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	<title>Comments on: Gold Farmers Form Lobby?</title>
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		<title>By: boy hot</title>
		<link>http://gigaom.com/2007/01/28/gold-farmers-form-lobby/#comment-133139</link>
		<dc:creator><![CDATA[boy hot]]></dc:creator>
		<pubDate>Fri, 23 Feb 2007 08:54:12 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/01/28/gold-farmers-form-lobby/#comment-133139</guid>
		<description><![CDATA[&lt;strong&gt;boy hot&lt;/strong&gt;

Of boy hot and more]]></description>
		<content:encoded><![CDATA[<p><strong>boy hot</strong></p>
<p>Of boy hot and more</p>
]]></content:encoded>
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		<title>By: Jon R.</title>
		<link>http://gigaom.com/2007/01/28/gold-farmers-form-lobby/#comment-133138</link>
		<dc:creator><![CDATA[Jon R.]]></dc:creator>
		<pubDate>Sun, 28 Jan 2007 22:24:14 +0000</pubDate>
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		<description><![CDATA[No, it doesn&#039;t.

I love this line:
&quot;They argue that as long as players in wealthy parts of the world continue to provide a market for buying and selling of virtual currencies, there will always be someone willing to sit 10-12 hours a day gathering it for them.&quot;

Kind of like how as long as someone provides some loser grindfest, there will always be someone willing to sit there playing it for a monthly fee. It&#039;s such an interesting juxtaposition; people wanting to buy gold always imply that they have some sort of value system for time, money, and quality of experience, yet the very act of paying a premium monthly fee for an MMO directly proves otherwise.

But as for the rest of it, i&#039;m mixed. On one hand, RMT can suck my balls. On the other, legitimizing it sounds like a way to eventually force MMORPG devlopers -- who may also suck my balls -- to take some fucking responsibility as to the time and effort players put toward earning things ingame.]]></description>
		<content:encoded><![CDATA[<p>No, it doesn&#8217;t.</p>
<p>I love this line:<br />
&#8220;They argue that as long as players in wealthy parts of the world continue to provide a market for buying and selling of virtual currencies, there will always be someone willing to sit 10-12 hours a day gathering it for them.&#8221;</p>
<p>Kind of like how as long as someone provides some loser grindfest, there will always be someone willing to sit there playing it for a monthly fee. It&#8217;s such an interesting juxtaposition; people wanting to buy gold always imply that they have some sort of value system for time, money, and quality of experience, yet the very act of paying a premium monthly fee for an MMO directly proves otherwise.</p>
<p>But as for the rest of it, i&#8217;m mixed. On one hand, RMT can suck my balls. On the other, legitimizing it sounds like a way to eventually force MMORPG devlopers &#8212; who may also suck my balls &#8212; to take some fucking responsibility as to the time and effort players put toward earning things ingame.</p>
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