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	<title>Comments on: Seven Ways To Make Money From MMOs</title>
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	<link>http://gigaom.com/2007/08/05/seven-ways-to-make-money-from-mmos/</link>
	<description>Trusted Insights and Conversations on the Next Wave of Technology</description>
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		<item>
		<title>By: Peter</title>
		<link>http://gigaom.com/2007/08/05/seven-ways-to-make-money-from-mmos/#comment-933070</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Mon, 23 Mar 2009 18:39:54 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/05/seven-ways-to-make-money-from-mmos/#comment-933070</guid>
		<description>&lt;p&gt;Subscription MMO&#039;s need to re-invent how they distribute their Wealth.  World of Warcraft for example (in my opinion) should alow their members to legally earn an income from playing the game.  Not only would their subscription base grow, it would solidify Blizzard&#039;s longevity.  Blizzard would never die (but that&#039;s just my opinion).&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Subscription MMO&#8217;s need to re-invent how they distribute their Wealth.  World of Warcraft for example (in my opinion) should alow their members to legally earn an income from playing the game.  Not only would their subscription base grow, it would solidify Blizzard&#8217;s longevity.  Blizzard would never die (but that&#8217;s just my opinion).</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Michelle</title>
		<link>http://gigaom.com/2007/08/05/seven-ways-to-make-money-from-mmos/#comment-858418</link>
		<dc:creator>Michelle</dc:creator>
		<pubDate>Sat, 26 Jan 2008 22:01:08 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/05/seven-ways-to-make-money-from-mmos/#comment-858418</guid>
		<description>&lt;p&gt;Hey, I like to play games but I wouldn&#039;t want to pay by the hour! Games can be addictive and it wouldn&#039;t be long and I&#039;d be in the poorhouse with nothing but the clothes on my back:0(
Now, if it were Me making the Money? THEN I&#039;d be HAPPY! :0))&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hey, I like to play games but I wouldn&#8217;t want to pay by the hour! Games can be addictive and it wouldn&#8217;t be long and I&#8217;d be in the poorhouse with nothing but the clothes on my back:0(
Now, if it were Me making the Money? THEN I&#8217;d be HAPPY! :0))</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Al</title>
		<link>http://gigaom.com/2007/08/05/seven-ways-to-make-money-from-mmos/#comment-610033</link>
		<dc:creator>Al</dc:creator>
		<pubDate>Sat, 13 Oct 2007 03:13:34 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/05/seven-ways-to-make-money-from-mmos/#comment-610033</guid>
		<description>&lt;p&gt;Make thousands of dollars in just few months (Credit Cards from leading Companies)&lt;/p&gt;

&lt;p&gt;Its about referring people to banks who will apply for credit cards. The bank will inturn pay you referral bonuses. The trick is that you get paid even if your friends refer their friends.
Say, you refer 5 of your friends and each of your friend also refers 5 people.&lt;/p&gt;

&lt;p&gt;You can make lot of money at each level.&lt;/p&gt;

&lt;p&gt;levels &#124; Description &#124; Referrals &#124; Money You Earn Per Referral &#124; Money You Earn&lt;/p&gt;

&lt;p&gt;Level 1 &#124; Referred by you &#124; 5 &#124; $10.00 &#124; $50.00
Level 2 &#124; Referred by level 1 &#124; 25 &#124; $2.00 &#124; $50.00
Level 3 &#124; Referred by level 2 &#124; 125 &#124; $2.00 &#124; $250.00
Level 4 &#124; Referred by level 3 &#124; 625 &#124; $2.00 &#124; $1, 250.00
Level 5 &#124; Referred by level 4 &#124; 3125 &#124; $5.00 &#124; $15,625.00
Level 6 &#124; Referred by level 5 &#124; 15625 &#124; $2.00 &#124; $31, 250.00
Level 7 &#124; Referred by level 6 &#124; 78125 &#124; $2.00 &#124; $156,250.00
Level 8 &#124; Referred by level 7 &#124; 390625 &#124; $2.00 &#124; $781, 250.00
Level 9 &#124; Referred by level 8 &#124; 1953125 &#124; $2.00 &#124; $3,906,250.00&lt;/p&gt;

&lt;p&gt;Level 10&#124; Referred by level 9 &#124; 9765625 &#124; $2.00 &#124; $19,531, 250.00&lt;/p&gt;

&lt;p&gt;&#124;Totals 12207030 &#124; $24,423,475.00 Total&lt;/p&gt;

