC Games And More</title>
		<link>http://gigaom.com/2008/07/14/runescape-moves-to-come-out-of-the-shadows/#comment-206975</link>
		<dc:creator><![CDATA[The Top 10 Money-Making MMOs of 2008 : TC Games And More]]></dc:creator>
		<pubDate>Mon, 02 Feb 2009 23:04:36 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14117#comment-206975</guid>
		<description><![CDATA[[...] Speaking of which, it&#8217;s notable that the bottom of the top 10 is where the big budget MMORPGs in the World of Warcraft vein &#8212; LOTRO, Conan, and Warhammer &#8212; reside. (All below the no-frills Runescape, which we wrote about last July.) [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Speaking of which, it&#8217;s notable that the bottom of the top 10 is where the big budget MMORPGs in the World of Warcraft vein &#8212; LOTRO, Conan, and Warhammer &#8212; reside. (All below the no-frills Runescape, which we wrote about last July.) [...]</p>
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		<title>By: FanTrust &#187; Blog Archive &#187; The Top 10 Money-Making MMOs of 2008 [GigaOM]</title>
		<link>http://gigaom.com/2008/07/14/runescape-moves-to-come-out-of-the-shadows/#comment-206974</link>
		<dc:creator><![CDATA[FanTrust &#187; Blog Archive &#187; The Top 10 Money-Making MMOs of 2008 [GigaOM]]]></dc:creator>
		<pubDate>Mon, 02 Feb 2009 19:30:17 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14117#comment-206974</guid>
		<description><![CDATA[[...] of Warcraft vein — LOTRO, Conan, and Warhammer — reside. (All below the no-frills Runescape, which we wrote about last July.) 1. World of Warcraft, launched 2004 Genre/Platform: Western MMORPG; client install with 3D [...]]]></description>
		<content:encoded><![CDATA[<p>[...] of Warcraft vein — LOTRO, Conan, and Warhammer — reside. (All below the no-frills Runescape, which we wrote about last July.) 1. World of Warcraft, launched 2004 Genre/Platform: Western MMORPG; client install with 3D [...]</p>
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		<title>By: KandyMagazine.com &#187; Blog Archive &#187; Top Ten Searches for 2008</title>
		<link>http://gigaom.com/2008/07/14/runescape-moves-to-come-out-of-the-shadows/#comment-206973</link>
		<dc:creator><![CDATA[KandyMagazine.com &#187; Blog Archive &#187; Top Ten Searches for 2008]]></dc:creator>
		<pubDate>Tue, 30 Dec 2008 06:13:37 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14117#comment-206973</guid>
		<description><![CDATA[[...] multi-player role-playing game&#8217;s international popularity rests on its cheap access, ability to run on older computers, and compelling play. Its underground [...]]]></description>
		<content:encoded><![CDATA[<p>[...] multi-player role-playing game&#8217;s international popularity rests on its cheap access, ability to run on older computers, and compelling play. Its underground [...]</p>
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		<title>By: Top 10 Searches for 2008 &#124; ah!</title>
		<link>http://gigaom.com/2008/07/14/runescape-moves-to-come-out-of-the-shadows/#comment-206972</link>
		<dc:creator><![CDATA[Top 10 Searches for 2008 &#124; ah!]]></dc:creator>
		<pubDate>Sat, 13 Dec 2008 00:31:29 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14117#comment-206972</guid>
		<description><![CDATA[[...] multi-player role-playing game&#8217;s international popularity rests on its cheap access, ability to run on older computers, and compelling play. Its underground [...]]]></description>
		<content:encoded><![CDATA[<p>[...] multi-player role-playing game&#8217;s international popularity rests on its cheap access, ability to run on older computers, and compelling play. Its underground [...]</p>
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		<title>By: Top 10 Searches of 2008 - Yahoo !!</title>
		<link>http://gigaom.com/2008/07/14/runescape-moves-to-come-out-of-the-shadows/#comment-206971</link>
		<dc:creator><![CDATA[Top 10 Searches of 2008 - Yahoo !!]]></dc:creator>
		<pubDate>Sat, 06 Dec 2008 20:44:27 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14117#comment-206971</guid>
		<description><![CDATA[[...] multi-player role-playing game&#8217;s international popularity rests on its cheap access, ability to run on older computers, and compelling play. Its underground [...]]]></description>
		<content:encoded><![CDATA[<p>[...] multi-player role-playing game&#8217;s international popularity rests on its cheap access, ability to run on older computers, and compelling play. Its underground [...]</p>
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		<title>By: Runescape: Runescape is listed in the top 10 yahoo searches for 2008 &#124; MMOFAQs - # 1 Sources for Client MMO &#38; Browser Games</title>
		<link>http://gigaom.com/2008/07/14/runescape-moves-to-come-out-of-the-shadows/#comment-206970</link>
		<dc:creator><![CDATA[Runescape: Runescape is listed in the top 10 yahoo searches for 2008 &#124; MMOFAQs - # 1 Sources for Client MMO &#38; Browser Games]]></dc:creator>
		<pubDate>Tue, 02 Dec 2008 02:10:14 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14117#comment-206970</guid>
		<description><![CDATA[[...] multi-player role-playing game&#8217;s international popularity rests on its cheap access, ability to run on older computers, and compelling play. Its underground [...]]]></description>
		<content:encoded><![CDATA[<p>[...] multi-player role-playing game&#8217;s international popularity rests on its cheap access, ability to run on older computers, and compelling play. Its underground [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Web&#8217;s Top 10 Hottest Searches of 2008 &#171; eMz BuzzWirE</title>
		<link>http://gigaom.com/2008/07/14/runescape-moves-to-come-out-of-the-shadows/#comment-206969</link>
