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	<title>Comments on: Top-Selling Video Games Show Growing Casual/Crossover Trend</title>
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	<link>http://gigaom.com/2008/01/24/top-selling-video-games-show-growing-casualcrossover-trend/</link>
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		<title>By: Game design &#8211; Just a game or invading our real world.</title>
		<link>http://gigaom.com/2008/01/24/top-selling-video-games-show-growing-casualcrossover-trend/#comment-192062</link>
		<dc:creator><![CDATA[Game design &#8211; Just a game or invading our real world.]]></dc:creator>
		<pubDate>Sat, 27 Mar 2010 01:40:27 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2008/01/24/top-selling-video-games-show-growing-casualcrossover-trend/#comment-192062</guid>
		<description><![CDATA[&lt;p&gt;[...] acquisition to billions of dollars in revenue generated by WiiFit and Guitar Hero, he talks about how the new games are essentially “psychological tricks.” For instance, Club Penguin offered everything free, [...]&lt;/p&gt;]]></description>
		<content:encoded><![CDATA[<p>[...] acquisition to billions of dollars in revenue generated by WiiFit and Guitar Hero, he talks about how the new games are essentially “psychological tricks.” For instance, Club Penguin offered everything free, [...]</p>
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	<item>
		<title>By: Video: Reality TV, iPhone &#38; The Future of Technology &#8212; Why it&#8217;s All a Game &#8211; GigaOM</title>
		<link>http://gigaom.com/2008/01/24/top-selling-video-games-show-growing-casualcrossover-trend/#comment-192061</link>
		<dc:creator><![CDATA[Video: Reality TV, iPhone &#38; The Future of Technology &#8212; Why it&#8217;s All a Game &#8211; GigaOM]]></dc:creator>
		<pubDate>Tue, 23 Feb 2010 03:21:48 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2008/01/24/top-selling-video-games-show-growing-casualcrossover-trend/#comment-192061</guid>
		<description><![CDATA[&lt;p&gt;[...] acquisition to billions of dollars in revenue generated by WiiFit and Guitar Hero, he talks about how the new games are essentially &#8220;psychological tricks.&#8221; For instance Club Penguin offered free [...]&lt;/p&gt;]]></description>
		<content:encoded><![CDATA[<p>[...] acquisition to billions of dollars in revenue generated by WiiFit and Guitar Hero, he talks about how the new games are essentially &#8220;psychological tricks.&#8221; For instance Club Penguin offered free [...]</p>
]]></content:encoded>
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	<item>
		<title>By: john</title>
		<link>http://gigaom.com/2008/01/24/top-selling-video-games-show-growing-casualcrossover-trend/#comment-192060</link>
		<dc:creator><![CDATA[john]]></dc:creator>
		<pubDate>Mon, 20 Oct 2008 09:38:18 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2008/01/24/top-selling-video-games-show-growing-casualcrossover-trend/#comment-192060</guid>
		<description><![CDATA[ermm you do just realise you called smash bros and guitar hero casual games? despite them both being generally known as hardcore games (smash bros with multiplayer and GH in hard/expert modes)

a game having a theme aimed at teenagers doesnt make it hardcore anyway :P

thats like saying any game with &quot;cute&quot; graphics is for kids/casual gamers :P]]></description>
		<content:encoded><![CDATA[<p>ermm you do just realise you called smash bros and guitar hero casual games? despite them both being generally known as hardcore games (smash bros with multiplayer and GH in hard/expert modes)</p>
<p>a game having a theme aimed at teenagers doesnt make it hardcore anyway :P</p>
<p>thats like saying any game with &#8220;cute&#8221; graphics is for kids/casual gamers :P</p>
]]></content:encoded>
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	<item>
		<title>By: Junior</title>
		<link>http://gigaom.com/2008/01/24/top-selling-video-games-show-growing-casualcrossover-trend/#comment-192059</link>
		<dc:creator><![CDATA[Junior]]></dc:creator>
