<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:go='http://ns.gigaom.com/'
xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: Weekend Feature: The How of Habbo Hotel</title>
	<atom:link href="http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/feed/" rel="self" type="application/rss+xml" />
	<link>http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/</link>
	<description></description>
	<lastBuildDate>Fri, 10 Feb 2012 15:01:18 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
	<item>
		<title>By: jock203</title>
		<link>http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-273611</link>
		<dc:creator><![CDATA[jock203]]></dc:creator>
		<pubDate>Sat, 11 Sep 2010 09:47:40 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-273611</guid>
		<description><![CDATA[how does Habos  77 millon revenue break down?//?????/]]></description>
		<content:encoded><![CDATA[<p>how does Habos  77 millon revenue break down?//?????/</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hattie</title>
		<link>http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179960</link>
		<dc:creator><![CDATA[Hattie]]></dc:creator>
		<pubDate>Tue, 06 Apr 2010 16:58:49 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179960</guid>
		<description><![CDATA[&lt;p&gt;Heyy, ive been playing habbo since the age of seven yerh i no i shouldnt of been LOL. but my m8 showed me it she is older than me. im still on it now. i have the 2006 christmas badge on my account. i never get bored of habbo. Its the best. You probz dont believe me but i have. If you dont search doctor-who-girl and go on the homepage. (im on www.habbo.co.uk not .com) Dont blame me for the name, i was onlii seven. LOL. i have a new account now so search .:=snake=:. :) ive been on for ages. i was on b4 2006. the old habbo was so much better it had like 10,000 people on every day now it has like 4,000 still a lot, but nothing compared to what it was then. It laggs and doesnt work on AOL still, i play it. :)&lt;/p&gt;]]></description>
		<content:encoded><![CDATA[<p>Heyy, ive been playing habbo since the age of seven yerh i no i shouldnt of been LOL. but my m8 showed me it she is older than me. im still on it now. i have the 2006 christmas badge on my account. i never get bored of habbo. Its the best. You probz dont believe me but i have. If you dont search doctor-who-girl and go on the homepage. (im on <a href="http://www.habbo.co.uk" rel="nofollow">http://www.habbo.co.uk</a> not .com) Dont blame me for the name, i was onlii seven. LOL. i have a new account now so search .:=snake=:. :) ive been on for ages. i was on b4 2006. the old habbo was so much better it had like 10,000 people on every day now it has like 4,000 still a lot, but nothing compared to what it was then. It laggs and doesnt work on AOL still, i play it. :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ........</title>
		<link>http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179959</link>
		<dc:creator><![CDATA[........]]></dc:creator>
		<pubDate>Tue, 18 Aug 2009 14:07:59 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179959</guid>
		<description><![CDATA[Then how she know user name?????]]></description>
		<content:encoded><![CDATA[<p>Then how she know user name?????</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Link Love Sept. 10, 2007 &#124; PR2.0</title>
		<link>http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179958</link>
		<dc:creator><![CDATA[Link Love Sept. 10, 2007 &#124; PR2.0]]></dc:creator>
		<pubDate>Wed, 17 Jun 2009 01:31:22 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179958</guid>
		<description><![CDATA[[...] GigaOM: The How of Habbo Hotel  [...]]]></description>
		<content:encoded><![CDATA[<p>[...] GigaOM: The How of Habbo Hotel  [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: How Virtual World YoVille Got 5M Facebook Users</title>
		<link>http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179957</link>
		<dc:creator><![CDATA[How Virtual World YoVille Got 5M Facebook Users]]></dc:creator>
		<pubDate>Tue, 31 Mar 2009 23:12:08 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179957</guid>
		<description><![CDATA[[...] as Gaia Online, launched in 2003, which reported 7 million monthly actives last Winter, and Habbo, launched in 2000, which reported nearly 10 million monthlies last June. Even more surprising to me, YoVille is only [...]]]></description>
		<content:encoded><![CDATA[<p>[...] as Gaia Online, launched in 2003, which reported 7 million monthly actives last Winter, and Habbo, launched in 2000, which reported nearly 10 million monthlies last June. Even more surprising to me, YoVille is only [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: RocketOn Social MMO Launches With Six Partner Sites</title>
		<link>http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179956</link>
		<dc:creator><![CDATA[RocketOn Social MMO Launches With Six Partner Sites]]></dc:creator>
