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	<title>Comments on: How Lively? Google&#8217;s Me-Too Virtual World</title>
	<atom:link href="http://gigaom.com/2008/07/08/google-lively/feed/" rel="self" type="application/rss+xml" />
	<link>http://gigaom.com/2008/07/08/google-lively/</link>
	<description>Trusted Insights and Conversations on the Next Wave of Technology</description>
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		<item>
		<title>By: Will O3D Get Google Back Into Virtual Worlds?</title>
		<link>http://gigaom.com/2008/07/08/google-lively/#comment-948841</link>
		<dc:creator>Will O3D Get Google Back Into Virtual Worlds?</dc:creator>
		<pubDate>Mon, 01 Jun 2009 04:41:51 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14082#comment-948841</guid>
		<description>&lt;p&gt;[...] told me, and is the chosen platform for several major MMOs in development. What&#8217;s more, the weak launch and hasty execution of Google&#8217;s own virtual world, Lively, suggested the company had given up [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] told me, and is the chosen platform for several major MMOs in development. What&#8217;s more, the weak launch and hasty execution of Google&#8217;s own virtual world, Lively, suggested the company had given up [...]</p>]]></content:encoded>
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		<title>By: kaitlyn</title>
		<link>http://gigaom.com/2008/07/08/google-lively/#comment-946682</link>
		<dc:creator>kaitlyn</dc:creator>
		<pubDate>Mon, 25 May 2009 16:13:58 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14082#comment-946682</guid>
		<description>&lt;p&gt;it says that lively is closed as of january 1st 2009. it is may 25th 2009. i just found this out. will lively come back or not? i wnat to play it&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>it says that lively is closed as of january 1st 2009. it is may 25th 2009. i just found this out. will lively come back or not? i wnat to play it</p>]]></content:encoded>
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	<item>
		<title>By: RocketOn Adds Monsters, Quests for Launch - GigaOM</title>
		<link>http://gigaom.com/2008/07/08/google-lively/#comment-892811</link>
		<dc:creator>RocketOn Adds Monsters, Quests for Launch - GigaOM</dc:creator>
		<pubDate>Sat, 09 Aug 2008 00:15:55 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14082#comment-892811</guid>
		<description>&lt;p&gt;[...] RocketOn is web-driven, it isn&#8217;t a virtual world chatroom like Lively or IMVU; instead, the web itself is your playspace. A Flash-driven browser plug-in with Java and [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] RocketOn is web-driven, it isn&#8217;t a virtual world chatroom like Lively or IMVU; instead, the web itself is your playspace. A Flash-driven browser plug-in with Java and [...]</p>]]></content:encoded>
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	<item>
		<title>By: Rob</title>
		<link>http://gigaom.com/2008/07/08/google-lively/#comment-892164</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Tue, 05 Aug 2008 09:02:19 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14082#comment-892164</guid>
		<description>&lt;p&gt;Approaching a month since public release and not much has changed. &lt;a href=&quot;http://www.google-lively.com/lively sex rooms these are the mild ones.html&quot; rel=&quot;nofollow&quot;&gt;Still a swarm of sex-related rooms&lt;/a&gt; and many that are similar in nature, is my picture going to load on that picture frame or not, and crashing my firefox browser quite often. Hopefully improvements will come soon and I look forward to see what will happen with the catalog the price of objects, when will they stop being &quot;FREE?&quot;&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Approaching a month since public release and not much has changed. <a href="http://www.google-lively.com/lively sex rooms these are the mild ones.html" rel="nofollow">Still a swarm of sex-related rooms</a> and many that are similar in nature, is my picture going to load on that picture frame or not, and crashing my firefox browser quite often. Hopefully improvements will come soon and I look forward to see what will happen with the catalog the price of objects, when will they stop being &#8220;FREE?&#8221;</p>]]></content:encoded>
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	<item>
		<title>By: Will Mark Kingdon&#8217;s Reign Boost Second Life? - GigaOM</title>
		<link>http://gigaom.com/2008/07/08/google-lively/#comment-889260</link>
		<dc:creator>Will Mark Kingdon&#8217;s Reign Boost Second Life? - GigaOM</dc:creator>
		<pubDate>Sat, 19 Jul 2008 13:00:19 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14082#comment-889260</guid>
		<description>&lt;p&gt;[...] Second Life still relevant in this far more dynamic playing field, which now includes Lively, an offering from the Internet&#8217;s biggest player? I posed that question to Kingdon a few days ago in an extended conversation at the company&#8217;s [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] Second Life still relevant in this far more dynamic playing field, which now includes Lively, an offering from the Internet&#8217;s biggest player? I posed that question to Kingdon a few days ago in an extended conversation at the company&#8217;s [...]</p>]]></content:encoded>
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		<title>By: Никол</title>
		<link>http://gigaom.com/2008/07/08/google-lively/#comment-888173</link>
		<dc:creator>Никол</dc:creator>
		<pubDate>Sat, 12 Jul 2008 17:30:25 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14082#comment-888173</guid>
		<description>&lt;p&gt;First 2 mins after installing it everything seemed quite right... Then crashes started. It needs very very work to become something good. It could be nice start but it&#039;s far away from working right. Why did they drop it actually, it&#039;s not ready for use at all?&lt;/p&gt;

