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	<title>Comments on: A Sneak Peek at Spore, EA&#8217;s Ultra-Web 2.0 Game</title>
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	<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/</link>
	<description>Trusted Insights and Conversations on the Next Wave of Technology</description>
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		<title>By: Holiday Games: The GigaOM Gift Guide - GigaOM</title>
		<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/#comment-914429</link>
		<dc:creator>Holiday Games: The GigaOM Gift Guide - GigaOM</dc:creator>
		<pubDate>Sun, 23 Nov 2008 20:59:48 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13750#comment-914429</guid>
		<description>&lt;p&gt;[...] Spore Available Platforms: PC MSRP: $49.99 The long-awaited game from SimCity creator Will Wright may require a time commitment, but the pleasure of evolving an entire civilization from a single-celled organism can&#8217;t be underestimated. (Featured on GigaOM here.) [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] Spore Available Platforms: PC MSRP: $49.99 The long-awaited game from SimCity creator Will Wright may require a time commitment, but the pleasure of evolving an entire civilization from a single-celled organism can&#8217;t be underestimated. (Featured on GigaOM here.) [...]</p>]]></content:encoded>
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	<item>
		<title>By: 300K+ Views For NSFW &#8220;Sporn&#8221; Videos! &#171; NewTeeVee</title>
		<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/#comment-884549</link>
		<dc:creator>300K+ Views For NSFW &#8220;Sporn&#8221; Videos! &#171; NewTeeVee</dc:creator>
		<pubDate>Thu, 19 Jun 2008 23:24:54 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13750#comment-884549</guid>
		<description>&lt;p&gt;[...] users a chance to create content, and odds are pretty good they&#8217;ll start with sex. Last week I got a sneak peek of the standalone Creature Creator for Spore, Electronic Arts/Maxis&#8217; long-anticipated [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] users a chance to create content, and odds are pretty good they&#8217;ll start with sex. Last week I got a sneak peek of the standalone Creature Creator for Spore, Electronic Arts/Maxis&#8217; long-anticipated [...]</p>]]></content:encoded>
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	<item>
		<title>By: Startup Meme &#187; Blog Archive &#187; Spore- a reshaping of massive web 2ish games.</title>
		<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/#comment-883387</link>
		<dc:creator>Startup Meme &#187; Blog Archive &#187; Spore- a reshaping of massive web 2ish games.</dc:creator>
		<pubDate>Thu, 12 Jun 2008 13:30:22 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13750#comment-883387</guid>
		<description>&lt;p&gt;[...] maximize the population of the Spore game space by adding more user created content. According to GigaOm, the site will be releasing different game pages in multi-lingual forms, this is also a good way of [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] maximize the population of the Spore game space by adding more user created content. According to GigaOm, the site will be releasing different game pages in multi-lingual forms, this is also a good way of [...]</p>]]></content:encoded>
	</item>
	<item>
		<title>By: A Sneak Peak at Spore &#171; VCMike&#8217;s Blog</title>
		<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/#comment-883374</link>
		<dc:creator>A Sneak Peak at Spore &#171; VCMike&#8217;s Blog</dc:creator>
		<pubDate>Thu, 12 Jun 2008 12:14:07 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13750#comment-883374</guid>
		<description>&lt;p&gt;[...] A Sneak Peak at&#160;Spore    Posted June 12, 2008    GigaOm&#8217;s James Wagner had a  sneak peak at Will Wright&#8217;s latest creation, Spore, and calls it &#8220;EA&#8217;s ultimate Web 2.0 Game.&#8221; [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] A Sneak Peak at&nbsp;Spore    Posted June 12, 2008    GigaOm&#8217;s James Wagner had a  sneak peak at Will Wright&#8217;s latest creation, Spore, and calls it &#8220;EA&#8217;s ultimate Web 2.0 Game.&#8221; [...]</p>]]></content:encoded>
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		<title>By: Basic Thinking Blog &#124; Spore: Das Social Network für Spieler und Spielfiguren</title>
		<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/#comment-883371</link>
		<dc:creator>Basic Thinking Blog &#124; Spore: Das Social Network für Spieler und Spielfiguren</dc:creator>
		<pubDate>Thu, 12 Jun 2008 11:48:52 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13750#comment-883371</guid>
		<description>&lt;p&gt;[...] auch immer, darauf wollte ich nicht hinaus. Konnte eben auf GigaOM &#252;ber die Erweiterungen von Spore lesen: Es wird nicht nur m&#246;glich sein, ingame Videos aufzunehmen und auf YouTube hochzuladen, [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] auch immer, darauf wollte ich nicht hinaus. Konnte eben auf GigaOM &#252;ber die Erweiterungen von Spore lesen: Es wird nicht nur m&#246;glich sein, ingame Videos aufzunehmen und auf YouTube hochzuladen, [...]</p>]]></content:encoded>
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		<title>By: A Sneak Peek at Spore, EA’s Ultra-Web 2.0 Game &#124; Wagner James Au &#124; Voices &#124; AllThingsD</title>
		<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/#comment-883355</link>
		<dc:creator>A Sneak Peek at Spore, EA’s Ultra-Web 2.0 Game &#124; Wagner James Au &#124; Voices &#124; AllThingsD</dc:creator>
		<pubDate>Thu, 12 Jun 2008 07:00:42 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13750#comment-883355</guid>
		<description>&lt;p&gt;[...] Read the rest of this post   Print  all_things_di220:http://voices.allthingsd.com/20080612/au/  Sphere Comment  Tagged: Wagner James Au, EA, Maxis, Spore, GigaOm, Will Wright, Voices &#124; permalink [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] Read the rest of this post   Print  all_things_di220:http://voices.allthingsd.com/20080612/au/  Sphere Comment  Tagged: Wagner James Au, EA, Maxis, Spore, GigaOm, Will Wright, Voices | permalink [...]</p>]]></content:encoded>
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	<item>
		<title>By: ShdwFlash</title>
		<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/#comment-883346</link>
		<dc:creator>ShdwFlash</dc:creator>
		<pubDate>Thu, 12 Jun 2008 05:55:03 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13750#comment-883346</guid>
		<description>&lt;p&gt;In response to Max Bliss...I understand the signing up of an account is for when you actually have the game. Just like with Steam (to play Half-Life 2 etc.) you need to register an account to ensure you have a legal copy.&lt;/p&gt;

