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	<title>Comments on: Kwari Marks Birth of Anti-Social Networking</title>
	<atom:link href="http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/feed/" rel="self" type="application/rss+xml" />
	<link>http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/</link>
	<description>Tracking the Internet Evolution</description>
	<pubDate>Sun, 07 Sep 2008 04:45:16 +0000</pubDate>
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		<title>By: Konstantin</title>
		<link>http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-674506</link>
		<dc:creator>Konstantin</dc:creator>
		<pubDate>Mon, 12 Nov 2007 16:17:30 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-674506</guid>
		<description>&lt;p&gt;Yes, it charges only for ammo. 
The idea of fps for money is not really new, but that's the first game I heard about, so with good marketing, it will attract lots of players
http://www.kwaricash.com/&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Yes, it charges only for ammo.<br />
The idea of fps for money is not really new, but that&#8217;s the first game I heard about, so with good marketing, it will attract lots of players<br />
 (<a href="http://www.kwaricash.com/" rel="nofollow">link</a>) </p>
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		<title>By: Al King, Global Marketing Director for Kwari</title>
		<link>http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-566093</link>
		<dc:creator>Al King, Global Marketing Director for Kwari</dc:creator>
		<pubDate>Wed, 19 Sep 2007 13:52:03 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-566093</guid>
		<description>&lt;p&gt;Kwari only charges for ammo. Very importantly, Kwari doesn't take anything else out of the game. No commissions, no hidden taxes, no monthly fees – what players put in, players take out.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Kwari only charges for ammo. Very importantly, Kwari doesn&#8217;t take anything else out of the game. No commissions, no hidden taxes, no monthly fees – what players put in, players take out.</p>
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		<title>By: Pernese</title>
		<link>http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-554405</link>
		<dc:creator>Pernese</dc:creator>
		<pubDate>Sat, 15 Sep 2007 03:49:19 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-554405</guid>
		<description>&lt;p&gt;It's important to distinguish here between games which are supported by micropayments (popular primarily in Asian regions, this is also where the GunZ example falls into), and games whose economy has a direct exchange rate in real-world currency.&lt;/p&gt;

&lt;p&gt;Although it can be argued that an exchange rate exists for the currency of many MMOs such as World of Warcraft, this activity is prohibited by the game's developers.&lt;/p&gt;