&lt;p&gt;P.S. I have 1GB RAM and 2.8 GhZ processor - never supposed to have so many crashes per min....&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>First 2 mins after installing it everything seemed quite right&#8230; Then crashes started. It needs very very work to become something good. It could be nice start but it&#8217;s far away from working right. Why did they drop it actually, it&#8217;s not ready for use at all?</p>

<p>P.S. I have 1GB RAM and 2.8 GhZ processor &#8211; never supposed to have so many crashes per min&#8230;.</p>]]></content:encoded>
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		<title>By: Reuben Steiger</title>
		<link>http://gigaom.com/2008/07/08/google-lively/#comment-887824</link>
		<dc:creator>Reuben Steiger</dc:creator>
		<pubDate>Thu, 10 Jul 2008 05:44:36 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14082#comment-887824</guid>
		<description>&lt;p&gt;Hamlet,&lt;/p&gt;

&lt;p&gt;Think you&#039;ve got it right and wrong.  (Disclosure : Millions of Us is a Preferred Lively Developer and we like it and believe in where they&#039;re heading)&lt;/p&gt;

&lt;p&gt;If you were Google, Second Life is an interesting indicator of market appetitite for a concept, but not a meaningful threat.  Facebook, well that&#039;s a different story.  And with Microsoft owning a piece and Myspace not a buyable asset, the questions asked must be:
1.  How does Google play in the social media world beyond OpenSocial?
2.  How do you bring virtual world interactions to a broad-based public?
3.  If you can create a pocket-sized web based world that any social network user can cut and paste into their profile, what happens?&lt;/p&gt;

&lt;p&gt;My guess is that because FB/ Myspace have had to embrace openness to survive, something like Lively is a very interesting trojan horse strategy.  Users, if they choose, will make Lively (or, frankly, perhaps, another similar product) their interface for real time, face to face interactions on the web.&lt;/p&gt;

&lt;p&gt;Within these interactions, all the other virtual world phenomena we&#039;ve seen in SL will begin to exert themselves.  Currency, virtual goods, protests, culture, etc.  Lively&#039;s success will probably hinge on how effectively they&#039;re able to retain users, scale and polish content creation tools and the economy to create the conditions to allow 3rd parties to participate in the marketplace and start the virtuous cycle that frees Google from the boil the ocean task of predicting needs and creating all the content.&lt;/p&gt;

&lt;p&gt;Perhaps there&#039;s a sequel here. . . New World Notes II.  Want to go embedded at the Plex?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hamlet,</p>

<p>Think you&#8217;ve got it right and wrong.  (Disclosure : Millions of Us is a Preferred Lively Developer and we like it and believe in where they&#8217;re heading)</p>

<p>If you were Google, Second Life is an interesting indicator of market appetitite for a concept, but not a meaningful threat.  Facebook, well that&#8217;s a different story.  And with Microsoft owning a piece and Myspace not a buyable asset, the questions asked must be:
1.  How does Google play in the social media world beyond OpenSocial?
2.  How do you bring virtual world interactions to a broad-based public?
3.  If you can create a pocket-sized web based world that any social network user can cut and paste into their profile, what happens?</p>

<p>My guess is that because FB/ Myspace have had to embrace openness to survive, something like Lively is a very interesting trojan horse strategy.  Users, if they choose, will make Lively (or, frankly, perhaps, another similar product) their interface for real time, face to face interactions on the web.</p>