&lt;p&gt;You can refer any number of people you desire. Its really easy.
Checkout following url: &lt;a href=&quot;http://tinyurl.com/26m9y9&quot; rel=&quot;nofollow&quot;&gt;Click Here&lt;/a&gt;&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Make thousands of dollars in just few months (Credit Cards from leading Companies)</p>

<p>Its about referring people to banks who will apply for credit cards. The bank will inturn pay you referral bonuses. The trick is that you get paid even if your friends refer their friends.
Say, you refer 5 of your friends and each of your friend also refers 5 people.</p>

<p>You can make lot of money at each level.</p>

<p>levels | Description | Referrals | Money You Earn Per Referral | Money You Earn</p>

<p>Level 1 | Referred by you | 5 | $10.00 | $50.00
Level 2 | Referred by level 1 | 25 | $2.00 | $50.00
Level 3 | Referred by level 2 | 125 | $2.00 | $250.00
Level 4 | Referred by level 3 | 625 | $2.00 | $1, 250.00
Level 5 | Referred by level 4 | 3125 | $5.00 | $15,625.00
Level 6 | Referred by level 5 | 15625 | $2.00 | $31, 250.00
Level 7 | Referred by level 6 | 78125 | $2.00 | $156,250.00
Level 8 | Referred by level 7 | 390625 | $2.00 | $781, 250.00
Level 9 | Referred by level 8 | 1953125 | $2.00 | $3,906,250.00</p>

<p>Level 10| Referred by level 9 | 9765625 | $2.00 | $19,531, 250.00</p>

<p>|Totals 12207030 | $24,423,475.00 Total</p>

<p>You can refer any number of people you desire. Its really easy.
Checkout following url: <a href="http://tinyurl.com/26m9y9" rel="nofollow">Click Here</a></p>]]></content:encoded>
	</item>
	<item>
		<title>By: David Mackey</title>
		<link>http://gigaom.com/2007/08/05/seven-ways-to-make-money-from-mmos/#comment-424378</link>
		<dc:creator>David Mackey</dc:creator>
		<pubDate>Tue, 07 Aug 2007 02:46:54 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/05/seven-ways-to-make-money-from-mmos/#comment-424378</guid>
		<description>&lt;p&gt;Moving away from subscription isn&#039;t that surprising...What will be interesting is to see how the MMO economy responds when the market cools (hopefully not crashes).&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Moving away from subscription isn&#8217;t that surprising&#8230;What will be interesting is to see how the MMO economy responds when the market cools (hopefully not crashes).</p>]]></content:encoded>
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		<title>By: Wagner James Au</title>
		<link>http://gigaom.com/2007/08/05/seven-ways-to-make-money-from-mmos/#comment-423063</link>
		<dc:creator>Wagner James Au</dc:creator>
		<pubDate>Mon, 06 Aug 2007 17:46:45 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/05/seven-ways-to-make-money-from-mmos/#comment-423063</guid>
		<description>&lt;p&gt;True-- that&#039;s why I say WoW&#039;s &quot;dominant revenue source is still monthly subscriptions&quot;.  Their 4.5 mill Chinese players subscribe by the hour at 4 cents an hour!&lt;/p&gt;

&lt;p&gt;&quot;do you not think that traditional social network ‘business models’ might intrude on this space?&quot;&lt;/p&gt;

&lt;p&gt;Yeah, that&#039;s a good point, Neil, I agree-- I can already see Facebook becoming more and more MMO-ish.  (One reason I wrote about that Zombies game a couple weeks ago.)  Good chance it&#039;ll soon get into Cyworld territory, i.e. a social network with strong MMO features.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>True&#8211; that&#8217;s why I say WoW&#8217;s &#8220;dominant revenue source is still monthly subscriptions&#8221;.  Their 4.5 mill Chinese players subscribe by the hour at 4 cents an hour!</p>

<p>&#8220;do you not think that traditional social network ‘business models’ might intrude on this space?&#8221;</p>

