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	<title>Comments on: Has World of Warcraft (Finally) Hit a Plateau?</title>
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	<link>http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/</link>
	<description>Trusted Insights and Conversations on the Next Wave of Technology</description>
	<lastBuildDate>Thu, 26 Nov 2009 06:47:41 +0000</lastBuildDate>
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		<title>By: Chong lee</title>
		<link>http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-974104</link>
		<dc:creator>Chong lee</dc:creator>
		<pubDate>Tue, 22 Sep 2009 17:50:12 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-974104</guid>
		<description>&lt;p&gt;I guess 2 years later - this article was proven to be full of crap.
WoW didn&#039;t hit a Plateau.&lt;/p&gt;

&lt;p&gt;It&#039;s at 11 million players now versus 9.8 at the height of TBC&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I guess 2 years later &#8211; this article was proven to be full of crap.
WoW didn&#8217;t hit a Plateau.</p>

<p>It&#8217;s at 11 million players now versus 9.8 at the height of TBC</p>]]></content:encoded>
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		<title>By: Warlock</title>
		<link>http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-966889</link>
		<dc:creator>Warlock</dc:creator>
		<pubDate>Thu, 13 Aug 2009 12:24:42 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-966889</guid>
		<description>&lt;p&gt;This is gaming is amazing, and its not going anywhere. Newcomers are all the way into it. There is the lore, there is the myth, the PVP, the battlegrounds, the raids, the Tournaments, the dailies, the EVERYTHING. And still got the best playing ever. And guess what? WoW it&#039;s not a game anymore. Its culture.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>This is gaming is amazing, and its not going anywhere. Newcomers are all the way into it. There is the lore, there is the myth, the PVP, the battlegrounds, the raids, the Tournaments, the dailies, the EVERYTHING. And still got the best playing ever. And guess what? WoW it&#8217;s not a game anymore. Its culture.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: FG</title>
		<link>http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-959940</link>
		<dc:creator>FG</dc:creator>
		<pubDate>Wed, 15 Jul 2009 05:26:10 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-959940</guid>
		<description>&lt;p&gt;I found WOW extremely boring also and just not worth the time . The disc makes a Nice coaster for my teaglass though .&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I found WOW extremely boring also and just not worth the time . The disc makes a Nice coaster for my teaglass though .</p>]]></content:encoded>
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		<title>By: Dont have one</title>
		<link>http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-931513</link>
		<dc:creator>Dont have one</dc:creator>
		<pubDate>Sun, 15 Mar 2009 22:43:55 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-931513</guid>
		<description>&lt;p&gt;Wow is at the end but when there is no bether mmorpg the will servive. I give it 3 year till its time to close wow. Or the making somthing damn hot. Will see the gam is still running so lets wait&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Wow is at the end but when there is no bether mmorpg the will servive. I give it 3 year till its time to close wow. Or the making somthing damn hot. Will see the gam is still running so lets wait</p>]]></content:encoded>
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		<title>By: TJ976</title>
		<link>http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-923993</link>
		<dc:creator>TJ976</dc:creator>
		<pubDate>Sat, 31 Jan 2009 02:40:05 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-923993</guid>
		<description>&lt;p&gt;Well I&#039;d be interested to see the numbers now, almost two years later after the release of Wrath of the Lich King. Pretty sure WoW isn&#039;t dying anymore.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Well I&#8217;d be interested to see the numbers now, almost two years later after the release of Wrath of the Lich King. Pretty sure WoW isn&#8217;t dying anymore.</p>]]></content:encoded>
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		<title>By: BeckyBoop</title>
		<link>http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-880800</link>
		<dc:creator>BeckyBoop</dc:creator>
		<pubDate>Thu, 29 May 2008 17:54:14 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-880800</guid>
		<description>&lt;p&gt;I wish I could say I was able to quit WoW because I had awesome willpower. I wish I could say I was able to put this game down after a 3 year addiction because I realized I wanted to better myself and not waste away my life on a video game. I can’t. I quit WoW because of one simple thing - it now sucks! Like others, I enjoyed “Classic” WoW a lot but by the time TBC expansion was coming out, I was ready for some new content. I had raided all the instances, killed all the bosses, PvPed, and done pretty much all WoW had to offer. I didn’t even care that my hard-earned gear would be made obsolete. I leveled my character from 60-70 with my guild, enjoying casual instances and fun social interactions, just like Classic WoW. By the time we got to 70, my guild was chomping at the bit to get into the new endgame content!&lt;/p&gt;