&lt;p&gt;Kwari is in a different category than these games for embracing the real world economy, and should be in a group with Entropia Universe and the offerings from Three Rings.  Where Kwari sets itself apart is that most of the money in the game will be made from other players, rather than the environment.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>It&#8217;s important to distinguish here between games which are supported by micropayments (popular primarily in Asian regions, this is also where the GunZ example falls into), and games whose economy has a direct exchange rate in real-world currency.</p>
<p>Although it can be argued that an exchange rate exists for the currency of many MMOs such as World of Warcraft, this activity is prohibited by the game&#8217;s developers.</p>
<p>Kwari is in a different category than these games for embracing the real world economy, and should be in a group with Entropia Universe and the offerings from Three Rings.  Where Kwari sets itself apart is that most of the money in the game will be made from other players, rather than the environment.</p>
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		<title>By: Moksh Juneja</title>
		<link>http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-498896</link>
		<dc:creator>Moksh Juneja</dc:creator>
		<pubDate>Fri, 31 Aug 2007 14:06:45 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-498896</guid>
		<description>&lt;p&gt;GunZ - The Duel OR GunZ Online one of the first MMORPGs in India... had the same system. Other than ammo, the player could also magic potions, defense systems, shields, etc.. for a designated amount.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>GunZ - The Duel OR GunZ Online one of the first MMORPGs in India&#8230; had the same system. Other than ammo, the player could also magic potions, defense systems, shields, etc.. for a designated amount.</p>
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		<title>By: SnowLeopard</title>
		<link>http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-498864</link>
		<dc:creator>SnowLeopard</dc:creator>
		<pubDate>Fri, 31 Aug 2007 13:52:03 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-498864</guid>
		<description>&lt;p&gt;Ummm...  I guess you've never heard of Entropia Universe (formerly Project Entropia).
You pay for ammo (and decay) and there's in-game advertising.  Kill other players in certain PvP zones and you get all their loot.  It's all real-time and online.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Ummm&#8230;  I guess you&#8217;ve never heard of Entropia Universe (formerly Project Entropia).<br />
You pay for ammo (and decay) and there&#8217;s in-game advertising.  Kill other players in certain PvP zones and you get all their loot.  It&#8217;s all real-time and online.</p>
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		<title>By: musictomyears</title>
		<link>http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-498536</link>
		<dc:creator>musictomyears</dc:creator>
		<pubDate>Fri, 31 Aug 2007 12:09:03 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-498536</guid>
		<description>&lt;p&gt;This idea, although seemingly cool, does not look feasable due to the issues with online gambling.  Since the game would be directly linked to a bank account I don't think many of the large banks in the United States would even allow their customers to affiliate their accounts with the company.  The whole issue that online poker was trying to promote was the fact that poker is a skill game.  Although online video games require skill I feel like it would be a very uphill battle trying to prove that point.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>This idea, although seemingly cool, does not look feasable due to the issues with online gambling.  Since the game would be directly linked to a bank account I don&#8217;t think many of the large banks in the United States would even allow their customers to affiliate their accounts with the company.  The whole issue that online poker was trying to promote was the fact that poker is a skill game.  Although online video games require skill I feel like it would be a very uphill battle trying to prove that point.</p>
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		<title>By: Justin</title>
		<link>http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-497837</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Fri, 31 Aug 2007 08:37:11 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-497837</guid>
		<description>&lt;p&gt;"On anonymitiy, it could have something to do with trying to prevent money laundering. I don’t know whether it would work."&lt;/p&gt;

&lt;p&gt;I agree totally, this has the potential for clans to become Triad like online!!!!!&lt;/p&gt;
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		<content:encoded><![CDATA[<p>&#8220;On anonymitiy, it could have something to do with trying to prevent money laundering. I don’t know whether it would work.&#8221;</p>
<p>I agree totally, this has the potential for clans to become Triad like online!!!!!</p>
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		<title>By: stewart</title>
		<link>http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-497725</link>
		<dc:creator>stewart</dc:creator>
		<pubDate>Fri, 31 Aug 2007 08:05:17 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-497725</guid>
		<description>&lt;p&gt;I think the OP either works for a rival company or they woke out of bed with a shoe in their mouth.&lt;/p&gt;

&lt;p&gt;Why do you immediately hate it? Have you actually tried the game? I haven't and would try before posting my shunning opnion about a game, especially when I worked as a reviewer for gameshadow.&lt;/p&gt;

&lt;p&gt;The money issue is what im interested in tbh, its partpoker with a fps! i hate cards anyway..&lt;/p&gt;
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		<content:encoded><![CDATA[<p>I think the OP either works for a rival company or they woke out of bed with a shoe in their mouth.</p>
<p>Why do you immediately hate it? Have you actually tried the game? I haven&#8217;t and would try before posting my shunning opnion about a game, especially when I worked as a reviewer for gameshadow.</p>
<p>The money issue is what im interested in tbh, its partpoker with a fps! i hate cards anyway..</p>
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		<title>By: James Quintana Pearce</title>
		<link>http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-497162</link>
		<dc:creator>James Quintana Pearce</dc:creator>
		<pubDate>Fri, 31 Aug 2007 04:50:19 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-497162</guid>
		<description>&lt;p&gt;I'm guessing the business model is charging for the ammo. If bullets cost a cent but you get $1 every time you hit someone else you're going to stock up on the hard stuff. 
Mind you, I could see this getting quite...nasty.&lt;/p&gt;

