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	<title>Comments on: A Sneak Peek at Spore, EA&#039;s Ultra-Web 2.0 Game</title>
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	<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/</link>
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		<title>By: Holiday Games: The GigaOM Gift Guide - GigaOM</title>
		<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/#comment-204044</link>
		<dc:creator><![CDATA[Holiday Games: The GigaOM Gift Guide - GigaOM]]></dc:creator>
		<pubDate>Sun, 23 Nov 2008 20:59:48 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13750#comment-204044</guid>
		<description><![CDATA[[...] Spore Available Platforms: PC MSRP: $49.99 The long-awaited game from SimCity creator Will Wright may require a time commitment, but the pleasure of evolving an entire civilization from a single-celled organism can&#8217;t be underestimated. (Featured on GigaOM here.) [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Spore Available Platforms: PC MSRP: $49.99 The long-awaited game from SimCity creator Will Wright may require a time commitment, but the pleasure of evolving an entire civilization from a single-celled organism can&#8217;t be underestimated. (Featured on GigaOM here.) [...]</p>
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	<item>
		<title>By: 300K+ Views For NSFW &#8220;Sporn&#8221; Videos! &#171; NewTeeVee</title>
		<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/#comment-204043</link>
		<dc:creator><![CDATA[300K+ Views For NSFW &#8220;Sporn&#8221; Videos! &#171; NewTeeVee]]></dc:creator>
		<pubDate>Thu, 19 Jun 2008 23:24:54 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13750#comment-204043</guid>
		<description><![CDATA[[...] users a chance to create content, and odds are pretty good they&#8217;ll start with sex. Last week I got a sneak peek of the standalone Creature Creator for Spore, Electronic Arts/Maxis&#8217; long-anticipated [...]]]></description>
		<content:encoded><![CDATA[<p>[...] users a chance to create content, and odds are pretty good they&#8217;ll start with sex. Last week I got a sneak peek of the standalone Creature Creator for Spore, Electronic Arts/Maxis&#8217; long-anticipated [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Startup Meme &#187; Blog Archive &#187; Spore- a reshaping of massive web 2ish games.</title>
		<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/#comment-204042</link>
		<dc:creator><![CDATA[Startup Meme &#187; Blog Archive &#187; Spore- a reshaping of massive web 2ish games.]]></dc:creator>
		<pubDate>Thu, 12 Jun 2008 13:30:22 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13750#comment-204042</guid>
		<description><![CDATA[[...] maximize the population of the Spore game space by adding more user created content. According to GigaOm, the site will be releasing different game pages in multi-lingual forms, this is also a good way of [...]]]></description>
		<content:encoded><![CDATA[<p>[...] maximize the population of the Spore game space by adding more user created content. According to GigaOm, the site will be releasing different game pages in multi-lingual forms, this is also a good way of [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: A Sneak Peak at Spore &#171; VCMike&#8217;s Blog</title>
		<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/#comment-204041</link>
		<dc:creator><![CDATA[A Sneak Peak at Spore &#171; VCMike&#8217;s Blog]]></dc:creator>
		<pubDate>Thu, 12 Jun 2008 12:14:07 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13750#comment-204041</guid>
		<description><![CDATA[[...] A Sneak Peak at&#160;Spore    Posted June 12, 2008    GigaOm&#8217;s James Wagner had a  sneak peak at Will Wright&#8217;s latest creation, Spore, and calls it &#8220;EA&#8217;s ultimate Web 2.0 Game.&#8221; [...]]]></description>
		<content:encoded><![CDATA[<p>[...] A Sneak Peak at&nbsp;Spore    Posted June 12, 2008    GigaOm&#8217;s James Wagner had a  sneak peak at Will Wright&#8217;s latest creation, Spore, and calls it &#8220;EA&#8217;s ultimate Web 2.0 Game.&#8221; [...]</p>
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		<title>By: Basic Thinking Blog &#124; Spore: Das Social Network für Spieler und Spielfiguren</title>
		<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/#comment-204040</link>
		<dc:creator><![CDATA[Basic Thinking Blog &#124; Spore: Das Social Network für Spieler und Spielfiguren]]></dc:creator>
		<pubDate>Thu, 12 Jun 2008 11:48:52 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13750#comment-204040</guid>
		<description><![CDATA[[...] auch immer, darauf wollte ich nicht hinaus. Konnte eben auf GigaOM &#252;ber die Erweiterungen von Spore lesen: Es wird nicht nur m&#246;glich sein, ingame Videos aufzunehmen und auf YouTube hochzuladen, [...]]]></description>
		<content:encoded><![CDATA[<p>[...] auch immer, darauf wollte ich nicht hinaus. Konnte eben auf GigaOM &#252;ber die Erweiterungen von Spore lesen: Es wird nicht nur m&#246;glich sein, ingame Videos aufzunehmen und auf YouTube hochzuladen, [...]</p>
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		<title>By: A Sneak Peek at Spore, EA’s Ultra-Web 2.0 Game &#124; Wagner James Au &#124; Voices &#124; AllThingsD</title>
		<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/#comment-204039</link>
		<dc:creator><![CDATA[A Sneak Peek at Spore, EA’s Ultra-Web 2.0 Game &#124; Wagner James Au &#124; Voices &#124; AllThingsD]]></dc:creator>
		<pubDate>Thu, 12 Jun 2008 07:00:42 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13750#comment-204039</guid>
		<description><![CDATA[[...] Read the rest of this post   Print  all_things_di220:http://voices.allthingsd.com/20080612/au/  Sphere Comment  Tagged: Wagner James Au, EA, Maxis, Spore, GigaOm, Will Wright, Voices &#124; permalink [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Read the rest of this post   Print  all_things_di220:<a href="http://voices.allthingsd.com/20080612/au/" rel="nofollow">http://voices.allthingsd.com/20080612/au/</a>  Sphere Comment  Tagged: Wagner James Au, EA, Maxis, Spore, GigaOm, Will Wright, Voices | permalink [...]</p>
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	<item>
		<title>By: ShdwFlash</title>
		<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/#comment-204038</link>
		<dc:creator><![CDATA[ShdwFlash]]></dc:creator>
		<pubDate>Thu, 12 Jun 2008 05:55:03 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13750#comment-204038</guid>
		<description><![CDATA[In response to Max Bliss...I understand the signing up of an account is for when you actually have the game. Just like with Steam (to play Half-Life 2 etc.) you need to register an account to ensure you have a legal copy.

