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	<title>Comments on: GameLayers Converts All Web Activity Into MMO</title>
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		<title>By: PMOG Launches &#8212; With Om As Acheivement Award! - GigaOM</title>
		<link>http://gigaom.com/2008/02/28/gamelayers-converts-all-web-activity-into-mmo/#comment-194833</link>
		<dc:creator><![CDATA[PMOG Launches &#8212; With Om As Acheivement Award! - GigaOM]]></dc:creator>
		<pubDate>Mon, 12 May 2008 17:19:58 +0000</pubDate>
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		<description><![CDATA[[...] James Au, Monday, May 12, 2008 at 10:19 AM PT Comments (0)    A few months ago we made note of the public beta of GameLayers&#8217; Passively Multiplayer Online Game, the immensely clever MMO that turns web [...]]]></description>
		<content:encoded><![CDATA[<p>[...] James Au, Monday, May 12, 2008 at 10:19 AM PT Comments (0)    A few months ago we made note of the public beta of GameLayers&#8217; Passively Multiplayer Online Game, the immensely clever MMO that turns web [...]</p>
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		<title>By: Playtime &#187; Blog Archive &#187; Jeux passivement multijoueurs</title>
		<link>http://gigaom.com/2008/02/28/gamelayers-converts-all-web-activity-into-mmo/#comment-194832</link>
		<dc:creator><![CDATA[Playtime &#187; Blog Archive &#187; Jeux passivement multijoueurs]]></dc:creator>
		<pubDate>Thu, 13 Mar 2008 23:13:52 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=11646#comment-194832</guid>
		<description><![CDATA[&lt;p&gt;[...] James Au, du site Giga OM, ne doute pas de la pérennité économique d&#8217;une telle initiative : &#8221;d&#8217;un point de vue [...]&lt;/p&gt;]]></description>
		<content:encoded><![CDATA[<p>[...] James Au, du site Giga OM, ne doute pas de la pérennité économique d&#8217;une telle initiative : &#8221;d&#8217;un point de vue [...]</p>
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		<title>By: Wikinomics &#187; Blog Archive &#187; Passively Multiplayer Online Games (PMOG) - Taking the Web to another Layer</title>
		<link>http://gigaom.com/2008/02/28/gamelayers-converts-all-web-activity-into-mmo/#comment-194831</link>
		<dc:creator><![CDATA[Wikinomics &#187; Blog Archive &#187; Passively Multiplayer Online Games (PMOG) - Taking the Web to another Layer]]></dc:creator>
		<pubDate>Fri, 29 Feb 2008 16:36:30 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=11646#comment-194831</guid>
		<description><![CDATA[&lt;p&gt;[...] various websites through these quests creates plenty of opportunities for monetization, however, an article in Gigaom notes that the developers are currently not thinking of monetization options but instead focusing [...]&lt;/p&gt;]]></description>
		<content:encoded><![CDATA[<p>[...] various websites through these quests creates plenty of opportunities for monetization, however, an article in Gigaom notes that the developers are currently not thinking of monetization options but instead focusing [...]</p>
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		<title>By: Games</title>
		<link>http://gigaom.com/2008/02/28/gamelayers-converts-all-web-activity-into-mmo/#comment-194830</link>
		<dc:creator><![CDATA[Games]]></dc:creator>
		<pubDate>Fri, 29 Feb 2008 15:35:31 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=11646#comment-194830</guid>
		<description><![CDATA[&lt;p&gt;Nice game although certainly not as entertaining as something like guildwars pvp.&lt;/p&gt;]]></description>
		<content:encoded><![CDATA[<p>Nice game although certainly not as entertaining as something like guildwars pvp.</p>
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