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	<title>Comments on: Gaming for China Gold: An Expert&#039;s Advice on Breaking Into the World&#039;s Biggest Game Market</title>
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	<link>http://gigaom.com/2007/02/12/gaming-for-china-gold-an-experts-advice-on-breaking-into-the-worlds-biggest-game-market/</link>
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		<title>By: GigaGamez &#187; Archive China Bans the Internet Cafe &#171;</title>
		<link>http://gigaom.com/2007/02/12/gaming-for-china-gold-an-experts-advice-on-breaking-into-the-worlds-biggest-game-market/#comment-134970</link>
		<dc:creator><![CDATA[GigaGamez &#187; Archive China Bans the Internet Cafe &#171;]]></dc:creator>
		<pubDate>Wed, 07 Mar 2007 07:48:03 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/02/12/gaming-for-china-gold-an-experts-advice-on-breaking-into-the-worlds-biggest-game-market/#comment-134970</guid>
		<description><![CDATA[[...] time on a computer for whatever they want, which is often Internet gaming. With the sheer amount of games coming out of China these days, you would think that more users is a good thing. China, however, doesn&#8217;t, and has issued a [...]]]></description>
		<content:encoded><![CDATA[<p>[...] time on a computer for whatever they want, which is often Internet gaming. With the sheer amount of games coming out of China these days, you would think that more users is a good thing. China, however, doesn&#8217;t, and has issued a [...]</p>
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		<title>By: GigaGamez &#187; Archive First Looks at a &#8220;Chinese Second Life&#8221; &#171;</title>
		<link>http://gigaom.com/2007/02/12/gaming-for-china-gold-an-experts-advice-on-breaking-into-the-worlds-biggest-game-market/#comment-134969</link>
		<dc:creator><![CDATA[GigaGamez &#187; Archive First Looks at a &#8220;Chinese Second Life&#8221; &#171;]]></dc:creator>
		<pubDate>Mon, 05 Mar 2007 22:46:28 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/02/12/gaming-for-china-gold-an-experts-advice-on-breaking-into-the-worlds-biggest-game-market/#comment-134969</guid>
		<description><![CDATA[[...] the main question is how a native user-created world can even exist in China. As industry expert Lisa Cosmas Hanson recently told me, while the Chinese government actively supports homegrown game development, they&#8217;re most [...]]]></description>
		<content:encoded><![CDATA[<p>[...] the main question is how a native user-created world can even exist in China. As industry expert Lisa Cosmas Hanson recently told me, while the Chinese government actively supports homegrown game development, they&#8217;re most [...]</p>
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		<title>By: China Trade Market &#187; Blog Archive &#187; Tree Tips for Developers/Publishers</title>
		<link>http://gigaom.com/2007/02/12/gaming-for-china-gold-an-experts-advice-on-breaking-into-the-worlds-biggest-game-market/#comment-134967</link>
		<dc:creator><![CDATA[China Trade Market &#187; Blog Archive &#187; Tree Tips for Developers/Publishers]]></dc:creator>
		<pubDate>Tue, 13 Feb 2007 22:03:47 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/02/12/gaming-for-china-gold-an-experts-advice-on-breaking-into-the-worlds-biggest-game-market/#comment-134967</guid>
		<description><![CDATA[[...] James Au has written an article on GigaGamez &#8220;Gaming for China Gold: An Expert’s Advice on Breaking Into the World’s Biggest Game Market&#8221; in which he asks Lisa Cosmas Hanson, Managing Partner at Niko Partners, some questions on [...]]]></description>
		<content:encoded><![CDATA[<p>[...] James Au has written an article on GigaGamez &#8220;Gaming for China Gold: An Expert’s Advice on Breaking Into the World’s Biggest Game Market&#8221; in which he asks Lisa Cosmas Hanson, Managing Partner at Niko Partners, some questions on [...]</p>
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		<title>By: GigaOM &#187; China Dreams, How US companies can profit</title>
		<link>http://gigaom.com/2007/02/12/gaming-for-china-gold-an-experts-advice-on-breaking-into-the-worlds-biggest-game-market/#comment-134968</link>
		<dc:creator><![CDATA[GigaOM &#187; China Dreams, How US companies can profit]]></dc:creator>
		<pubDate>Tue, 13 Feb 2007 00:15:12 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/02/12/gaming-for-china-gold-an-experts-advice-on-breaking-into-the-worlds-biggest-game-market/#comment-134968</guid>
		<description><![CDATA[[...] is one of the fastest growing gaming countries, and will soon become the center of Asian Gaming. Here are some tips for US companies wanting to break into the Chinese market.   No comments Share/Send  Sphere Topic: [...]]]></description>
		<content:encoded><![CDATA[<p>[...] is one of the fastest growing gaming countries, and will soon become the center of Asian Gaming. Here are some tips for US companies wanting to break into the Chinese market.   No comments Share/Send  Sphere Topic: [...]</p>
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