&lt;p&gt;When you have registered you will gain access.&lt;/p&gt;

&lt;p&gt;In response to Samir Raiyani....I don&#039;t think they only delayed it for creating a social networking site. Looking at all the other games from Will Wright I would say that they made sure it works 100% correctly. Just think - they spent thousands (if not millions) on designing this. What would happen if it is the biggest flop ever?&lt;/p&gt;
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		<content:encoded><![CDATA[<p>In response to Max Bliss&#8230;I understand the signing up of an account is for when you actually have the game. Just like with Steam (to play Half-Life 2 etc.) you need to register an account to ensure you have a legal copy.</p>

<p>When you have registered you will gain access.</p>

<p>In response to Samir Raiyani&#8230;.I don&#8217;t think they only delayed it for creating a social networking site. Looking at all the other games from Will Wright I would say that they made sure it works 100% correctly. Just think &#8211; they spent thousands (if not millions) on designing this. What would happen if it is the biggest flop ever?</p>]]></content:encoded>
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		<title>By: Eric</title>
		<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/#comment-883345</link>
		<dc:creator>Eric</dc:creator>
		<pubDate>Thu, 12 Jun 2008 04:48:26 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13750#comment-883345</guid>
		<description>&lt;p&gt;Nice article! I can&#039;t wait for Spore.  I maintain xspore.com and encourage users of this site to check it out - there are plenty of fans of Spore that hang out there!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Nice article! I can&#8217;t wait for Spore.  I maintain xspore.com and encourage users of this site to check it out &#8211; there are plenty of fans of Spore that hang out there!</p>]]></content:encoded>
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		<title>By: Simprograms » Spore articles from yesterday&#8217;s event at Maxis</title>
		<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/#comment-883323</link>
		<dc:creator>Simprograms » Spore articles from yesterday&#8217;s event at Maxis</dc:creator>
		<pubDate>Thu, 12 Jun 2008 02:17:42 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13750#comment-883323</guid>
		<description>&lt;p&gt;[...] A Sneak Peek at Spore, EA’s Ultra-Web 2.0 Game Gamasutra - Spore.com, which is only partially accessible until the free trial release of Spore Creature Creator next week, will essentially serve as a social networking site where users can share their creatures (which, in true Web 2.0 fashion, are tagged and can then be sorted by users) and interact with one another. [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] A Sneak Peek at Spore, EA’s Ultra-Web 2.0 Game Gamasutra &#8211; Spore.com, which is only partially accessible until the free trial release of Spore Creature Creator next week, will essentially serve as a social networking site where users can share their creatures (which, in true Web 2.0 fashion, are tagged and can then be sorted by users) and interact with one another. [...]</p>]]></content:encoded>
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		<title>By: Samir Raiyani</title>
		<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/#comment-883300</link>
		<dc:creator>Samir Raiyani</dc:creator>
		<pubDate>Wed, 11 Jun 2008 22:22:53 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13750#comment-883300</guid>
		<description>&lt;p&gt;What hubris! Building a social network for a game that isn&#039;t even out yet! And making a feature to export a video from a game to YouTube sounds like a few person weeks&#039; worth of effort, not many person years&#039; effort. The project smells a bit fishy.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>What hubris! Building a social network for a game that isn&#8217;t even out yet! And making a feature to export a video from a game to YouTube sounds like a few person weeks&#8217; worth of effort, not many person years&#8217; effort. The project smells a bit fishy.</p>]]></content:encoded>
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		<title>By: metarand &#187; Blog Archive &#187; Spore Gets More Social</title>
		<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/#comment-883298</link>
		<dc:creator>metarand &#187; Blog Archive &#187; Spore Gets More Social</dc:creator>
		<pubDate>Wed, 11 Jun 2008 22:09:52 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13750#comment-883298</guid>
		<description>&lt;p&gt;[...] Wagner James Au points out, this re-tooling was designed to create a phenomenon that extends far beyond the normal game [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] Wagner James Au points out, this re-tooling was designed to create a phenomenon that extends far beyond the normal game [...]</p>]]></content:encoded>
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		<title>By: Max Bliss</title>
		<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/#comment-883288</link>
		<dc:creator>Max Bliss</dc:creator>
		<pubDate>Wed, 11 Jun 2008 21:42:06 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13750#comment-883288</guid>
		<description>&lt;p&gt;I went to Spore website and was eager to &quot;Sign up&quot;. The form has a text box for my email, and my age, but no Submit button.&lt;/p&gt;

&lt;p&gt;:(&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I went to Spore website and was eager to &#8220;Sign up&#8221;. The form has a text box for my email, and my age, but no Submit button.</p>

<p>:(</p>]]></content:encoded>
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