		<pubDate>Tue, 17 Jun 2008 20:29:25 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2008/01/24/top-selling-video-games-show-growing-casualcrossover-trend/#comment-192059</guid>
		<description><![CDATA[I feel good to know that the casual gamer has overtaken the hard core gamer,at least it would mean less violence and the likes.]]></description>
		<content:encoded><![CDATA[<p>I feel good to know that the casual gamer has overtaken the hard core gamer,at least it would mean less violence and the likes.</p>
]]></content:encoded>
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		<title>By: Sonny</title>
		<link>http://gigaom.com/2008/01/24/top-selling-video-games-show-growing-casualcrossover-trend/#comment-192058</link>
		<dc:creator><![CDATA[Sonny]]></dc:creator>
		<pubDate>Sun, 11 May 2008 20:34:39 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2008/01/24/top-selling-video-games-show-growing-casualcrossover-trend/#comment-192058</guid>
		<description><![CDATA[COD4 got my attention and here is why. War is hell, but unless you experience it, there’s no way you can ever know if this statement is truth or hypercrap. If war is anything like what is experienced in Call of Duty 4: Modern then war is worse than hell. The long-awaited COD4, the true IW follow-up to the excellent Call of Duty 2,is a jarring, intense, and gripping take on war in the new millennia. The enemies are smarter, the weapons are deadlier, and there are far too many grenades and RPGs. COD4 will shake loose your fillings and have you begging for more. I did!
Thanks for sharing]]></description>
		<content:encoded><![CDATA[<p>COD4 got my attention and here is why. War is hell, but unless you experience it, there’s no way you can ever know if this statement is truth or hypercrap. If war is anything like what is experienced in Call of Duty 4: Modern then war is worse than hell. The long-awaited COD4, the true IW follow-up to the excellent Call of Duty 2,is a jarring, intense, and gripping take on war in the new millennia. The enemies are smarter, the weapons are deadlier, and there are far too many grenades and RPGs. COD4 will shake loose your fillings and have you begging for more. I did!<br />
Thanks for sharing</p>
]]></content:encoded>
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		<title>By: Jonas H.</title>
		<link>http://gigaom.com/2008/01/24/top-selling-video-games-show-growing-casualcrossover-trend/#comment-192057</link>
		<dc:creator><![CDATA[Jonas H.]]></dc:creator>
		<pubDate>Fri, 09 May 2008 14:44:24 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2008/01/24/top-selling-video-games-show-growing-casualcrossover-trend/#comment-192057</guid>
		<description><![CDATA[I see that gaming industry is really big and growing yearly.

It is just sad that some firms dominate the market and independent creators are left out. If you do not have money, you do not have marketing and there is no financial succes.]]></description>
		<content:encoded><![CDATA[<p>I see that gaming industry is really big and growing yearly.</p>
<p>It is just sad that some firms dominate the market and independent creators are left out. If you do not have money, you do not have marketing and there is no financial succes.</p>
]]></content:encoded>
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		<title>By: Ubisoft paving the way for hardcore Wii titles - My Wii News</title>
		<link>http://gigaom.com/2008/01/24/top-selling-video-games-show-growing-casualcrossover-trend/#comment-192056</link>
		<dc:creator><![CDATA[Ubisoft paving the way for hardcore Wii titles - My Wii News]]></dc:creator>
		<pubDate>Thu, 14 Feb 2008 11:35:58 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2008/01/24/top-selling-video-games-show-growing-casualcrossover-trend/#comment-192056</guid>
		<description><![CDATA[&lt;p&gt;[...] who&#8217;s Assassin&#8217;s Creed was the ninth best selling game in 2007 — selling 1.87 units for the Xbox 360 alone — is also the developer behind the Wii-exclusive No [...]&lt;/p&gt;]]></description>
		<content:encoded><![CDATA[<p>[...] who&#8217;s Assassin&#8217;s Creed was the ninth best selling game in 2007 — selling 1.87 units for the Xbox 360 alone — is also the developer behind the Wii-exclusive No [...]</p>