		<pubDate>Tue, 03 Feb 2009 13:00:16 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179956</guid>
		<description><![CDATA[[...] skew very young: 71 percent are under 18, comparable demographically to popular web-based MMOs like Habbo and Gaia Online. 67 percent of RocketOn users are female, and that&#8217;s also very promising; [...]]]></description>
		<content:encoded><![CDATA[<p>[...] skew very young: 71 percent are under 18, comparable demographically to popular web-based MMOs like Habbo and Gaia Online. 67 percent of RocketOn users are female, and that&#8217;s also very promising; [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Web Worlds Get More Web 2.0 - GigaOM</title>
		<link>http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179955</link>
		<dc:creator><![CDATA[Web Worlds Get More Web 2.0 - GigaOM]]></dc:creator>
		<pubDate>Wed, 21 May 2008 19:01:02 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179955</guid>
		<description><![CDATA[[...] whose public beta launches today, at first looks like a more graphically rich version of the phenomenally successful (if aging) Finnish MMO. Like Habbo, you create a cartoon avatar and use it to socialize, both in public areas and your own [...]]]></description>
		<content:encoded><![CDATA[<p>[...] whose public beta launches today, at first looks like a more graphically rich version of the phenomenally successful (if aging) Finnish MMO. Like Habbo, you create a cartoon avatar and use it to socialize, both in public areas and your own [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sacha</title>
		<link>http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179954</link>
		<dc:creator><![CDATA[sacha]]></dc:creator>
		<pubDate>Wed, 21 May 2008 12:52:02 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179954</guid>
		<description><![CDATA[Hi
i have been playing habbo for 2 years nearly 3 now and i love it
i dj on habbo fansites and chat to people
its really fun
yet addictive
i spend so much money on credits
and then have to give them away for prizes wich kinda sux but seeing a listner happy is the best feeling ever
but yea im glad they made habbo
its really fun :)]]></description>
		<content:encoded><![CDATA[<p>Hi<br />
i have been playing habbo for 2 years nearly 3 now and i love it<br />
i dj on habbo fansites and chat to people<br />
its really fun<br />
yet addictive<br />
i spend so much money on credits<br />
and then have to give them away for prizes wich kinda sux but seeing a listner happy is the best feeling ever<br />
but yea im glad they made habbo<br />
its really fun :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Good Lessons From Habbo &#124; Nothing Ever Happens</title>
		<link>http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179953</link>
		<dc:creator><![CDATA[Good Lessons From Habbo &#124; Nothing Ever Happens]]></dc:creator>
		<pubDate>Thu, 15 May 2008 15:21:52 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179953</guid>
		<description><![CDATA[[...] success&#8221; continues to be &#8220;criminally under-appreciated&#8221; by the game industry (GigaOm&#8217;s comment). Read more on Sulake&#8217;s organization, 5 different revenue streams and growth on their really [...]]]></description>
		<content:encoded><![CDATA[<p>[...] success&#8221; continues to be &#8220;criminally under-appreciated&#8221; by the game industry (GigaOm&#8217;s comment). Read more on Sulake&#8217;s organization, 5 different revenue streams and growth on their really [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: InstaHippo &#187; Habbo Com</title>
		<link>http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179952</link>
		<dc:creator><![CDATA[InstaHippo &#187; Habbo Com]]></dc:creator>
		<pubDate>Thu, 01 May 2008 06:22:07 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179952</guid>
		<description><![CDATA[[...] Originally launched in 2000 as a two room space made to promote a Finish pop group, Sulake was surprised to find the place swamped by international players who couldn&#8217;t even speak the language; they retooled and expanded as Hotel Goldfish, then re-dubbed to become Habbo Hotel. Throughout that time, Habbo has retained the same look of blocky, pixel-heavy, 2.5D graphics.3 [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Originally launched in 2000 as a two room space made to promote a Finish pop group, Sulake was surprised to find the place swamped by international players who couldn&#8217;t even speak the language; they retooled and expanded as Hotel Goldfish, then re-dubbed to become Habbo Hotel. Throughout that time, Habbo has retained the same look of blocky, pixel-heavy, 2.5D graphics.3 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: koko</title>
		<link>http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179951</link>
		<dc:creator><![CDATA[koko]]></dc:creator>
		<pubDate>Thu, 24 Jan 2008 23:52:27 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179951</guid>
