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Japan hasn’t been particularly kind to Microsoft. XBox sales have always been poor as compared to Sony and Nintendo platforms and one of the reasons for the software drought is that Microsoft has had very little software support from Japanese developers… until Mistwalker showed up with […]

Japan hasn’t been particularly kind to Microsoft. XBox sales have always been poor as compared to Sony and Nintendo platforms and one of the reasons for the software drought is that Microsoft has had very little software support from Japanese developers… until Mistwalker showed up with Blue Dragon. Now that the XBox 360 has its very own best-selling RPG in Japan, is there a sequel on the way? Oddly enough, only if it does well in the States.

Blue Dragon is a role-playing game developed by a team of superstar game designers. Mistwalker, the designer behind Blue Dragon, is a studio that was started by Hironobu Sakaguchi (creator of Final Fantasy), who was also the lead designer of the game, illustrated by Akira Toriyama(of Dragonball Z and Dragon Quest fame), and developed by several members of the Chrono Trigger team. That’s quite a list, if you ‘re a fan of Japanese RPGs. When Blue Dragon was released in Japan, it was responsible for quite a few XBox 360 sales. Now Blue Dragon is coming to the states, and if the reception is pretty warm, we may be seeing quite a bit more of the series.

There are rumors floating around, as noted by Silicon Era, that if Blue Dragon does well after its June release date that we may be seeing a sequel and a DS release. That’s great news for any RPG fan, but will American sales really be high enough to make a difference? With the success of the Final Fantasy series over here, one would think that, off of name recognition alone, Blue Dragon could make quite a few sales. One thing’s for sure, though, the XBox 360 is starving for RPG content, and this could be just what it needs.

  1. One name missing from this article is Nobuo Uematsu, who composed the soundtrack for Blue Dragon. He has written music for most of the Final Fantasy games. The triumvirate of Sakaguchi, Uematsu, and Toriyama was considered a “dream team” when they worked on Chrono Trigger together. Fans drooled at the possibilities a melange of Sakaguchi’s game design, Uematsu’s music, and Toriyama’s art direction would offer. Getting the band back together was a huge deal in Japan and is equally important to longtime RPG fans in North America.

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