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	<item>
		<title>By: &#187; Blog Archive &#187; Tendance durable du jeu occasionnel</title>
		<link>http://gigaom.com/2008/01/24/top-selling-video-games-show-growing-casualcrossover-trend/#comment-192055</link>
		<dc:creator><![CDATA[&#187; Blog Archive &#187; Tendance durable du jeu occasionnel]]></dc:creator>
		<pubDate>Mon, 04 Feb 2008 15:55:48 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2008/01/24/top-selling-video-games-show-growing-casualcrossover-trend/#comment-192055</guid>
		<description><![CDATA[&lt;p&gt;[...] les deux types de publics, notamment grâce aux services en ligne. Ceci est particulièrement visible dans les ventes de l&#8217;année 2007 aux Etats-Unis. Si Halo 3 et Call of Duty 4, titres [...]&lt;/p&gt;]]></description>
		<content:encoded><![CDATA[<p>[...] les deux types de publics, notamment grâce aux services en ligne. Ceci est particulièrement visible dans les ventes de l&#8217;année 2007 aux Etats-Unis. Si Halo 3 et Call of Duty 4, titres [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Does Portal&#8217;s Success Presage Game Industry Shift? - GigaOM</title>
		<link>http://gigaom.com/2008/01/24/top-selling-video-games-show-growing-casualcrossover-trend/#comment-192054</link>
		<dc:creator><![CDATA[Does Portal&#8217;s Success Presage Game Industry Shift? - GigaOM]]></dc:creator>
		<pubDate>Fri, 01 Feb 2008 03:01:42 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2008/01/24/top-selling-video-games-show-growing-casualcrossover-trend/#comment-192054</guid>
		<description><![CDATA[&lt;p&gt;[...] other words, forget Halo 3 or Call of Duty 4: Despite a dearth of guns to shoot or galaxies to save, and its unavailability on the casual game [...]&lt;/p&gt;]]></description>
		<content:encoded><![CDATA[<p>[...] other words, forget Halo 3 or Call of Duty 4: Despite a dearth of guns to shoot or galaxies to save, and its unavailability on the casual game [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Tina Anderson</title>
		<link>http://gigaom.com/2008/01/24/top-selling-video-games-show-growing-casualcrossover-trend/#comment-192053</link>
		<dc:creator><![CDATA[Tina Anderson]]></dc:creator>
		<pubDate>Thu, 31 Jan 2008 15:57:39 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2008/01/24/top-selling-video-games-show-growing-casualcrossover-trend/#comment-192053</guid>
		<description><![CDATA[&lt;p&gt;The video game industry has really grown to new heights that I never thought possible, especially in the last five years. I have seen stories of everyone from little kids to senior citizens getting really into gaming now, especially with the Wii coming to the forefront and providing some physical activity for parents who were concerned about their children&#039;s sedentary lifestyle or for seniors or need to be more active. I consider myself a casual gamer, but if there is any game I am a hardcore follower of it&#039;s the Madden series. I think there is a lot to be said for the sports fans who play video games but aren&#039;t really hardcore gamers. They really push the Madden and NCAA games into the top ten sellers list.&lt;/p&gt;]]></description>
		<content:encoded><![CDATA[<p>The video game industry has really grown to new heights that I never thought possible, especially in the last five years. I have seen stories of everyone from little kids to senior citizens getting really into gaming now, especially with the Wii coming to the forefront and providing some physical activity for parents who were concerned about their children&#8217;s sedentary lifestyle or for seniors or need to be more active. I consider myself a casual gamer, but if there is any game I am a hardcore follower of it&#8217;s the Madden series. I think there is a lot to be said for the sports fans who play video games but aren&#8217;t really hardcore gamers. They really push the Madden and NCAA games into the top ten sellers list.</p>
]]></content:encoded>
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