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Summary:

To celebrate a week full of mobile video news coming out of the 3GSM show — like word of a mobile YouTube site, Adobe’s mobile video software, Nokia’s N77 mobile TV phone, and AT&T’s MediaFLO choice — I spent several days watching videos on cell phones. […]

To celebrate a week full of mobile video news coming out of the 3GSM show — like word of a mobile YouTube site, Adobe’s mobile video software, Nokia’s N77 mobile TV phone, and AT&T’s MediaFLO choice — I spent several days watching videos on cell phones. Sounds fun right? Well, it was a lot more work than I thought it’d be.

I watched MobiTV on a Verizon Wireless Motorola Q, Verizon’s VCAST Video service over a RAZR V3m, Cingular’s Video service over an LGCU500, and a few mobile services from startups like MyWaves and mobile Zedge.net. Most of the services I tested could be described as mobile video clip services, best when viewed over 3G, and available in the U.S., (so for this I excluded mobile TV broadcast and video messaging, as well as mobile devices over Wi-Fi). Overall, I’d give the combined experience a passing, but pretty blah grade, of a C+.

The problem is that the technology is just not quite there yet. Or not good enough to justify data charges, subscription charges and premium content charges. Awkward search functions, hard to watch content on small screens, fast-draining battery life and networks that are often clogged. It’s no wonder that in the U.S., M:Metrics says that 84% of survey responders said they were ‘very unlikely’ to pay a subscription fee for mobile video in the coming year.

Perhaps the biggest problem for the currently available mobile video services is the cellular networks themselves (at least in the U.S.). Getting enough bandwidth to stream and download video is one problem, but beyond that the services and applications will have to deal with a lot of bandwidth variability. There is also little room for a static video experience on mobiles from viewers educated on web-based video and TV.

The network problem is a major reason carriers are launching mobile broadcast services using MediaFLO in the U.S., or the DVB-H or DMB standards in Europe and Asia. The traditional broadcast ‘one to many’ format over mobile seems pretty boring to me (give me the non-linear Internet-style of unlimited choice and the ability to interact any day) but it will solve some of the bandwidth scarcity problems. As will networks like Sprint’s mobile WiMAX, whenever it gets built or MuniFi networks when enough handsets and networks are ever launched.

I recently chatted with DeWayne Nelon, CEO of a ‘mobile CDN’ startup called Ortiva Wireless, and he pointed out the double-edged sword of a truly mobile YouTube for the cellular carriers:

“once the mobile industry solves the content discovery problems YouTube will be huge on mobile and will be a real problem for carriers who do not have a way to manage the bandwidth consumption.”

Nelon obviously thinks there is a big market in helping out the current cellular networks for a coming mobile video boom — his startup, which was founded in September of 2004, raised $12 million from Artiman Ventures, Mission Ventures, and Avalon Ventures to sell its mobile content delivery network services. You can think of Ortiva doing what CDNs are doing for the Internet, though Ortiva’s service helps with the last link, from the transmitting radio to the receiving device.

Nelon is right, in that there will be a sizable demand for mobile video services over 3G — when some of the network, handset and search details are worked out. There’s already over a million paying subscribers for MobiTV. It’s a pretty natural fit for on-the-go short form video content.

Some of the pieces are already falling into place. M:Metrics says in the U.S. about half of cell phone owners have handsets that are capable of viewing video. Worldwide ABI predicts that in 2011, mobile TV services will have some 514 million subscribers, of which 460 million will be subscribers to broadcast services.

A lot of the mobile video news from 3GSM were important announcements from companies that will move the industry forward. Adobe is including video in its upcoming mobile software release, which could help drive a web-like video experience on cell phones. YouTube confirmed with us that they will soon launch a mobile site, in addition to its content offerings with Nokia, Vodafone and Verizon Wireless. On the mobile broadcast front, handset makers added broadcast-enabled devices, with Nokia showing off its latest N77 with DVB-H. Qualcomm won over AT&T with its MediaFLO standard and network and will launch services after Verizon Wireless does this year.

