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	<title>Comments on: First Looks at a &quot;Chinese Second Life&quot;</title>
	<atom:link href="http://gigaom.com/2007/03/05/first-looks-at-a-chinese-second-life/feed/" rel="self" type="application/rss+xml" />
	<link>http://gigaom.com/2007/03/05/first-looks-at-a-chinese-second-life/</link>
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		<title>By: franck</title>
		<link>http://gigaom.com/2007/03/05/first-looks-at-a-chinese-second-life/#comment-136440</link>
		<dc:creator><![CDATA[franck]]></dc:creator>
		<pubDate>Tue, 28 Aug 2007 14:23:34 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/03/05/first-looks-at-a-chinese-second-life/#comment-136440</guid>
		<description><![CDATA[Copying seems inevitable, but lets see what it has to add.

With support to other languages besides Chinese it could have a big market.]]></description>
		<content:encoded><![CDATA[<p>Copying seems inevitable, but lets see what it has to add.</p>
<p>With support to other languages besides Chinese it could have a big market.</p>
]]></content:encoded>
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	<item>
		<title>By: Raph&#8217;s Website &#187; How to pronounce HiPiHi</title>
		<link>http://gigaom.com/2007/03/05/first-looks-at-a-chinese-second-life/#comment-136441</link>
		<dc:creator><![CDATA[Raph&#8217;s Website &#187; How to pronounce HiPiHi]]></dc:creator>
		<pubDate>Mon, 27 Aug 2007 22:58:29 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/03/05/first-looks-at-a-chinese-second-life/#comment-136441</guid>
		<description><![CDATA[[...] So Wagner James Au and GigaOM say it&#8217;s it’s “high-pee-high”. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] So Wagner James Au and GigaOM say it&#8217;s it’s “high-pee-high”. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sue Baskerville</title>
		<link>http://gigaom.com/2007/03/05/first-looks-at-a-chinese-second-life/#comment-136439</link>
		<dc:creator><![CDATA[Sue Baskerville]]></dc:creator>
		<pubDate>Sun, 08 Jul 2007 06:29:39 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/03/05/first-looks-at-a-chinese-second-life/#comment-136439</guid>
		<description><![CDATA[Screenshots of the Hipihi interface, with English translations, are now available in the file area at http://groups.google.com/group/hipihi-group.

This file came from the forums at www.hipihi.com and was prepared by the Hipihi company.

There should be an annoucement about this forum on the Hipihi web site this Monday.

The file is available now.]]></description>
		<content:encoded><![CDATA[<p>Screenshots of the Hipihi interface, with English translations, are now available in the file area at <a href="http://groups.google.com/group/hipihi-group" rel="nofollow">http://groups.google.com/group/hipihi-group</a>.</p>
<p>This file came from the forums at <a href="http://www.hipihi.com" rel="nofollow">http://www.hipihi.com</a> and was prepared by the Hipihi company.</p>
<p>There should be an annoucement about this forum on the Hipihi web site this Monday.</p>
<p>The file is available now.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SuezanneC Baskerville</title>
		<link>http://gigaom.com/2007/03/05/first-looks-at-a-chinese-second-life/#comment-136438</link>
		<dc:creator><![CDATA[SuezanneC Baskerville]]></dc:creator>
		<pubDate>Thu, 05 Jul 2007 17:55:32 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/03/05/first-looks-at-a-chinese-second-life/#comment-136438</guid>
		<description><![CDATA[Hipihi now has prim based modeling with prim parameters essentially the same as Second Life.  The Hipihi prim editor has some features that Second Life&#039;s prim editor doesn&#039;t, such as being able to select multiple objects and align them with each other by x, y,z or all axes.

A document with screenshots of the Chinese interface annotated with English translations should be available very shortly, if it&#039;s not already been made available.  The new piece of information already exists but may by waiting for possible final tweaking and a decision by Hipihi on how to make it available.

While this is of course not as nice as having a true English version of the program, it should make it easy enough to test the program and the prim editing system that those who didn&#039;t perform thorough tests of Hipihi earlier due to the language issue should give it another look with the new documention.