		<dc:creator><![CDATA[Web&#8217;s Top 10 Hottest Searches of 2008 &#171; eMz BuzzWirE]]></dc:creator>
		<pubDate>Mon, 01 Dec 2008 12:30:39 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14117#comment-206969</guid>
		<description><![CDATA[[...] multi-player role-playing game&#8217;s international popularity rests on its cheap access, ability to run on older computers, and compelling play. Its underground [...]]]></description>
		<content:encoded><![CDATA[<p>[...] multi-player role-playing game&#8217;s international popularity rests on its cheap access, ability to run on older computers, and compelling play. Its underground [...]</p>
]]></content:encoded>
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		<title>By: Cartoon Network Joins MMOG-Via-Web Crowd - GigaOM</title>
		<link>http://gigaom.com/2008/07/14/runescape-moves-to-come-out-of-the-shadows/#comment-206968</link>
		<dc:creator><![CDATA[Cartoon Network Joins MMOG-Via-Web Crowd - GigaOM]]></dc:creator>
		<pubDate>Fri, 25 Jul 2008 02:00:33 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14117#comment-206968</guid>
		<description><![CDATA[[...] Wagner James Au, Thursday, July 24, 2008 at 7:00 PM PT Comments (0)    Today at Comic-Con, the Cartoon Network announced FusionFall, which it described as &#8220;the first AAA, browser-based massively multiplayer online game (MMOG).&#8221; (The &#8220;AAA&#8221; qualification is probably meant to distinguish it from low-budget, web-based MMOGs like Runescape.) [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Wagner James Au, Thursday, July 24, 2008 at 7:00 PM PT Comments (0)    Today at Comic-Con, the Cartoon Network announced FusionFall, which it described as &#8220;the first AAA, browser-based massively multiplayer online game (MMOG).&#8221; (The &#8220;AAA&#8221; qualification is probably meant to distinguish it from low-budget, web-based MMOGs like Runescape.) [...]</p>
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		<title>By: Online Worlds - Warhammer Online: Age of Reckoning Goes into Guild Beta - Playfuls &#183; Online Worlds @ Onlinemonthly.net</title>
		<link>http://gigaom.com/2008/07/14/runescape-moves-to-come-out-of-the-shadows/#comment-206967</link>
		<dc:creator><![CDATA[Online Worlds - Warhammer Online: Age of Reckoning Goes into Guild Beta - Playfuls &#183; Online Worlds @ Onlinemonthly.net]]></dc:creator>
		<pubDate>Tue, 15 Jul 2008 12:43:52 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14117#comment-206967</guid>
		<description><![CDATA[[...] RuneScape Moves to Come Out of the Shadows - Gigaom.comRuneScape is one of online gaming s biggest success stories, but unless you play it or know someone who does, you ve probably never heard of it. Launched in 2001 by Jagex Software , an independent studio based in the UK, it s a traditional [...]]]></description>
		<content:encoded><![CDATA[<p>[...] RuneScape Moves to Come Out of the Shadows &#8211; Gigaom.comRuneScape is one of online gaming s biggest success stories, but unless you play it or know someone who does, you ve probably never heard of it. Launched in 2001 by Jagex Software , an independent studio based in the UK, it s a traditional [...]</p>
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		<title>By: Grant Austin</title>
		<link>http://gigaom.com/2008/07/14/runescape-moves-to-come-out-of-the-shadows/#comment-206966</link>
		<dc:creator><![CDATA[Grant Austin]]></dc:creator>
		<pubDate>Tue, 15 Jul 2008 06:19:30 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14117#comment-206966</guid>
		<description><![CDATA[Mayhap you mean &#039;quests&#039; where you wrote &#039;questions&#039;?]]></description>
		<content:encoded><![CDATA[<p>Mayhap you mean &#8216;quests&#8217;where you wrote &#8216;questions&#8217;?</p>
]]></content:encoded>
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		<title>By: Runescape stats: 250k peak concurrent users! &#171; Lightspeed Venture Partners Blog</title>
		<link>http://gigaom.com/2008/07/14/runescape-moves-to-come-out-of-the-shadows/#comment-206965</link>
		<dc:creator><![CDATA[Runescape stats: 250k peak concurrent users! &#171; Lightspeed Venture Partners Blog]]></dc:creator>
		<pubDate>Tue, 15 Jul 2008 03:59:22 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14117#comment-206965</guid>
		<description><![CDATA[[...] July 15, 2008 Posted by jeremyliew in Runescape, games, mmorpg.  trackback  Today GigaOm has an interview with the CEO of Jagex, publisher of Runescape, a free to play MMOG with more players in the west than World of Warcraft. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] July 15, 2008 Posted by jeremyliew in Runescape, games, mmorpg.  trackback  Today GigaOm has an interview with the CEO of Jagex, publisher of Runescape, a free to play MMOG with more players in the west than World of Warcraft. [...]</p>
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		<title>By: Real World of Warcraft - GigaOM</title>
		<link>http://gigaom.com/2008/07/14/runescape-moves-to-come-out-of-the-shadows/#comment-206964</link>
		<dc:creator><![CDATA[Real World of Warcraft - GigaOM]]></dc:creator>
		<pubDate>Tue, 15 Jul 2008 01:01:07 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14117#comment-206964</guid>
		<description><![CDATA[[...] 226 copies of Azeroth worldwide and a relatively low churn rate. Those players make for a good game few others can match: Hang out in the online city of Shattrath, or at the mouth of an instance, and you’ll soon find [...]]]></description>
		<content:encoded><![CDATA[<p>[...] 226 copies of Azeroth worldwide and a relatively low churn rate. Those players make for a good game few others can match: Hang out in the online city of Shattrath, or at the mouth of an instance, and you’ll soon find [...]</p>
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