There’s also been a lot of companies releasing mobile video content recently. Some are for carrier video services like Verizon Wireless’ announcements with IGN, ESPN Mobile, and Justin Timberlake TV. Startups are creating mobile video content too, and MyWaves launched a mobile video show called Skee.TV this week.

So, this week I gave the current mobile video experience a C+. It’s OK, but right now, I’d just rather download a TV show like Lost onto my video iPod and watch it on the go. Watching via the cellular networks is just not up to snuff — yet. But I’ll keep watching.

  1. Cell phone carriers are running before they can walk. As per usual technology steams ahead without solving the basic user needs and improving the technology they have already initiated.

    1, I use cingular and I often get dropped calls, static and garbled digital voices . It would be nice if they concentrated and spent the money on just getting this basic feature right !

    2, I have Internet access on my phone but rarely use it to cruise the net as the experience is painful. Even email, which was the main reason for having Internet access i rarely used until Gmail. The new gmail email is the first cell app which actually works and seamlessly syncs with my main account. This is a good example of a company focusing on the basic and delivering a solution which works.

    You also have not exposed another need; the ability to record video on your cell phone and then send that video to someone else either on another cell or to their email – where it can play happily. There are many situations where this would be useful. I think a smart company will concentrate on business users who have the need and budget. I have developed a media workflow web app for entertainment and creative service companies. In discussions with my target market – they have expressed an interest in such a service and they will gladly pay for it. If it works !

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  2. Did you get sore eyes? I like the idea behind video on my mobile but I’m with you Kate, I would still rather have Lost on my iPod.

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  3. When exactly am I going to want all this mobile video? On my motorcycle? Driving in my SUV? I have a three tuner PVR at home that already sucks too much of my time.

    Plus, every time I turn around I hear about the “coming bandwidth” shortage and how most cell companies are charging outrageous prices for “unlimited” data plans that aren’t really unlimited.

    Mobile video is a solution in search of a problem. A whole lot start-ups chasing a handful of ultrageek customers.

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  4. While I appreciate and agree with many of the comments made above, I think that most readers of this blog would not reside in the main target demographic.

    I am not very interested in watching user generated content on mywaves or youtube but a 16 or 17 year old would likely have a different opinion on the matter.

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  5. Katie, you make a very good point. Now how about using your handset just like an iPod? Imagine you could download Lost videos and synch them onto your phone thru USB?
    My guess is that if your phone’s screen is as nice as an iPod screen, that could be the same good experience, right?

    You would need a kind of iTunes software for mobiles to do that, and that’s what my company offers, in B2B:
    http://www.zslide.com/index.php?Page=zMedia

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  6. Thanks for the comments. Spud, actually my eyes did get a little sore when using the RAZR and LGCU500 — the regular cell phones. Especially if the video footage had a lot of wide shots and quick action. The Q’s screen was obviously a lot easier to watch. Louis, I’ll check out Zslide.

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  7. The killer app for mobile video is viral sharing of very short comedy clips. When I see a video I think is really funny, I send it to my friends, and they watch it to. Links to video clips shoot around in email today, but an increasingly mobile young generation wants their media immediately.

    http://www.yottapixel.com/2007/02/20/verizon-and-cingular-mobile-video-reviewed/

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  8. I’m surprised you didn’t mention Orb. From my experience it’s the best service to watch any kind of content to your cell phone for free. All your personal videos become available on demand, you can search and stream any YouTube video, and if you have a Media Center PC you get live TV too.

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  9. Thanks for your interest Katie.
    The web-site to completely present our B2B offer isn’t up yet, but I’ll let you know when we have something that you can play around with.

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  10. “… not good enough to justify data charges, subscription charges…”

    Couldn’t agree more.

    Side-loading (free automatic push from the Internet, via the PC and to the phone) works around most of these problems.

    The user experience of a well-crafted side-loading solution (over bluetooth for example) is surprisingly good. And it’s inherently free.

    (this is what we try to build in Interbine)

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