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	<title>Comments on: Interview with Hovr Co-Founder: Bringing Ad-Based Gaming to Cells</title>
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		<title>By: GigaGamez &#187; Archive Over 1/3 of Cell Customers Willing to Accept Ad-supported Content &#171;</title>
		<link>http://gigaom.com/2007/02/27/hovr-to-bring-ad-based-gaming-to-cells/#comment-135971</link>
		<dc:creator><![CDATA[GigaGamez &#187; Archive Over 1/3 of Cell Customers Willing to Accept Ad-supported Content &#171;]]></dc:creator>
		<pubDate>Thu, 15 Mar 2007 21:52:50 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/02/27/hovr-to-bring-ad-based-gaming-to-cells/#comment-135971</guid>
		<description><![CDATA[[...] 1/3 of Cell Customers Willing to Accept Ad-supported&#160;Content By Jason McMaster &#124; As I recently discussed with Hovr, most cell phone games are too risky for most users. Either having never heard of the particular [...]]]></description>
		<content:encoded><![CDATA[<p>[...] 1/3 of Cell Customers Willing to Accept Ad-supported&nbsp;Content By Jason McMaster | As I recently discussed with Hovr, most cell phone games are too risky for most users. Either having never heard of the particular [...]</p>
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		<title>By: Jon R.</title>
		<link>http://gigaom.com/2007/02/27/hovr-to-bring-ad-based-gaming-to-cells/#comment-135969</link>
		<dc:creator><![CDATA[Jon R.]]></dc:creator>
		<pubDate>Fri, 02 Mar 2007 11:02:32 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/02/27/hovr-to-bring-ad-based-gaming-to-cells/#comment-135969</guid>
		<description><![CDATA[And here&#039;s that, incase more than 3 people actually bother to keep up with the comments:

http://www.gamasutra.com/php-bin/news_index.php?story=11069%5C%22]]></description>
		<content:encoded><![CDATA[<p>And here&#8217;s that, incase more than 3 people actually bother to keep up with the comments:</p>
<p><a href="http://www.gamasutra.com/php-bin/news_index.php?story=11069%5C%22" rel="nofollow">http://www.gamasutra.com/php-bin/news_index.php?story=11069%5C%22</a></p>
]]></content:encoded>
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		<title>By: Jon R.</title>
		<link>http://gigaom.com/2007/02/27/hovr-to-bring-ad-based-gaming-to-cells/#comment-168660</link>
		<dc:creator><![CDATA[Jon R.]]></dc:creator>
		<pubDate>Fri, 02 Mar 2007 11:02:32 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/02/27/hovr-to-bring-ad-based-gaming-to-cells/#comment-168660</guid>
		<description><![CDATA[And here&#039;s that, incase more than 3 people actually bother to keep up with the comments:

http://www.gamasutra.com/php-bin/news_index.php?story=11069%5C%22]]></description>
		<content:encoded><![CDATA[<p>And here&#8217;s that, incase more than 3 people actually bother to keep up with the comments:</p>
<p><a href="http://www.gamasutra.com/php-bin/news_index.php?story=11069%5C%22" rel="nofollow">http://www.gamasutra.com/php-bin/news_index.php?story=11069%5C%22</a></p>
]]></content:encoded>
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	<item>
		<title>By: Frank</title>
		<link>http://gigaom.com/2007/02/27/hovr-to-bring-ad-based-gaming-to-cells/#comment-135970</link>
		<dc:creator><![CDATA[Frank]]></dc:creator>
		<pubDate>Thu, 01 Mar 2007 19:22:53 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/02/27/hovr-to-bring-ad-based-gaming-to-cells/#comment-135970</guid>
		<description><![CDATA[Never seen before? Ad based gaming has been around. There was a lot of buzz last year on Greystripe, a company who has a platform called &#039;ad-wrap technology&#039;.]]></description>
		<content:encoded><![CDATA[<p>Never seen before? Ad based gaming has been around. There was a lot of buzz last year on Greystripe, a company who has a platform called &#8216;ad-wrap technology&#8217;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GigaOM &#187; What&#8217;s on GigaNet</title>
		<link>http://gigaom.com/2007/02/27/hovr-to-bring-ad-based-gaming-to-cells/#comment-135973</link>
		<dc:creator><![CDATA[GigaOM &#187; What&#8217;s on GigaNet]]></dc:creator>
		<pubDate>Thu, 01 Mar 2007 07:22:04 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/02/27/hovr-to-bring-ad-based-gaming-to-cells/#comment-135973</guid>
		<description><![CDATA[[...] GigaGamez: Next up, Ad-supported mobile gaming [...]]]></description>
		<content:encoded><![CDATA[<p>[...] GigaGamez: Next up, Ad-supported mobile gaming [...]</p>
]]></content:encoded>
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		<title>By: Jon R.</title>
		<link>http://gigaom.com/2007/02/27/hovr-to-bring-ad-based-gaming-to-cells/#comment-135972</link>
		<dc:creator><![CDATA[Jon R.]]></dc:creator>
		<pubDate>Thu, 01 Mar 2007 00:13:52 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/02/27/hovr-to-bring-ad-based-gaming-to-cells/#comment-135972</guid>
		<description><![CDATA[Things like this end up reminding me of how misused advertising is today. My first reaction is to rail against this simple because i&#039;m so used to ads being not only intrusive, but obnoxious AND useless as well. It also doesn&#039;t help when people like Vipul put it into terms of &quot;milk more money out of it than you could just selling it once&quot;.