		<description><![CDATA[&lt;p&gt;I &#124;ove your habbo☺☺☺☺☺☺☺•&lt;/p&gt;]]></description>
		<content:encoded><![CDATA[<p>I |ove your habbo☺☺☺☺☺☺☺•</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: fatima.girl</title>
		<link>http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179950</link>
		<dc:creator><![CDATA[fatima.girl]]></dc:creator>
		<pubDate>Tue, 08 Jan 2008 19:18:50 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179950</guid>
		<description><![CDATA[&lt;p&gt;hay habbo is great but i think da owner should give me fatima.girl habbo name free furnis coz u can get hacked by people and then u av no funris it is no fun with out furnis bu[t habbo i&lt;/p&gt;]]></description>
		<content:encoded><![CDATA[<p>hay habbo is great but i think da owner should give me fatima.girl habbo name free furnis coz u can get hacked by people and then u av no funris it is no fun with out furnis bu[t habbo i</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Why Virtual Theft Should Matter to Real Life Tech Companies &#171; GigaOM</title>
		<link>http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179949</link>
		<dc:creator><![CDATA[Why Virtual Theft Should Matter to Real Life Tech Companies &#171; GigaOM]]></dc:creator>
		<pubDate>Sun, 18 Nov 2007 10:31:07 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179949</guid>
		<description><![CDATA[&lt;p&gt;[...] That&#8217;s because he stole the goods from members of Sulake Corporation&#8217;s Habbo Hotel, the successful Finland-based MMO for older kids and teens. After Sulake suspected the Dutch kid had scammed password information off other users, the company [...]&lt;/p&gt;]]></description>
		<content:encoded><![CDATA[<p>[...] That&#8217;s because he stole the goods from members of Sulake Corporation&#8217;s Habbo Hotel, the successful Finland-based MMO for older kids and teens. After Sulake suspected the Dutch kid had scammed password information off other users, the company [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: &#8220;Three Virtual Worlds from Europe Worth Watching&#8221; &#171; HOT EUROPEAN WEB 2.0 STARTUP</title>
		<link>http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179948</link>
		<dc:creator><![CDATA[&#8220;Three Virtual Worlds from Europe Worth Watching&#8221; &#171; HOT EUROPEAN WEB 2.0 STARTUP]]></dc:creator>
		<pubDate>Sun, 11 Nov 2007 16:05:42 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179948</guid>
		<description><![CDATA[&lt;p&gt;[...] to capitalize on the success of Second Life on the one hand (3D, open-ended spaces for adults) or Habbo Hotel (2D, controlled environments for kids) on the other– either as would-be competitor, middleware [...]&lt;/p&gt;]]></description>
		<content:encoded><![CDATA[<p>[...] to capitalize on the success of Second Life on the one hand (3D, open-ended spaces for adults) or Habbo Hotel (2D, controlled environments for kids) on the other– either as would-be competitor, middleware [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Three Virtual Worlds from Europe Worth Watching &#171; GigaOM</title>
		<link>http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179947</link>
		<dc:creator><![CDATA[Three Virtual Worlds from Europe Worth Watching &#171; GigaOM]]></dc:creator>
		<pubDate>Mon, 29 Oct 2007 00:13:20 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179947</guid>
		<description><![CDATA[&lt;p&gt;[...] to capitalize on the success of Second Life on the one hand (3D, open-ended spaces for adults) or Habbo Hotel (2D, controlled environments for kids) on the other&#8211; either as would-be competitor, [...]&lt;/p&gt;]]></description>
		<content:encoded><![CDATA[<p>[...] to capitalize on the success of Second Life on the one hand (3D, open-ended spaces for adults) or Habbo Hotel (2D, controlled environments for kids) on the other&#8211; either as would-be competitor, [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: How Casual Games Can Become Money Machines? &#171; GigaOM</title>
		<link>http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179946</link>
		<dc:creator><![CDATA[How Casual Games Can Become Money Machines? &#171; GigaOM]]></dc:creator>
		<pubDate>Fri, 12 Oct 2007 08:01:01 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/09/08/howhabbo-hotel-got-this-big/#comment-179946</guid>
		<description><![CDATA[&lt;p&gt;[...] then there are micro-transactions, honed to perfection primarily by casual MMOs like MapleStory and Habbo Hotel, although some titles on Xbox Live Arcade are experimenting with pay-to-download additional content [...]&lt;/p&gt;]]></description>
		<content:encoded><![CDATA[<p>[...] then there are micro-transactions, honed to perfection primarily by casual MMOs like MapleStory and Habbo Hotel, although some titles on Xbox Live Arcade are experimenting with pay-to-download additional content [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