<p>Yeah, that&#8217;s a good point, Neil, I agree&#8211; I can already see Facebook becoming more and more MMO-ish.  (One reason I wrote about that Zombies game a couple weeks ago.)  Good chance it&#8217;ll soon get into Cyworld territory, i.e. a social network with strong MMO features.</p>]]></content:encoded>
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	<item>
		<title>By: Biznes w grach on-line (MMO) at AntyWeb</title>
		<link>http://gigaom.com/2007/08/05/seven-ways-to-make-money-from-mmos/#comment-423055</link>
		<dc:creator>Biznes w grach on-line (MMO) at AntyWeb</dc:creator>
		<pubDate>Mon, 06 Aug 2007 17:43:59 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/05/seven-ways-to-make-money-from-mmos/#comment-423055</guid>
		<description>&lt;p&gt;[...] on-line to nie jedyny sposób zarabiania pieniędzy przez twórców rozrywki internetowej. Na blogu GigaOM opisane zostały pozostałe metody zarabiania na grach internetowych wraz z informacją ile graczy [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] on-line to nie jedyny sposób zarabiania pieniędzy przez twórców rozrywki internetowej. Na blogu GigaOM opisane zostały pozostałe metody zarabiania na grach internetowych wraz z informacją ile graczy [...]</p>]]></content:encoded>
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	<item>
		<title>By: Olivier Travers</title>
		<link>http://gigaom.com/2007/08/05/seven-ways-to-make-money-from-mmos/#comment-422578</link>
		<dc:creator>Olivier Travers</dc:creator>
		<pubDate>Mon, 06 Aug 2007 14:37:06 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/05/seven-ways-to-make-money-from-mmos/#comment-422578</guid>
		<description>&lt;p&gt;WoW is far from having 9M monthly subscribers, since many of their players are in Asia where the game is sold on a per-hour basis. Chinese players for instance probably get Blizzard 10-15% the ARPU of westerners.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>WoW is far from having 9M monthly subscribers, since many of their players are in Asia where the game is sold on a per-hour basis. Chinese players for instance probably get Blizzard 10-15% the ARPU of westerners.</p>]]></content:encoded>
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	<item>
		<title>By: Yann</title>
		<link>http://gigaom.com/2007/08/05/seven-ways-to-make-money-from-mmos/#comment-422158</link>
		<dc:creator>Yann</dc:creator>
		<pubDate>Mon, 06 Aug 2007 11:14:50 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/05/seven-ways-to-make-money-from-mmos/#comment-422158</guid>
		<description>&lt;p&gt;I think subscription model is still valuable.
When I was a child no way i could pay for gaming... (I was a huge gamer though).
But some years later I&#039;m ready to pay.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I think subscription model is still valuable.
When I was a child no way i could pay for gaming&#8230; (I was a huge gamer though).
But some years later I&#8217;m ready to pay.</p>]]></content:encoded>
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		<title>By: Neil Cauldwell</title>
		<link>http://gigaom.com/2007/08/05/seven-ways-to-make-money-from-mmos/#comment-421884</link>
		<dc:creator>Neil Cauldwell</dc:creator>
		<pubDate>Mon, 06 Aug 2007 08:07:41 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/05/seven-ways-to-make-money-from-mmos/#comment-421884</guid>
		<description>&lt;p&gt;Wagner - do you not think that traditional social network &#039;business models&#039; might intrude on this space? If the 13 - 17 yr olds are growing up on social networks alongside MMOs, could a new breed of more fully featured, videogame centric, free-to-use social networks make it difficult for this generation to justify paying for an MMO experience (considering the parents&#039; credit cards will no longer fit into the equation)?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Wagner &#8211; do you not think that traditional social network &#8216;business models&#8217; might intrude on this space? If the 13 &#8211; 17 yr olds are growing up on social networks alongside MMOs, could a new breed of more fully featured, videogame centric, free-to-use social networks make it difficult for this generation to justify paying for an MMO experience (considering the parents&#8217; credit cards will no longer fit into the equation)?</p>]]></content:encoded>
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		<title>By: Revenue Models for Free To Play Games &#124; YugaTech &#124; Philippine Technology News &#38; Reviews</title>
		<link>http://gigaom.com/2007/08/05/seven-ways-to-make-money-from-mmos/#comment-421470</link>
		<dc:creator>Revenue Models for Free To Play Games &#124; YugaTech &#124; Philippine Technology News &#38; Reviews</dc:creator>
		<pubDate>Mon, 06 Aug 2007 04:10:32 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/08/05/seven-ways-to-make-money-from-mmos/#comment-421470</guid>
		<description>&lt;p&gt;[...] GigaOm links to a list of the Top 10 Revenue Models for Free To Play Games and lists seven ways to make money from MMOs. [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] GigaOm links to a list of the Top 10 Revenue Models for Free To Play Games and lists seven ways to make money from MMOs. [...]</p>]]></content:encoded>
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