<p>Within these interactions, all the other virtual world phenomena we&#8217;ve seen in SL will begin to exert themselves.  Currency, virtual goods, protests, culture, etc.  Lively&#8217;s success will probably hinge on how effectively they&#8217;re able to retain users, scale and polish content creation tools and the economy to create the conditions to allow 3rd parties to participate in the marketplace and start the virtuous cycle that frees Google from the boil the ocean task of predicting needs and creating all the content.</p>

<p>Perhaps there&#8217;s a sequel here. . . New World Notes II.  Want to go embedded at the Plex?</p>]]></content:encoded>
	</item>
	<item>
		<title>By: FredCavazza.net &#187; Google lance son univers virtuel (Lively)</title>
		<link>http://gigaom.com/2008/07/08/google-lively/#comment-887820</link>
		<dc:creator>FredCavazza.net &#187; Google lance son univers virtuel (Lively)</dc:creator>
		<pubDate>Thu, 10 Jul 2008 05:14:58 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14082#comment-887820</guid>
		<description>&lt;p&gt;[...] How Lively? Google’s Me-Too Virtual World ; [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] How Lively? Google’s Me-Too Virtual World ; [...]</p>]]></content:encoded>
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		<title>By: Wagner James Au</title>
		<link>http://gigaom.com/2008/07/08/google-lively/#comment-887788</link>
		<dc:creator>Wagner James Au</dc:creator>
		<pubDate>Wed, 09 Jul 2008 22:21:03 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14082#comment-887788</guid>
		<description>&lt;p&gt;Nitin, I definitely think Google is probably going to aggregate and monetize Lively behavior/converstation ala AdSense.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Nitin, I definitely think Google is probably going to aggregate and monetize Lively behavior/converstation ala AdSense.</p>]]></content:encoded>
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		<title>By: Google&#8217;s Lively Is a Different Beast - GigaOM</title>
		<link>http://gigaom.com/2008/07/08/google-lively/#comment-887778</link>
		<dc:creator>Google&#8217;s Lively Is a Different Beast - GigaOM</dc:creator>
		<pubDate>Wed, 09 Jul 2008 21:11:58 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14082#comment-887778</guid>
		<description>&lt;p&gt;[...] along comes Lively. At first blush, as James points out, it&#8217;s a me-too play. But Google&#8217;s other projects may mean it can do things other virtual worlds [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] along comes Lively. At first blush, as James points out, it&#8217;s a me-too play. But Google&#8217;s other projects may mean it can do things other virtual worlds [...]</p>]]></content:encoded>
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	<item>
		<title>By: Nitin  Borwankar</title>
		<link>http://gigaom.com/2008/07/08/google-lively/#comment-887766</link>
		<dc:creator>Nitin  Borwankar</dc:creator>
		<pubDate>Wed, 09 Jul 2008 20:36:19 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14082#comment-887766</guid>
		<description>&lt;p&gt;Hi Wagner,&lt;/p&gt;

&lt;p&gt;Google is not a serahc company - it is a data aggregator - that&#039;s why it is getting into Mobile and MMO&#039;s the two huge generators of user behavioral data going forward.
Once you consider it from the point of view of data (rather that search ) it makes a lot more sense.&lt;/p&gt;

&lt;p&gt;Nitin&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hi Wagner,</p>

<p>Google is not a serahc company &#8211; it is a data aggregator &#8211; that&#8217;s why it is getting into Mobile and MMO&#8217;s the two huge generators of user behavioral data going forward.
Once you consider it from the point of view of data (rather that search ) it makes a lot more sense.</p>