&lt;p&gt;Wooh - Not so fast, Buddy!!! First you have to get your toon ready for raids, which requires obscene amounts of faction, attunments, time, great gear, and you need to spend 100’s of gold on consumables and repairs, etc etc. I grumbled but jumped through all the hoops like a good WoW fanboy. I was eager to hit the ground running with my guild in Kara. Imagine my disappointment when I found it was even MORE of a time commitment, REQUIRING 5+ nights a week to get anything cool or have any fun. It was not that I did not enjoy a challenge or was a “noob” at my class. Hell, I had raided some of the hardest content Blizzard had thrown at me - Naxx, BWL, ect. It was the fact that all of it now REQUIRED far more hours a week to get anywhere - that is the key word: REQUIRED. The instances are designed to now waste the maximum amount of time for the most minimal amount of reward. For all the new gamers to WoW, let me tell you Classic WoW never required people to sell their entire life away to get a couple epics. As a matter of fact, the lifeblood of the 9 million subscribers to WoW are semi-casual players. Oh, you COULD devote the time if you WANTED to, but you always felt like you had a CHOICE. If you had extra time one week you could play hardcore, but if you could only log on for 1-2 raids for a couple of weeks because of work or whatever (ya know, Real Life!) you could do that too!&lt;/p&gt;

&lt;p&gt;Now it feels like a job requirement to be online every night, otherwise your 25-man or 10-man raid will suffer. The same thing is true with Arena PvP teams - if you don’t show up, your team is screwed. Everything endgame now has taken away the power of the the player being able to log on casually a couple nights a week and still do something fun. If you don’t play hardcore, the door to fun is shut in your face. You could level alts, but what is the point - To reach the end and be faced with the same problems as before? You could grind for mats to craft epic gear alone, but where is the fun in that!? What attracts most people to an MMO over other games is the social aspect!! There is no reward anymore for getting to max level - only more work. I am just not willing to give that much commitment to a game - at least not against my own free will. It has sucked the fun right out of this game. I already work 9-5, I don’t need a second job that I have to pay $15 a month for! You fail Blizz...you fail hard. You saw the time sinks in your game and exploited them to make players stay online more for max profit, while offering little fun or reward. Eventally we get tired of chasing the carrot on&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I wish I could say I was able to quit WoW because I had awesome willpower. I wish I could say I was able to put this game down after a 3 year addiction because I realized I wanted to better myself and not waste away my life on a video game. I can’t. I quit WoW because of one simple thing &#8211; it now sucks! Like others, I enjoyed “Classic” WoW a lot but by the time TBC expansion was coming out, I was ready for some new content. I had raided all the instances, killed all the bosses, PvPed, and done pretty much all WoW had to offer. I didn’t even care that my hard-earned gear would be made obsolete. I leveled my character from 60-70 with my guild, enjoying casual instances and fun social interactions, just like Classic WoW. By the time we got to 70, my guild was chomping at the bit to get into the new endgame content!</p>

<p>Wooh &#8211; Not so fast, Buddy!!! First you have to get your toon ready for raids, which requires obscene amounts of faction, attunments, time, great gear, and you need to spend 100’s of gold on consumables and repairs, etc etc. I grumbled but jumped through all the hoops like a good WoW fanboy. I was eager to hit the ground running with my guild in Kara. Imagine my disappointment when I found it was even MORE of a time commitment, REQUIRING 5+ nights a week to get anything cool or have any fun. It was not that I did not enjoy a challenge or was a “noob” at my class. Hell, I had raided some of the hardest content Blizzard had thrown at me &#8211; Naxx, BWL, ect. It was the fact that all of it now REQUIRED far more hours a week to get anywhere &#8211; that is the key word: REQUIRED. The instances are designed to now waste the maximum amount of time for the most minimal amount of reward. For all the new gamers to WoW, let me tell you Classic WoW never required people to sell their entire life away to get a couple epics. As a matter of fact, the lifeblood of the 9 million subscribers to WoW are semi-casual players. Oh, you COULD devote the time if you WANTED to, but you always felt like you had a CHOICE. If you had extra time one week you could play hardcore, but if you could only log on for 1-2 raids for a couple of weeks because of work or whatever (ya know, Real Life!) you could do that too!</p>