I think the mitigating factor here is that cell games are, frankly, so inconsequential. I won&#039;t tolerate any sort of ads in a proper PC or console game even if it&#039;s some lame alternative to shareware or whatever. But for something to kill a few minutes with, on a platform that can&#039;t really justify charging more than $2 anyway? Sure, why not? Especially if it manages to use that advertising as it should be used -- as a vehicle for letting me know about other interesting stuff.]]></description>
		<content:encoded><![CDATA[<p>Things like this end up reminding me of how misused advertising is today. My first reaction is to rail against this simple because i&#8217;m so used to ads being not only intrusive, but obnoxious AND useless as well. It also doesn&#8217;t help when people like Vipul put it into terms of &#8220;milk more money out of it than you could just selling it once&#8221;.</p>
<p>I think the mitigating factor here is that cell games are, frankly, so inconsequential. I won&#8217;t tolerate any sort of ads in a proper PC or console game even if it&#8217;s some lame alternative to shareware or whatever. But for something to kill a few minutes with, on a platform that can&#8217;t really justify charging more than $2 anyway? Sure, why not? Especially if it manages to use that advertising as it should be used &#8212; as a vehicle for letting me know about other interesting stuff.</p>
]]></content:encoded>
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		<title>By: Jon R.</title>
		<link>http://gigaom.com/2007/02/27/hovr-to-bring-ad-based-gaming-to-cells/#comment-168661</link>
		<dc:creator><![CDATA[Jon R.]]></dc:creator>
		<pubDate>Thu, 01 Mar 2007 00:13:52 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/02/27/hovr-to-bring-ad-based-gaming-to-cells/#comment-168661</guid>
		<description><![CDATA[Things like this end up reminding me of how misused advertising is today. My first reaction is to rail against this simple because i&#039;m so used to ads being not only intrusive, but obnoxious AND useless as well. It also doesn&#039;t help when people like Vipul put it into terms of &quot;milk more money out of it than you could just selling it once&quot;.

I think the mitigating factor here is that cell games are, frankly, so inconsequential. I won&#039;t tolerate any sort of ads in a proper PC or console game even if it&#039;s some lame alternative to shareware or whatever. But for something to kill a few minutes with, on a platform that can&#039;t really justify charging more than $2 anyway? Sure, why not? Especially if it manages to use that advertising as it should be used -- as a vehicle for letting me know about other interesting stuff.]]></description>
		<content:encoded><![CDATA[<p>Things like this end up reminding me of how misused advertising is today. My first reaction is to rail against this simple because i&#8217;m so used to ads being not only intrusive, but obnoxious AND useless as well. It also doesn&#8217;t help when people like Vipul put it into terms of &#8220;milk more money out of it than you could just selling it once&#8221;.</p>
<p>I think the mitigating factor here is that cell games are, frankly, so inconsequential. I won&#8217;t tolerate any sort of ads in a proper PC or console game even if it&#8217;s some lame alternative to shareware or whatever. But for something to kill a few minutes with, on a platform that can&#8217;t really justify charging more than $2 anyway? Sure, why not? Especially if it manages to use that advertising as it should be used &#8212; as a vehicle for letting me know about other interesting stuff.</p>
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