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	<title>Comments on: Attack of the Casual Game Sites, Part II</title>
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	<link>http://gigaom.com/2007/12/11/attack-of-the-casual-game-sites-part-ii/</link>
	<description>Tracking the Internet Evolution</description>
	<pubDate>Sat, 19 Jul 2008 07:10:37 +0000</pubDate>
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		<title>By: Casual Games: The Bottom Line - GigaOM</title>
		<link>http://gigaom.com/2007/12/11/attack-of-the-casual-game-sites-part-ii/#comment-876571</link>
		<dc:creator>Casual Games: The Bottom Line - GigaOM</dc:creator>
		<pubDate>Fri, 02 May 2008 20:34:02 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/12/11/attack-of-the-casual-game-sites-part-ii/#comment-876571</guid>
		<description>[...] to the publisher, and most of the major publishers (including PlayFirst, Big Fish and iWin) were founded with VC money. Publishers then contract with individual developers to create games, paying them an up-front [...]</description>
		<content:encoded><![CDATA[<p>[...] to the publisher, and most of the major publishers (including PlayFirst, Big Fish and iWin) were founded with VC money. Publishers then contract with individual developers to create games, paying them an up-front [...]</p>
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		<title>By: MySpace Creating a Game Portal - GigaOM</title>
		<link>http://gigaom.com/2007/12/11/attack-of-the-casual-game-sites-part-ii/#comment-849862</link>
		<dc:creator>MySpace Creating a Game Portal - GigaOM</dc:creator>
		<pubDate>Mon, 14 Jan 2008 18:04:40 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/12/11/attack-of-the-casual-game-sites-part-ii/#comment-849862</guid>
		<description>&lt;p&gt;[...] to launch a game portal. Casual gaming is a popular activity, with tons of competition. There are independents with their own web sites, those creating games such as Scrabulous for social networks, while large [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] to launch a game portal. Casual gaming is a popular activity, with tons of competition. There are independents with their own web sites, those creating games such as Scrabulous for social networks, while large [...]</p>
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		<title>By: Andrew (MrSimit) Smith</title>
		<link>http://gigaom.com/2007/12/11/attack-of-the-casual-game-sites-part-ii/#comment-846740</link>
		<dc:creator>Andrew (MrSimit) Smith</dc:creator>
		<pubDate>Sat, 12 Jan 2008 22:05:19 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/12/11/attack-of-the-casual-game-sites-part-ii/#comment-846740</guid>
		<description>&lt;p&gt;How "casual" are these games?  Do they not require time to develop characters, build and accrue to progress?&lt;/p&gt;
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		<content:encoded><![CDATA[<p>How &#8220;casual&#8221; are these games?  Do they not require time to develop characters, build and accrue to progress?</p>
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		<title>By: Preeti</title>
		<link>http://gigaom.com/2007/12/11/attack-of-the-casual-game-sites-part-ii/#comment-794743</link>
		<dc:creator>Preeti</dc:creator>
		<pubDate>Sun, 23 Dec 2007 05:17:51 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/12/11/attack-of-the-casual-game-sites-part-ii/#comment-794743</guid>
		<description>&lt;p&gt;Interesting.  But seems more fun to watch are the independent sites that are beating a lot of these funded "real" sites with simple game concepts like cybernations.net and itch.com&lt;/p&gt;

&lt;p&gt;Often the little guys have more to offer in terms of a truly unique game experience and real sense of community.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Interesting.  But seems more fun to watch are the independent sites that are beating a lot of these funded &#8220;real&#8221; sites with simple game concepts like cybernations.net and itch.com</p>
<p>Often the little guys have more to offer in terms of a truly unique game experience and real sense of community.</p>
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