<p>Now it feels like a job requirement to be online every night, otherwise your 25-man or 10-man raid will suffer. The same thing is true with Arena PvP teams &#8211; if you don’t show up, your team is screwed. Everything endgame now has taken away the power of the the player being able to log on casually a couple nights a week and still do something fun. If you don’t play hardcore, the door to fun is shut in your face. You could level alts, but what is the point &#8211; To reach the end and be faced with the same problems as before? You could grind for mats to craft epic gear alone, but where is the fun in that!? What attracts most people to an MMO over other games is the social aspect!! There is no reward anymore for getting to max level &#8211; only more work. I am just not willing to give that much commitment to a game &#8211; at least not against my own free will. It has sucked the fun right out of this game. I already work 9-5, I don’t need a second job that I have to pay $15 a month for! You fail Blizz&#8230;you fail hard. You saw the time sinks in your game and exploited them to make players stay online more for max profit, while offering little fun or reward. Eventally we get tired of chasing the carrot on</p>]]></content:encoded>
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		<title>By: WiReD</title>
		<link>http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-638542</link>
		<dc:creator>WiReD</dc:creator>
		<pubDate>Wed, 31 Oct 2007 09:59:17 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-638542</guid>
		<description>&lt;p&gt;WoW is loosing people, I know cause most of the people in our guild have either left for another game, or just stopped playing altogether.&lt;/p&gt;

&lt;p&gt;One thing Blizz can do is start considering combining servers to make it more fun.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>WoW is loosing people, I know cause most of the people in our guild have either left for another game, or just stopped playing altogether.</p>

<p>One thing Blizz can do is start considering combining servers to make it more fun.</p>]]></content:encoded>
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		<title>By: overlordramstien</title>
		<link>http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-554075</link>
		<dc:creator>overlordramstien</dc:creator>
		<pubDate>Sat, 15 Sep 2007 00:02:32 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-554075</guid>
		<description>&lt;p&gt;The blizzard developers are designing there game in reverse it seems. all good player input is ignored and only the whinyest of the player base get what they want.&lt;/p&gt;

&lt;p&gt;Due to the above statement wow is in an eternal state of flux to try and fix what they broke that didnt need to be fixed.&lt;/p&gt;

&lt;p&gt;Coupled with all the reskinning of tier 3 graphics and buffing the &quot;Daze Mechanic&quot; to increase your &quot;Fun Factor&quot; of getting dazed and knocked off your mount at any level,we will see pretty much TBC reskinned dumbed down and called wrath of the lich king.on sale for 49.95 and 200 bucks on ebay for the collectors edition.&lt;/p&gt;

&lt;p&gt;It&#039;s game over for many looking for a game that truly allows &quot;Immersion&quot; in your toon&#039;s advancement through the grind.&lt;/p&gt;

&lt;p&gt;If current developers keep there jobs we will never see anything but the same for many xpacs to come.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>The blizzard developers are designing there game in reverse it seems. all good player input is ignored and only the whinyest of the player base get what they want.</p>

<p>Due to the above statement wow is in an eternal state of flux to try and fix what they broke that didnt need to be fixed.</p>

<p>Coupled with all the reskinning of tier 3 graphics and buffing the &#8220;Daze Mechanic&#8221; to increase your &#8220;Fun Factor&#8221; of getting dazed and knocked off your mount at any level,we will see pretty much TBC reskinned dumbed down and called wrath of the lich king.on sale for 49.95 and 200 bucks on ebay for the collectors edition.</p>

<p>It&#8217;s game over for many looking for a game that truly allows &#8220;Immersion&#8221; in your toon&#8217;s advancement through the grind.</p>