SL builders looking to expand their market should examine Hipihi now so they can start pressuring Hipihi and Linden Lab to makes the prim systems fully compatible and interoperable.

Both companies claim to be working toward a 3D internet.  Both companies should demonstrate therir committment to this ideal  by adopting a standard prim format so that objects can used in both virtual world systems, just like jpg files can be viewed in any browser.]]></description>
		<content:encoded><![CDATA[<p>Hipihi now has prim based modeling with prim parameters essentially the same as Second Life.  The Hipihi prim editor has some features that Second Life&#8217;s prim editor doesn&#8217;t, such as being able to select multiple objects and align them with each other by x, y,z or all axes.</p>
<p>A document with screenshots of the Chinese interface annotated with English translations should be available very shortly, if it&#8217;s not already been made available.  The new piece of information already exists but may by waiting for possible final tweaking and a decision by Hipihi on how to make it available.</p>
<p>While this is of course not as nice as having a true English version of the program, it should make it easy enough to test the program and the prim editing system that those who didn&#8217;t perform thorough tests of Hipihi earlier due to the language issue should give it another look with the new documention.</p>
<p>SL builders looking to expand their market should examine Hipihi now so they can start pressuring Hipihi and Linden Lab to makes the prim systems fully compatible and interoperable.</p>
<p>Both companies claim to be working toward a 3D internet.  Both companies should demonstrate therir committment to this ideal  by adopting a standard prim format so that objects can used in both virtual world systems, just like jpg files can be viewed in any browser.</p>
]]></content:encoded>
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	<item>
		<title>By: Slashdot &#124; Does the RIAA Fear Counterclaims? The… : Legal-Keywords.info</title>
		<link>http://gigaom.com/2007/03/05/first-looks-at-a-chinese-second-life/#comment-136436</link>
		<dc:creator><![CDATA[Slashdot &#124; Does the RIAA Fear Counterclaims? The… : Legal-Keywords.info]]></dc:creator>
		<pubDate>Tue, 17 Apr 2007 05:16:33 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/03/05/first-looks-at-a-chinese-second-life/#comment-136436</guid>
		<description><![CDATA[[...] that includes Sony s Home, Viacom s as-yet-unnamed world, along with start-ups Areae, Croquet, HiPiHi, Kaneva, Multiverse, Ogoglio, Outback Online, and Whirled. (SL blogger Onder Skall just posted a [...]]]></description>
		<content:encoded><![CDATA[<p>[...] that includes Sony s Home, Viacom s as-yet-unnamed world, along with start-ups Areae, Croquet, HiPiHi, Kaneva, Multiverse, Ogoglio, Outback Online, and Whirled. (SL blogger Onder Skall just posted a [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GigaOM &#187; Atari Gets Into the User-Created Online World Game</title>
		<link>http://gigaom.com/2007/03/05/first-looks-at-a-chinese-second-life/#comment-136437</link>
		<dc:creator><![CDATA[GigaOM &#187; Atari Gets Into the User-Created Online World Game]]></dc:creator>
		<pubDate>Sun, 15 Apr 2007 19:02:35 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/03/05/first-looks-at-a-chinese-second-life/#comment-136437</guid>
		<description><![CDATA[[...] Sony&#8217;s Home, Viacom&#8217;s as-yet-unnamed world, along with start-ups Areae, Croquet, HiPiHi, Kaneva, Multiverse, Ogoglio, Outback Online, and Whirled. (SL blogger Onder Skall just posted a [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Sony&#8217;s Home, Viacom&#8217;s as-yet-unnamed world, along with start-ups Areae, Croquet, HiPiHi, Kaneva, Multiverse, Ogoglio, Outback Online, and Whirled. (SL blogger Onder Skall just posted a [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tateru Nino</title>
		<link>http://gigaom.com/2007/03/05/first-looks-at-a-chinese-second-life/#comment-136435</link>
		<dc:creator><![CDATA[Tateru Nino]]></dc:creator>
		<pubDate>Wed, 07 Mar 2007 01:22:58 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/03/05/first-looks-at-a-chinese-second-life/#comment-136435</guid>
		<description><![CDATA[When I was doing some light research for a post on this previously, it was mentioned that they (HiPiHi World) have &#039;prim&#039; based (SL-style) creation tools. They were not apparently shown in the demonstration video.

