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	<title>Comments on: Here Comes the Open Source Metaverse</title>
	<atom:link href="http://gigaom.com/2008/04/08/here-comes-the-open-source-metaverse/feed/" rel="self" type="application/rss+xml" />
	<link>http://gigaom.com/2008/04/08/here-comes-the-open-source-metaverse/</link>
	<description>Tracking the Internet Evolution</description>
	<pubDate>Wed, 09 Jul 2008 10:08:23 +0000</pubDate>
	<generator>http://wordpress.org/?v=MU</generator>
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		<title>By: Digital Media Tutors &#187; Blog Archive &#187; Open Sim</title>
		<link>http://gigaom.com/2008/04/08/here-comes-the-open-source-metaverse/#comment-884662</link>
		<dc:creator>Digital Media Tutors &#187; Blog Archive &#187; Open Sim</dc:creator>
		<pubDate>Fri, 20 Jun 2008 17:51:08 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=12063#comment-884662</guid>
		<description>[...] For the full article&#8230; http://gigaom.com/2008/04/08/here-comes-the-open-source-metaverse/ [...]</description>
		<content:encoded><![CDATA[<p>[...] For the full article&#8230; <a href="http://gigaom.com/2008/04/08/here-comes-the-open-source-metaverse/" rel="nofollow">http://gigaom.com/2008/04/08/here-comes-the-open-source-metaverse/</a> [...]</p>
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		<title>By: Theodore Wright</title>
		<link>http://gigaom.com/2008/04/08/here-comes-the-open-source-metaverse/#comment-872264</link>
		<dc:creator>Theodore Wright</dc:creator>
		<pubDate>Mon, 21 Apr 2008 18:55:18 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=12063#comment-872264</guid>
		<description>&lt;p&gt;In one Virtual Worlds 2008 conference session, that competing virtual worlds, virtual world companies' representatives agreed at the podium not to discuss Second Life.  Still, it did not stop them from heavily discussing it since Second Life is so often looked upon as a standard and basis.&lt;/p&gt;

&lt;p&gt;I think there may be a greater chance that the SL Viewer may be remembered as the (perhaps often complained about but always updated) Internet Explorer of metaverse browsers.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>In one Virtual Worlds 2008 conference session, that competing virtual worlds, virtual world companies&#8217; representatives agreed at the podium not to discuss Second Life.  Still, it did not stop them from heavily discussing it since Second Life is so often looked upon as a standard and basis.</p>
<p>I think there may be a greater chance that the SL Viewer may be remembered as the (perhaps often complained about but always updated) Internet Explorer of metaverse browsers.</p>
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		<title>By: VW2008 - Update on Open Source Virtual Worlds Panel - Fleep&#8217;s Deep Thoughts</title>
		<link>http://gigaom.com/2008/04/08/here-comes-the-open-source-metaverse/#comment-871233</link>
		<dc:creator>VW2008 - Update on Open Source Virtual Worlds Panel - Fleep&#8217;s Deep Thoughts</dc:creator>
		<pubDate>Tue, 15 Apr 2008 05:03:57 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=12063#comment-871233</guid>
		<description>&lt;p&gt;[...] some other thoughts on VW2008, see Hamlet Au&#8217;s open source thoughts and money deals posts, Cory Ondrejka&#8217;s thoughts, Prokofy Neva&#8217;s blog, and Aldon [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] some other thoughts on VW2008, see Hamlet Au&#8217;s open source thoughts and money deals posts, Cory Ondrejka&#8217;s thoughts, Prokofy Neva&#8217;s blog, and Aldon [...]</p>
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		<title>By: Trinca Viorel</title>
		<link>http://gigaom.com/2008/04/08/here-comes-the-open-source-metaverse/#comment-871184</link>
		<dc:creator>Trinca Viorel</dc:creator>
		<pubDate>Mon, 14 Apr 2008 22:17:10 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=12063#comment-871184</guid>
		<description>&lt;p&gt;verry intresting , cool&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>verry intresting , cool</p>
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	<item>
		<title>By: Troy</title>
		<link>http://gigaom.com/2008/04/08/here-comes-the-open-source-metaverse/#comment-870834</link>
		<dc:creator>Troy</dc:creator>
		<pubDate>Sat, 12 Apr 2008 01:07:56 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=12063#comment-870834</guid>
		<description>&lt;p&gt;While it's true that Qwaq/Croquet has Squeak at the core, Qwaq recently added some Python APIs, so you're both right, sort of.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>While it&#8217;s true that Qwaq/Croquet has Squeak at the core, Qwaq recently added some Python APIs, so you&#8217;re both right, sort of.</p>
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		<title>By: UgoTrade &#187; Blog Archive &#187; The Architects of the Open Source Metaverse at Virtual Worlds 2008</title>
		<link>http://gigaom.com/2008/04/08/here-comes-the-open-source-metaverse/#comment-870672</link>
		<dc:creator>UgoTrade &#187; Blog Archive &#187; The Architects of the Open Source Metaverse at Virtual Worlds 2008</dc:creator>
		<pubDate>Fri, 11 Apr 2008 06:28:15 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=12063#comment-870672</guid>
		<description>&lt;p&gt;[...] who has written up of the conference and narrates this tale of two conferences already on GigaOm, here and here. Hamlet, author of The Making of Second Life, and part of metaversal thinking from the [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] who has written up of the conference and narrates this tale of two conferences already on GigaOm, here and here. Hamlet, author of The Making of Second Life, and part of metaversal thinking from the [...]</p>
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		<title>By: Wagner James Au</title>
		<link>http://gigaom.com/2008/04/08/here-comes-the-open-source-metaverse/#comment-870454</link>
		<dc:creator>Wagner James Au</dc:creator>
		<pubDate>Thu, 10 Apr 2008 00:08:51 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=12063#comment-870454</guid>
		<description>&lt;p&gt;Yeah, "inspired by" is the accurate way to phrase it, thanks.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Yeah, &#8220;inspired by&#8221; is the accurate way to phrase it, thanks.</p>
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		<title>By: justincc</title>
		<link>http://gigaom.com/2008/04/08/here-comes-the-open-source-metaverse/#comment-870441</link>
		<dc:creator>justincc</dc:creator>
		<pubDate>Wed, 09 Apr 2008 22:58:12 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=12063#comment-870441</guid>
		<description>&lt;p&gt;As Matthew said, OpenSim is not derived from the client source in any way.  The only thing the two projects really share in common is the communications protocol (and hence effectively concepts such as avatar and region) that flows between them.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>As Matthew said, OpenSim is not derived from the client source in any way.  The only thing the two projects really share in common is the communications protocol (and hence effectively concepts such as avatar and region) that flows between them.</p>
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		<title>By: Virtual Paris 2007 &#187; Mes liens du 8 avril 2008 au 9 avril 2008</title>
		<link>http://gigaom.com/2008/04/08/here-comes-the-open-source-metaverse/#comment-870438</link>
		<dc:creator>Virtual Paris 2007 &#187; Mes liens du 8 avril 2008 au 9 avril 2008</dc:creator>
		<pubDate>Wed, 09 Apr 2008 22:02:48 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=12063#comment-870438</guid>
		<description>&lt;p&gt;[...] Here Comes the Open Source Metaverse - GigaOM - 3D web browser [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] Here Comes the Open Source Metaverse - GigaOM - 3D web browser [...]</p>
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		<title>By: Lawson English</title>
		<link>http://gigaom.com/2008/04/08/here-comes-the-open-source-metaverse/#comment-870197</link>
		<dc:creator>Lawson English</dc:creator>
		<pubDate>Tue, 08 Apr 2008 23:18:19 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=12063#comment-870197</guid>
		<description>&lt;p&gt;Last year, LIndenLab started working with IBM, libsecondlife and OpenSim to create a metaverse based on Second Life. RealXtend is another unofficial partner in the project. You can find online info about it here:&lt;/p&gt;