<p>If current developers keep there jobs we will never see anything but the same for many xpacs to come.</p>]]></content:encoded>
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		<title>By: reddogg blogg &#187; Blog Archive &#187; ROFLMAO and Mahna Mahna</title>
		<link>http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-483355</link>
		<dc:creator>reddogg blogg &#187; Blog Archive &#187; ROFLMAO and Mahna Mahna</dc:creator>
		<pubDate>Mon, 27 Aug 2007 05:22:42 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-483355</guid>
		<description>&lt;p&gt;[...] The World of Warcraft has over 9 million subscribers worldwide and about 1 million online at any given time. This huge fan base allows YouTube videos like this one to top 1.5 million [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] The World of Warcraft has over 9 million subscribers worldwide and about 1 million online at any given time. This huge fan base allows YouTube videos like this one to top 1.5 million [...]</p>]]></content:encoded>
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		<title>By: Has World of Warcraft (Finally) Hit a Plateau? &#8212; World of Warcraft and Wii Portal</title>
		<link>http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-456039</link>
		<dc:creator>Has World of Warcraft (Finally) Hit a Plateau? &#8212; World of Warcraft and Wii Portal</dc:creator>
		<pubDate>Fri, 17 Aug 2007 10:22:01 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-456039</guid>
		<description>&lt;p&gt;[...] logged into the game for your server and faction, administrator Rollie explains    source: Has World of Warcraft (Finally) Hit a Plateau?, [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] logged into the game for your server and faction, administrator Rollie explains    source: Has World of Warcraft (Finally) Hit a Plateau?, [...]</p>]]></content:encoded>
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		<title>By: Music in &#171; Dark London</title>
		<link>http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-388883</link>
		<dc:creator>Music in &#171; Dark London</dc:creator>
		<pubDate>Fri, 27 Jul 2007 11:43:04 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-388883</guid>
		<description>&lt;p&gt;[...] of news; World of Warcraft crossed the 9 million player threshold, putting to silence all the &#8216;is WoW going down?&#8217; posts from last month. The other, less positive (for Linden Labs), news is that gambling has been banned [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] of news; World of Warcraft crossed the 9 million player threshold, putting to silence all the &#8216;is WoW going down?&#8217; posts from last month. The other, less positive (for Linden Labs), news is that gambling has been banned [...]</p>]]></content:encoded>
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		<title>By: Dave</title>
		<link>http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-369668</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Sat, 21 Jul 2007 08:20:52 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-369668</guid>
		<description>&lt;p&gt;WoW will eventually pass away. As we speak the Devs at Blizzard are basically ruining the game with alot of decisions or &quot;nerfing&quot; to continuously try and balance the game. Unfortunatly these changes are making each class less fun to play and alot of people are planning to leave when Warhammer Online comes out.I&#039;ve read from quite a few posts in the community forum that they would not play another Blizzard game.Was a great game, too bad they made alot of wrong decisions.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>WoW will eventually pass away. As we speak the Devs at Blizzard are basically ruining the game with alot of decisions or &#8220;nerfing&#8221; to continuously try and balance the game. Unfortunatly these changes are making each class less fun to play and alot of people are planning to leave when Warhammer Online comes out.I&#8217;ve read from quite a few posts in the community forum that they would not play another Blizzard game.Was a great game, too bad they made alot of wrong decisions.</p>]]></content:encoded>
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		<title>By: Dethicay</title>
		<link>http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-340321</link>
		<dc:creator>Dethicay</dc:creator>
		<pubDate>Thu, 12 Jul 2007 20:31:06 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-340321</guid>
		<description>&lt;p&gt;WoW, has alot to offer BUT currently you need two accounts to fully appreciate it. I have an Alliance account and a Horde account. I switch back and forth and it is truely amazing.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>WoW, has alot to offer BUT currently you need two accounts to fully appreciate it. I have an Alliance account and a Horde account. I switch back and forth and it is truely amazing.</p>]]></content:encoded>
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		<title>By: Rooxx</title>
		<link>http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-328949</link>
		<dc:creator>Rooxx</dc:creator>
		<pubDate>Mon, 09 Jul 2007 18:27:11 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-328949</guid>
		<description>&lt;p&gt;I hope wow stays i think its a great game to play. And i enjoy playing it every time i can play it&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I hope wow stays i think its a great game to play. And i enjoy playing it every time i can play it</p>]]></content:encoded>
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		<title>By: Redraven</title>
		<link>http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-269767</link>
		<dc:creator>Redraven</dc:creator>
		<pubDate>Wed, 27 Jun 2007 06:02:28 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-269767</guid>
		<description>&lt;p&gt;It might also have something to do with the added pricetag along with monthly payments, and that is still feels like you are just repeating long, and tedious tasks that seem to never end. I still play occasionally but i got burnt out along with all my friends that played the game.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>It might also have something to do with the added pricetag along with monthly payments, and that is still feels like you are just repeating long, and tedious tasks that seem to never end. I still play occasionally but i got burnt out along with all my friends that played the game.</p>]]></content:encoded>
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		<title>By: TEC</title>
		<link>http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-263100</link>
		<dc:creator>TEC</dc:creator>
		<pubDate>Tue, 26 Jun 2007 07:49:35 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/2007/06/17/has-world-of-warcraft-finally-hit-a-plateau/#comment-263100</guid>
		<description>&lt;p&gt;the grinding really killed the whole game.
before TBC came out, everyone was dreaming for the new content and that what it keep most player playing it, after TBC is out, we realized the whole game is just grinding over and over again, and that why when we lost our interest.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>the grinding really killed the whole game.
before TBC came out, everyone was dreaming for the new content and that what it keep most player playing it, after TBC is out, we realized the whole game is just grinding over and over again, and that why when we lost our interest.</p>]]></content:encoded>
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