<p>Nitin</p>]]></content:encoded>
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		<title>By: jamalystic</title>
		<link>http://gigaom.com/2008/07/08/google-lively/#comment-887740</link>
		<dc:creator>jamalystic</dc:creator>
		<pubDate>Wed, 09 Jul 2008 17:30:53 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14082#comment-887740</guid>
		<description>&lt;p&gt;For the Googlomaniacs who are already touting Google Lively as a SecondLife Killer, here are Four Reasons Why You Should Shun Google Lively(http://www.internetevolution.com/author.asp?section_id=466&amp;doc_id=158494&amp;F_src=flftwo)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>For the Googlomaniacs who are already touting Google Lively as a SecondLife Killer, here are Four Reasons Why You Should Shun Google Lively(http://www.internetevolution.com/author.asp?section_id=466&amp;doc_id=158494&amp;F_src=flftwo)</p>]]></content:encoded>
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		<title>By: Virtual Paris 2007 &#187; Mes liens du 9 juillet 2008</title>
		<link>http://gigaom.com/2008/07/08/google-lively/#comment-887738</link>
		<dc:creator>Virtual Paris 2007 &#187; Mes liens du 9 juillet 2008</dc:creator>
		<pubDate>Wed, 09 Jul 2008 17:22:15 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14082#comment-887738</guid>
		<description>&lt;p&gt;[...] How Lively? Google&#8217;s Me-Too Virtual World - GigaOM - [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] How Lively? Google&rsquo;s Me-Too Virtual World &#8211; GigaOM &#8211; [...]</p>]]></content:encoded>
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		<title>By: michaelportent</title>
		<link>http://gigaom.com/2008/07/08/google-lively/#comment-887737</link>
		<dc:creator>michaelportent</dc:creator>
		<pubDate>Wed, 09 Jul 2008 17:14:45 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14082#comment-887737</guid>
		<description>&lt;p&gt;Does Google really need a glorified Second Life? I&#039;d argue no. I think it&#039;s certainly bound to get seedy like Second Life is. Sorry, but reading YouTube comments is about the most horrible thing I want to see out of a Google-owned venture. Please, Google, don&#039;t let it get any worse than that.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Does Google really need a glorified Second Life? I&#8217;d argue no. I think it&#8217;s certainly bound to get seedy like Second Life is. Sorry, but reading YouTube comments is about the most horrible thing I want to see out of a Google-owned venture. Please, Google, don&#8217;t let it get any worse than that.</p>]]></content:encoded>
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		<title>By: Joaquin</title>
		<link>http://gigaom.com/2008/07/08/google-lively/#comment-887722</link>
		<dc:creator>Joaquin</dc:creator>
		<pubDate>Wed, 09 Jul 2008 15:38:06 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14082#comment-887722</guid>
		<description>&lt;p&gt;Deceiving indeed, rumors where:
To us, it seems that a virtual world is natural progression of Google Earth and its 3D representations of... well, the Earth. Users could create avatars, like those in Second Life. The &quot;street view&quot; feature of Google Maps could be incorporated, as well as Google SketchUp, with avatars being able to walk around on actual streets and enter real buildings to check out what&#039;s inside and socialize with other avatars.
http://arstechnica.com/news.ars/post/20070924-google-testing-my-world-for-launch-later-this-year.html&lt;/p&gt;

&lt;p&gt;Twinverse.com - our planet is a Virtual World&lt;/p&gt;

&lt;p&gt;Twinverse is a contiguous virtual world, scalable (P2P technology), running inside webbrowser (no flash, pure javascript), linux, windows, macos compatible
Twinverse is build on top of (inside ?) google maps&lt;/p&gt;

&lt;p&gt;Ok Twinverse is just entering beta&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Deceiving indeed, rumors where:
To us, it seems that a virtual world is natural progression of Google Earth and its 3D representations of&#8230; well, the Earth. Users could create avatars, like those in Second Life. The &#8220;street view&#8221; feature of Google Maps could be incorporated, as well as Google SketchUp, with avatars being able to walk around on actual streets and enter real buildings to check out what&#8217;s inside and socialize with other avatars.
<a href="http://arstechnica.com/news.ars/post/20070924-google-testing-my-world-for-launch-later-this-year.html" rel="nofollow">http://arstechnica.com/news.ars/post/20070924-google-testing-my-world-for-launch-later-this-year.html</a></p>

<p>Twinverse.com &#8211; our planet is a Virtual World</p>

<p>Twinverse is a contiguous virtual world, scalable (P2P technology), running inside webbrowser (no flash, pure javascript), linux, windows, macos compatible
Twinverse is build on top of (inside ?) google maps</p>

<p>Ok Twinverse is just entering beta</p>]]></content:encoded>
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		<title>By: Cyroul.com &#187; Google investit les mondes virtuels !!</title>
		<link>http://gigaom.com/2008/07/08/google-lively/#comment-887715</link>
		<dc:creator>Cyroul.com &#187; Google investit les mondes virtuels !!</dc:creator>
		<pubDate>Wed, 09 Jul 2008 15:08:57 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=14082#comment-887715</guid>
		<description>&lt;p&gt;[...] How Lively? Google’s Me-Too Virtual World [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] How Lively? Google’s Me-Too Virtual World [...]</p>]]></content:encoded>
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