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	<title>Comments on: Scoble, Wu, and Hunicke Talk Virtual Worlds&#8230;</title>
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	<link>http://gigaom.com/2007/03/12/scoble-wu-and-hunicke-talk-virtual-worlds/</link>
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		<title>By: penguin magic</title>
		<link>http://gigaom.com/2007/03/12/scoble-wu-and-hunicke-talk-virtual-worlds/#comment-137267</link>
		<dc:creator><![CDATA[penguin magic]]></dc:creator>
		<pubDate>Wed, 02 May 2007 19:25:09 +0000</pubDate>
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		<description><![CDATA[&lt;strong&gt;penguin magic&lt;/strong&gt;

Quite informative article. I do work in this industry myself and have some experience in this topic, but I do not agree with you in 100%. However, you made some good points too]]></description>
		<content:encoded><![CDATA[<p><strong>penguin magic</strong></p>
<p>Quite informative article. I do work in this industry myself and have some experience in this topic, but I do not agree with you in 100%. However, you made some good points too</p>
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		<title>By: GigaGamez &#187; Archive Casual Game MMO Startup Gets $500K Angel Funding &#171;</title>
		<link>http://gigaom.com/2007/03/12/scoble-wu-and-hunicke-talk-virtual-worlds/#comment-137265</link>
		<dc:creator><![CDATA[GigaGamez &#187; Archive Casual Game MMO Startup Gets $500K Angel Funding &#171;]]></dc:creator>
		<pubDate>Tue, 20 Mar 2007 18:16:57 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/03/12/scoble-wu-and-hunicke-talk-virtual-worlds/#comment-137265</guid>
		<description><![CDATA[[...] Club Penguin, an MMO for kids, which now claims a million monthly unique visitors. Penguin came up during my SXSW talk, along with RuneScape, as examples of Web-based and/or kid-focused MMOs few people in the industry [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Club Penguin, an MMO for kids, which now claims a million monthly unique visitors. Penguin came up during my SXSW talk, along with RuneScape, as examples of Web-based and/or kid-focused MMOs few people in the industry [...]</p>
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		<title>By: SXSW Panel: Web 2.0 to Web 3D [part 1] &#171; Susan Wu - Venture Capital</title>
		<link>http://gigaom.com/2007/03/12/scoble-wu-and-hunicke-talk-virtual-worlds/#comment-137264</link>
		<dc:creator><![CDATA[SXSW Panel: Web 2.0 to Web 3D [part 1] &#171; Susan Wu - Venture Capital]]></dc:creator>
		<pubDate>Wed, 14 Mar 2007 07:37:28 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/03/12/scoble-wu-and-hunicke-talk-virtual-worlds/#comment-137264</guid>
		<description><![CDATA[[...] March 13th, 2007 in sxsw, virtual worlds, avatars, second life, web 2.0, games   Folks like Wagner James Au and Mitch Wagner of InformationWeek have already blogged about the panel, but I wanted to share my [...]]]></description>
		<content:encoded><![CDATA[<p>[...] March 13th, 2007 in sxsw, virtual worlds, avatars, second life, web 2.0, games   Folks like Wagner James Au and Mitch Wagner of InformationWeek have already blogged about the panel, but I wanted to share my [...]</p>
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		<title>By: alan p</title>
		<link>http://gigaom.com/2007/03/12/scoble-wu-and-hunicke-talk-virtual-worlds/#comment-137266</link>
		<dc:creator><![CDATA[alan p]]></dc:creator>
		<pubDate>Mon, 12 Mar 2007 23:37:38 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/03/12/scoble-wu-and-hunicke-talk-virtual-worlds/#comment-137266</guid>
		<description><![CDATA[Hi...we blogged on this topic some months ago, about the move to Web 3.D over &lt;a href=&quot;http://broadstuff.com/archives/37-My-2nd-Life-on-Web-3.D.html&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt;.

The magic penny argument describes any business that has geometric growth though, not just 3D worlds - Skype, YouTube owe valuations to magic pennies ;)]]></description>
		<content:encoded><![CDATA[<p>Hi&#8230;we blogged on this topic some months ago, about the move to Web 3.D over <a href="http://broadstuff.com/archives/37-My-2nd-Life-on-Web-3.D.html" rel="nofollow">here</a>.</p>
<p>The magic penny argument describes any business that has geometric growth though, not just 3D worlds &#8211; Skype, YouTube owe valuations to magic pennies ;)</p>
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