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	<title>Comments on: Harmonix Loses Guitar Hero to Tony Hawk Developers</title>
	<atom:link href="http://gigaom.com/2007/01/19/harmonix-loses-guitar-hero-to-tony-hawk-developers/feed/" rel="self" type="application/rss+xml" />
	<link>http://gigaom.com/2007/01/19/harmonix-loses-guitar-hero-to-tony-hawk-developers/</link>
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		<title>By: waffler.org &#187; Harmonix loses Guitar Hero to NeverSoft (Activision)</title>
		<link>http://gigaom.com/2007/01/19/harmonix-loses-guitar-hero-to-tony-hawk-developers/#comment-132733</link>
		<dc:creator><![CDATA[waffler.org &#187; Harmonix loses Guitar Hero to NeverSoft (Activision)]]></dc:creator>
		<pubDate>Mon, 22 Jan 2007 15:07:01 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/01/19/harmonix-loses-guitar-hero-to-tony-hawk-developers/#comment-132733</guid>
		<description><![CDATA[[...] for $175 million, it&#8217;s going to be the wonderful people that produces that endless stream of Tony Hawk games to come up with GT: III. Dangit.    Filed under: jibberjabber [...]]]></description>
		<content:encoded><![CDATA[<p>[...] for $175 million, it&#8217;s going to be the wonderful people that produces that endless stream of Tony Hawk games to come up with GT: III. Dangit.    Filed under: jibberjabber [...]</p>
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		<title>By: Jon R.</title>
		<link>http://gigaom.com/2007/01/19/harmonix-loses-guitar-hero-to-tony-hawk-developers/#comment-132731</link>
		<dc:creator><![CDATA[Jon R.]]></dc:creator>
		<pubDate>Sat, 20 Jan 2007 16:05:40 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/01/19/harmonix-loses-guitar-hero-to-tony-hawk-developers/#comment-132731</guid>
		<description><![CDATA[They don&#039;t NEED to shift away from anything. This, like THPS, is one of the few games that don&#039;t need to get on the whole &quot;innovation&quot; bent. THPS itself is skateboarding, which people have been doing for years before and will be doing for years after. It&#039;s perfectly sensible for that kind of game to simply tighten up and/or simplify the controls and add new maps. In this sense, Neversoft may well be the perfect developer for the job.

GH was already innovative, and we really don&#039;t need some bullshit, convoluted mechanics tacked on; we just need more cool songs. Just like DDR, the controller alone pretty much precludes much innovation, and anything beyond what it already is would pretty much mean slapping more buttons -- and more unnecessary complexity -- on the thing.

When you think about it, this kind of game would allow people to get into songs like never before. Afterall, we love the game as it is even when playing the weak songs. If anything, we need the record companies to be more innovative and really open things up worldwide. For example, i can&#039;t think of a better way to introduce people to Japanese music than letting them play Beauty &amp; Stupid and Rocket Dive in a GH game.]]></description>
		<content:encoded><![CDATA[<p>They don&#8217;t NEED to shift away from anything. This, like THPS, is one of the few games that don&#8217;t need to get on the whole &#8220;innovation&#8221; bent. THPS itself is skateboarding, which people have been doing for years before and will be doing for years after. It&#8217;s perfectly sensible for that kind of game to simply tighten up and/or simplify the controls and add new maps. In this sense, Neversoft may well be the perfect developer for the job.</p>
<p>GH was already innovative, and we really don&#8217;t need some bullshit, convoluted mechanics tacked on; we just need more cool songs. Just like DDR, the controller alone pretty much precludes much innovation, and anything beyond what it already is would pretty much mean slapping more buttons &#8212; and more unnecessary complexity &#8212; on the thing.</p>
<p>When you think about it, this kind of game would allow people to get into songs like never before. Afterall, we love the game as it is even when playing the weak songs. If anything, we need the record companies to be more innovative and really open things up worldwide. For example, i can&#8217;t think of a better way to introduce people to Japanese music than letting them play Beauty &amp; Stupid and Rocket Dive in a GH game.</p>
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		<title>By: R.Pad</title>
		<link>http://gigaom.com/2007/01/19/harmonix-loses-guitar-hero-to-tony-hawk-developers/#comment-132732</link>
		<dc:creator><![CDATA[R.Pad]]></dc:creator>
		<pubDate>Sat, 20 Jan 2007 02:15:13 +0000</pubDate>
		<guid isPermaLink="false">http://gigagamez.com/2007/01/19/harmonix-loses-guitar-hero-to-tony-hawk-developers/#comment-132732</guid>
		<description><![CDATA[You mean as first spotted by EGM. Shane&#039;s going to be pissed.]]></description>
		<content:encoded><![CDATA[<p>You mean as first spotted by EGM. Shane&#8217;s going to be pissed.</p>
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