&lt;p&gt;On anonymitiy, it could have something to do with trying to prevent money laundering. I don't know whether it would work.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I&#8217;m guessing the business model is charging for the ammo. If bullets cost a cent but you get $1 every time you hit someone else you&#8217;re going to stock up on the hard stuff.<br />
Mind you, I could see this getting quite&#8230;nasty.</p>
<p>On anonymitiy, it could have something to do with trying to prevent money laundering. I don&#8217;t know whether it would work.</p>
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		<title>By: Santa Claus</title>
		<link>http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-496738</link>
		<dc:creator>Santa Claus</dc:creator>
		<pubDate>Fri, 31 Aug 2007 01:16:38 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-496738</guid>
		<description>&lt;p&gt;Om, can these guys get some love? It sounds like they are trying a number of novel and potentially compelling ideas. Lets give some props to the innovators cause broke old EA ain't exactly re-inventing the wheel with . . . . wait for it . . . Madden 2007.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Om, can these guys get some love? It sounds like they are trying a number of novel and potentially compelling ideas. Lets give some props to the innovators cause broke old EA ain&#8217;t exactly re-inventing the wheel with . . . . wait for it . . . Madden 2007.</p>
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		<title>By: mathew johnson</title>
		<link>http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-496661</link>
		<dc:creator>mathew johnson</dc:creator>
		<pubDate>Fri, 31 Aug 2007 00:47:41 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-496661</guid>
		<description>&lt;p&gt;i don't even game at all myself - but that is a totally disruptive, innovative, and dare i say it, rad, idea.&lt;/p&gt;

&lt;p&gt;nice work kwari!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>i don&#8217;t even game at all myself - but that is a totally disruptive, innovative, and dare i say it, rad, idea.</p>
<p>nice work kwari!</p>
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		<title>By: Jesse Kopelman</title>
		<link>http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-496496</link>
		<dc:creator>Jesse Kopelman</dc:creator>
		<pubDate>Thu, 30 Aug 2007 23:32:35 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-496496</guid>
		<description>&lt;p&gt;I wouldn't think the gambling aspect would fly in the US thanks to that legislation from last year. Look at the chunk it took out of online poker.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I wouldn&#8217;t think the gambling aspect would fly in the US thanks to that legislation from last year. Look at the chunk it took out of online poker.</p>
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		<title>By: Pavel</title>
		<link>http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-496298</link>
		<dc:creator>Pavel</dc:creator>
		<pubDate>Thu, 30 Aug 2007 22:12:42 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-496298</guid>
		<description>&lt;p&gt;That idea, pay-for-ammo is great! Also killing another player will give you their money? That's hilarious!&lt;/p&gt;
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		<content:encoded><![CDATA[<p>That idea, pay-for-ammo is great! Also killing another player will give you their money? That&#8217;s hilarious!</p>
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		<title>By: Nicole</title>
		<link>http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-496264</link>
		<dc:creator>Nicole</dc:creator>
		<pubDate>Thu, 30 Aug 2007 21:56:30 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-496264</guid>
		<description>&lt;p&gt;Like you, I'm not quite following "the birth of anti-social networking" proclamation here...&lt;/p&gt;

&lt;p&gt;Something like NoSo can lay much greater claim to that "accolade," and other sites/start-ups that I don't know about probably can, too!&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Like you, I&#8217;m not quite following &#8220;the birth of anti-social networking&#8221; proclamation here&#8230;</p>
<p>Something like NoSo can lay much greater claim to that &#8220;accolade,&#8221; and other sites/start-ups that I don&#8217;t know about probably can, too!</p>
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		<title>By: ***V***</title>
		<link>http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-496104</link>
		<dc:creator>***V***</dc:creator>
		<pubDate>Thu, 30 Aug 2007 20:45:31 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/30/kwari-marks-birth-of-anti-social-networking/#comment-496104</guid>
		<description>&lt;p&gt;The birth of Anti-Social Networking? Wow. Now we know the Internet has a hold on you when . . .&lt;/p&gt;

&lt;p&gt;V&lt;/p&gt;
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		<content:encoded><![CDATA[<p>The birth of Anti-Social Networking? Wow. Now we know the Internet has a hold on you when . . .</p>
<p>V</p>
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