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	<title>Comments on: Game dev scores $30 mil to do something or other</title>
	<atom:link href="http://gigaom.com/2007/07/10/game-dev-scores-30-mil-to-do-something-or-other/feed/" rel="self" type="application/rss+xml" />
	<link>http://gigaom.com/2007/07/10/game-dev-scores-30-mil-to-do-something-or-other/</link>
	<description>Trusted Insights and Conversations on the Next Wave of Technology</description>
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		<title>By: Darryn Smith</title>
		<link>http://gigaom.com/2007/07/10/game-dev-scores-30-mil-to-do-something-or-other/#comment-337255</link>
		<dc:creator>Darryn Smith</dc:creator>
		<pubDate>Thu, 12 Jul 2007 01:43:12 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/07/10/game-dev-scores-30-mil-to-do-something-or-other/#comment-337255</guid>
		<description>&lt;p&gt;How bad is the Press Release. Why make one. I am looking forward to seeing what happens though.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>How bad is the Press Release. Why make one. I am looking forward to seeing what happens though.</p>]]></content:encoded>
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		<title>By: Todd</title>
		<link>http://gigaom.com/2007/07/10/game-dev-scores-30-mil-to-do-something-or-other/#comment-337011</link>
		<dc:creator>Todd</dc:creator>
		<pubDate>Wed, 11 Jul 2007 23:50:03 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/07/10/game-dev-scores-30-mil-to-do-something-or-other/#comment-337011</guid>
		<description>&lt;p&gt;&quot;I just hope the business plan is a lot less vague than the press release.&quot;&lt;/p&gt;

&lt;p&gt;I sat in on a pitch from these folks last summer and, I can assure you, the plan is at least as - if not more! - vague than the press release.&lt;/p&gt;

&lt;p&gt;It seemed quite clear to me that while they desperately wanted to be a technology company providing a platform to other developers and publishers they were really just hunting for funding to build a game.&lt;/p&gt;

&lt;p&gt;There was a terribly forced concept that seemed there only to appeal to media companies in the hopes of securing IP and funding.&lt;/p&gt;

&lt;p&gt;Seems that the strategy worked once they found the right audience.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>&#8220;I just hope the business plan is a lot less vague than the press release.&#8221;</p>

<p>I sat in on a pitch from these folks last summer and, I can assure you, the plan is at least as &#8211; if not more! &#8211; vague than the press release.</p>

<p>It seemed quite clear to me that while they desperately wanted to be a technology company providing a platform to other developers and publishers they were really just hunting for funding to build a game.</p>

<p>There was a terribly forced concept that seemed there only to appeal to media companies in the hopes of securing IP and funding.</p>

<p>Seems that the strategy worked once they found the right audience.</p>]]></content:encoded>
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		<title>By: David Mackey</title>
		<link>http://gigaom.com/2007/07/10/game-dev-scores-30-mil-to-do-something-or-other/#comment-333810</link>
		<dc:creator>David Mackey</dc:creator>
		<pubDate>Wed, 11 Jul 2007 02:33:53 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/07/10/game-dev-scores-30-mil-to-do-something-or-other/#comment-333810</guid>
		<description>&lt;p&gt;Not a big fan of games on mobile. Its kind of like web 1.0 - its just not there yet.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Not a big fan of games on mobile. Its kind of like web 1.0 &#8211; its just not there yet.</p>]]></content:encoded>
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		<title>By: Wembley</title>
		<link>http://gigaom.com/2007/07/10/game-dev-scores-30-mil-to-do-something-or-other/#comment-332054</link>
		<dc:creator>Wembley</dc:creator>
		<pubDate>Tue, 10 Jul 2007 16:58:13 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/07/10/game-dev-scores-30-mil-to-do-something-or-other/#comment-332054</guid>
		<description>&lt;p&gt;They&#039;re an MMO game company, doing backend ecommerce and producing their own game, before licensing the platform. Their differentiators include making portions of the game (chat, guild, auctions) available on web, mobile, etc.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>They&#8217;re an MMO game company, doing backend ecommerce and producing their own game, before licensing the platform. Their differentiators include making portions of the game (chat, guild, auctions) available on web, mobile, etc.</p>]]></content:encoded>
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