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	<title>Comments on: Why Social Gaming Network Got $15M in Funding</title>
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		<title>By: Social Gaming in 2009: Challenges and Opportunities</title>
		<link>http://gigaom.com/2008/05/13/social-gaming-network/#comment-919972</link>
		<dc:creator>Social Gaming in 2009: Challenges and Opportunities</dc:creator>
		<pubDate>Wed, 31 Dec 2008 15:50:01 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13391#comment-919972</guid>
		<description>&lt;p&gt;[...]    Startups associated with social gaming were all the funding rage in 2008. (Think SGN&#8217;s $15 million last May, for example, or the $17 million that went to Playfish in October.) And though executives with [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...]    Startups associated with social gaming were all the funding rage in 2008. (Think SGN&#8217;s $15 million last May, for example, or the $17 million that went to Playfish in October.) And though executives with [...]</p>]]></content:encoded>
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		<title>By: How Can Casual Game Startups Survive Recession&#8217;s Winter?</title>
		<link>http://gigaom.com/2008/05/13/social-gaming-network/#comment-917878</link>
		<dc:creator>How Can Casual Game Startups Survive Recession&#8217;s Winter?</dc:creator>
		<pubDate>Sun, 14 Dec 2008 18:21:48 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13391#comment-917878</guid>
		<description>&lt;p&gt;[...] December 14, 2008 &#124; 9:00 AM PT &#124; 0 comments    This year we watched a tremendous amount of money go into casual web game startups, many or most of which heavily depend on advertising as a revenue stream. As [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] December 14, 2008 | 9:00 AM PT | 0 comments    This year we watched a tremendous amount of money go into casual web game startups, many or most of which heavily depend on advertising as a revenue stream. As [...]</p>]]></content:encoded>
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		<title>By: Business News Research &#187; Yahoo Bets Big on Free Game Downloads - GigaOM</title>
		<link>http://gigaom.com/2008/05/13/social-gaming-network/#comment-887947</link>
		<dc:creator>Business News Research &#187; Yahoo Bets Big on Free Game Downloads - GigaOM</dc:creator>
		<pubDate>Fri, 11 Jul 2008 01:47:48 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13391#comment-887947</guid>
		<description>&lt;p&gt;[...] so much venture funding going into web-based, ad-driven casual games (both the companies that create them and those that monetize them), you&#8217;d think the gaming industry as a whole was moving in that [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] so much venture funding going into web-based, ad-driven casual games (both the companies that create them and those that monetize them), you&#8217;d think the gaming industry as a whole was moving in that [...]</p>]]></content:encoded>
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		<title>By: Yahoo Bets Big on Free Game Downloads - GigaOM</title>
		<link>http://gigaom.com/2008/05/13/social-gaming-network/#comment-887859</link>
		<dc:creator>Yahoo Bets Big on Free Game Downloads - GigaOM</dc:creator>
		<pubDate>Thu, 10 Jul 2008 13:00:29 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13391#comment-887859</guid>
		<description>&lt;p&gt;[...]    With so much venture funding going into web-based, ad-driven casual games (both the companies that create them and those that monetize them), you&#8217;d think the gaming industry as a whole was moving in that [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...]    With so much venture funding going into web-based, ad-driven casual games (both the companies that create them and those that monetize them), you&#8217;d think the gaming industry as a whole was moving in that [...]</p>]]></content:encoded>
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		<title>By: Virtual Paris 2007 &#187; Mes liens du 15 mai 2008</title>
		<link>http://gigaom.com/2008/05/13/social-gaming-network/#comment-878495</link>
		<dc:creator>Virtual Paris 2007 &#187; Mes liens du 15 mai 2008</dc:creator>
		<pubDate>Thu, 15 May 2008 14:20:48 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13391#comment-878495</guid>
		<description>&lt;p&gt;[...] Why Social Gaming Network Got $15M in Funding - GigaOM - SGN now boasts a small library of casual game titles which claim an aggregate of one million daily players and 50 million installs in Facebook [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] Why Social Gaming Network Got $15M in Funding &#8211; GigaOM &#8211; SGN now boasts a small library of casual game titles which claim an aggregate of one million daily players and 50 million installs in Facebook [...]</p>]]></content:encoded>
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		<title>By: Virtual Paris 2007 &#187; Mes liens du 12 mai 2008 au 15 mai 2008</title>
		<link>http://gigaom.com/2008/05/13/social-gaming-network/#comment-878487</link>
		<dc:creator>Virtual Paris 2007 &#187; Mes liens du 12 mai 2008 au 15 mai 2008</dc:creator>
		<pubDate>Thu, 15 May 2008 12:03:22 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13391#comment-878487</guid>
		<description>&lt;p&gt;[...] Why Social Gaming Network Got $15M in Funding - GigaOM - SGN now boasts a small library of casual game titles which claim an aggregate of one million daily players and 50 million installs in Facebook [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] Why Social Gaming Network Got $15M in Funding &#8211; GigaOM &#8211; SGN now boasts a small library of casual game titles which claim an aggregate of one million daily players and 50 million installs in Facebook [...]</p>]]></content:encoded>
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		<title>By: metarand &#187; Blog Archive &#187; Appspace: $15M First Round Funding For Social Gaming Network</title>
		<link>http://gigaom.com/2008/05/13/social-gaming-network/#comment-878215</link>
		<dc:creator>metarand &#187; Blog Archive &#187; Appspace: $15M First Round Funding For Social Gaming Network</dc:creator>
		<pubDate>Tue, 13 May 2008 21:20:58 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=13391#comment-878215</guid>
		<description>&lt;p&gt;[...] James Au spoke with [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] James Au spoke with [...]</p>]]></content:encoded>
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