There&#039;s talk of them creating an economic system within HiPiHi World, but last I looked no timelines or specifics. &#039;Soon&#039;.]]></description>
		<content:encoded><![CDATA[<p>When I was doing some light research for a post on this previously, it was mentioned that they (HiPiHi World) have &#8216;prim&#8217; based (SL-style) creation tools. They were not apparently shown in the demonstration video.</p>
<p>There&#8217;s talk of them creating an economic system within HiPiHi World, but last I looked no timelines or specifics. &#8216;Soon&#8217;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tattoos tats &#187; First Looks at a “Chinese Second Life”</title>
		<link>http://gigaom.com/2007/03/05/first-looks-at-a-chinese-second-life/#comment-136434</link>
		<dc:creator><![CDATA[tattoos tats &#187; First Looks at a “Chinese Second Life”]]></dc:creator>
		<pubDate>Tue, 06 Mar 2007 22:44:28 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/03/05/first-looks-at-a-chinese-second-life/#comment-136434</guid>
		<description><![CDATA[[...] Original post by Wagner James Au [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Original post by Wagner James Au [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wagner James Au</title>
		<link>http://gigaom.com/2007/03/05/first-looks-at-a-chinese-second-life/#comment-136433</link>
		<dc:creator><![CDATA[Wagner James Au]]></dc:creator>
		<pubDate>Tue, 06 Mar 2007 18:28:25 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/03/05/first-looks-at-a-chinese-second-life/#comment-136433</guid>
		<description><![CDATA[Thanks for the info, Bjorn!]]></description>
		<content:encoded><![CDATA[<p>Thanks for the info, Bjorn!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bjorno.licio.us &#187; The Chinese clone of Second Life: HiPiHi</title>
		<link>http://gigaom.com/2007/03/05/first-looks-at-a-chinese-second-life/#comment-136432</link>
		<dc:creator><![CDATA[Bjorno.licio.us &#187; The Chinese clone of Second Life: HiPiHi]]></dc:creator>
		<pubDate>Tue, 06 Mar 2007 08:01:55 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/03/05/first-looks-at-a-chinese-second-life/#comment-136432</guid>
		<description><![CDATA[[...] Update: This article, via a syndication on the SGEntrepreneurs blog, has also been picked up by Raph Koster and Gigagamez. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Update: This article, via a syndication on the SGEntrepreneurs blog, has also been picked up by Raph Koster and Gigagamez. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bjorn</title>
		<link>http://gigaom.com/2007/03/05/first-looks-at-a-chinese-second-life/#comment-136431</link>
		<dc:creator><![CDATA[Bjorn]]></dc:creator>
		<pubDate>Tue, 06 Mar 2007 07:56:32 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/03/05/first-looks-at-a-chinese-second-life/#comment-136431</guid>
		<description><![CDATA[thanks for the mention. Just a slight correction, Hipihi does not literally translate to “The World Exists Because Of You.”

The Chinese derived &quot;hipihi&quot; from 3 words; &quot;I&quot;, &quot;Hi&quot; and &quot;Hapi&quot; (from the phonetically similar &quot;Happy&quot;. This is all explained on their &quot;Logos&quot; page here: http://www.hipihi.com/hipihi_logos.html]]></description>
		<content:encoded><![CDATA[<p>thanks for the mention. Just a slight correction, Hipihi does not literally translate to “The World Exists Because Of You.”</p>
<p>The Chinese derived &#8220;hipihi&#8221; from 3 words; &#8220;I&#8221;, &#8220;Hi&#8221; and &#8220;Hapi&#8221; (from the phonetically similar &#8220;Happy&#8221;. This is all explained on their &#8220;Logos&#8221; page here: <a href="http://www.hipihi.com/hipihi_logos.html" rel="nofollow">http://www.hipihi.com/hipihi_logos.html</a></p>
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