&lt;p&gt;https://wiki.secondlife.com/wiki/Architecture_Working_Group
and here:
https://wiki.secondlife.com/wiki/AW_Groupies&lt;/p&gt;

&lt;p&gt;the goal is the creation of an architecture  that can handle the "scary numbers" of a fully developed virtual reality internet:
2 billion avatar accounts, 50-100 million avatars online at any given time, and 60 million virtual regions for them to visit.&lt;/p&gt;

&lt;p&gt;Since LL is actively working to create an RFC-like document of its existing and future protocols that anyone can use to implement a Second LIfe compatible system from scratch, I think they're a bit ahead of you concerning where they are heading:&lt;/p&gt;

&lt;p&gt;https://wiki.secondlife.com/wiki/SLGOGP_Draft_1&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Last year, LIndenLab started working with IBM, libsecondlife and OpenSim to create a metaverse based on Second Life. RealXtend is another unofficial partner in the project. You can find online info about it here:</p>
<p><a href="https://wiki.secondlife.com/wiki/Architecture_Working_Group" rel="nofollow">https://wiki.secondlife.com/wiki/Architecture_Working_Group</a><br />
and here:<br />
<a href="https://wiki.secondlife.com/wiki/AW_Groupies" rel="nofollow">https://wiki.secondlife.com/wiki/AW_Groupies</a></p>
<p>the goal is the creation of an architecture  that can handle the &#8220;scary numbers&#8221; of a fully developed virtual reality internet:<br />
2 billion avatar accounts, 50-100 million avatars online at any given time, and 60 million virtual regions for them to visit.</p>
<p>Since LL is actively working to create an RFC-like document of its existing and future protocols that anyone can use to implement a Second LIfe compatible system from scratch, I think they&#8217;re a bit ahead of you concerning where they are heading:</p>
<p><a href="https://wiki.secondlife.com/wiki/SLGOGP_Draft_1" rel="nofollow">https://wiki.secondlife.com/wiki/SLGOGP_Draft_1</a></p>
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		<title>By: David Mitchell</title>
		<link>http://gigaom.com/2008/04/08/here-comes-the-open-source-metaverse/#comment-870176</link>
		<dc:creator>David Mitchell</dc:creator>
		<pubDate>Tue, 08 Apr 2008 21:10:05 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=12063#comment-870176</guid>
		<description>&lt;p&gt;I think Qwaq is based on Squeak Smalltalk, not Python&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I think Qwaq is based on Squeak Smalltalk, not Python</p>
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		<title>By: Matthew</title>
		<link>http://gigaom.com/2008/04/08/here-comes-the-open-source-metaverse/#comment-870166</link>
		<dc:creator>Matthew</dc:creator>
		<pubDate>Tue, 08 Apr 2008 20:17:50 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=12063#comment-870166</guid>
		<description>&lt;p&gt;opensim nor Realxtend are modified versions of the SL(tm) client code. In fact it is a requirement that the coders of opensim don't even look at the code of the SL client to make sure none of that code gets into opensim.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>opensim nor Realxtend are modified versions of the SL(tm) client code. In fact it is a requirement that the coders of opensim don&#8217;t even look at the code of the SL client to make sure none of that code gets into opensim.</p>
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