When you have registered you will gain access.

In response to Samir Raiyani....I don&#039;t think they only delayed it for creating a social networking site. Looking at all the other games from Will Wright I would say that they made sure it works 100% correctly. Just think - they spent thousands (if not millions) on designing this. What would happen if it is the biggest flop ever?]]></description>
		<content:encoded><![CDATA[<p>In response to Max Bliss&#8230;I understand the signing up of an account is for when you actually have the game. Just like with Steam (to play Half-Life 2 etc.) you need to register an account to ensure you have a legal copy.</p>
<p>When you have registered you will gain access.</p>
<p>In response to Samir Raiyani&#8230;.I don&#8217;t think they only delayed it for creating a social networking site. Looking at all the other games from Will Wright I would say that they made sure it works 100% correctly. Just think &#8211; they spent thousands (if not millions) on designing this. What would happen if it is the biggest flop ever?</p>
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		<title>By: Eric</title>
		<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/#comment-204037</link>
		<dc:creator><![CDATA[Eric]]></dc:creator>
		<pubDate>Thu, 12 Jun 2008 04:48:26 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13750#comment-204037</guid>
		<description><![CDATA[Nice article! I can&#039;t wait for Spore.  I maintain xspore.com and encourage users of this site to check it out - there are plenty of fans of Spore that hang out there!]]></description>
		<content:encoded><![CDATA[<p>Nice article! I can&#8217;t wait for Spore.  I maintain xspore.com and encourage users of this site to check it out &#8211; there are plenty of fans of Spore that hang out there!</p>
]]></content:encoded>
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	<item>
		<title>By: Simprograms » Spore articles from yesterday&#8217;s event at Maxis</title>
		<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/#comment-204036</link>
		<dc:creator><![CDATA[Simprograms » Spore articles from yesterday&#8217;s event at Maxis]]></dc:creator>
		<pubDate>Thu, 12 Jun 2008 02:17:42 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13750#comment-204036</guid>
		<description><![CDATA[[...] A Sneak Peek at Spore, EA’s Ultra-Web 2.0 Game Gamasutra - Spore.com, which is only partially accessible until the free trial release of Spore Creature Creator next week, will essentially serve as a social networking site where users can share their creatures (which, in true Web 2.0 fashion, are tagged and can then be sorted by users) and interact with one another. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] A Sneak Peek at Spore, EA’s Ultra-Web 2.0 Game Gamasutra &#8211; Spore.com, which is only partially accessible until the free trial release of Spore Creature Creator next week, will essentially serve as a social networking site where users can share their creatures (which, in true Web 2.0 fashion, are tagged and can then be sorted by users) and interact with one another. [...]</p>
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		<title>By: Samir Raiyani</title>
		<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/#comment-204035</link>
		<dc:creator><![CDATA[Samir Raiyani]]></dc:creator>
		<pubDate>Wed, 11 Jun 2008 22:22:53 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13750#comment-204035</guid>
		<description><![CDATA[What hubris! Building a social network for a game that isn&#039;t even out yet! And making a feature to export a video from a game to YouTube sounds like a few person weeks&#039; worth of effort, not many person years&#039; effort. The project smells a bit fishy.]]></description>
		<content:encoded><![CDATA[<p>What hubris! Building a social network for a game that isn&#8217;t even out yet! And making a feature to export a video from a game to YouTube sounds like a few person weeks&#8217; worth of effort, not many person years&#8217; effort. The project smells a bit fishy.</p>
]]></content:encoded>
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	<item>
		<title>By: metarand &#187; Blog Archive &#187; Spore Gets More Social</title>
		<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/#comment-204034</link>
		<dc:creator><![CDATA[metarand &#187; Blog Archive &#187; Spore Gets More Social]]></dc:creator>
		<pubDate>Wed, 11 Jun 2008 22:09:52 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13750#comment-204034</guid>
		<description><![CDATA[[...] Wagner James Au points out, this re-tooling was designed to create a phenomenon that extends far beyond the normal game [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Wagner James Au points out, this re-tooling was designed to create a phenomenon that extends far beyond the normal game [...]</p>
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		<title>By: Max Bliss</title>
		<link>http://gigaom.com/2008/06/11/advance-look-at-spore-eas-ultra-web-20-game/#comment-204033</link>
		<dc:creator><![CDATA[Max Bliss]]></dc:creator>
		<pubDate>Wed, 11 Jun 2008 21:42:06 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13750#comment-204033</guid>
		<description><![CDATA[I went to Spore website and was eager to &quot;Sign up&quot;. The form has a text box for my email, and my age, but no Submit button.

:(]]></description>
		<content:encoded><![CDATA[<p>I went to Spore website and was eager to &#8220;Sign up&#8221;. The form has a text box for my email, and my age, but no Submit button.</p>
<p>:(</p>
]]></content:encoded>
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