5 Comments

Summary:

Japanese company Akamai has signed deals with both Nintendo and Sony to act as the infrastructure of their online content delivery systems. Akamai specializes in online content delivery systems and is currently used by such customers as Fox Interactive, Logitech and Clear Channel. Odds are, you’ve […]

Japanese company Akamai has signed deals with both Nintendo and Sony to act as the infrastructure of their online content delivery systems. Akamai specializes in online content delivery systems and is currently used by such customers as Fox Interactive, Logitech and Clear Channel. Odds are, you’ve used their service without even knowing it. So, what does this mean? It means that Sony and Nintendo are taking the online arena seriously, and that’s a good thing for players and businesses.

As we move further into the 21st century, entertainment goods and services are going to be moving off of the store shelves and onto servers. This has been happening for a few years now in the PC market, but up until this generation of consoles, had yet to really hit the mainstream. With Nintendo and Sony joining the already formidable Xbox 360’s Live Marketplace, we’re bound to see some interesting new games and updates that would have never made it in the old brick and mortar stores. It’s a good time to be a gamer.

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  1. I read this to mean that both Sony and Nintendo were unprepared for the amount of bandwidth needed to run a real online service. It’s something MS doesn’t get enough credit for. Xbox Live is by far the best online service, even with the small monthly fee factored in.

  2. This is very true. The Playstation Store has pretty bad download times overall, so it’s good that they’ve moved up to a better service.

    XBox Live doesn’t get enough credit at all.

  3. hiro protagonist Friday, December 22, 2006

    Actually, it’s more like Nintendo and Sony decided to take advantage of the years and years of development and investment that Akamai has under their belt instead of throwing millions away building a stand-alone network.

    I’ve used Akamai (and other similar CDN’s) in the past, they are very useful for mass delivery of content.

    Why none of the major consoles provide p2p support in addition is beyond me though – particularly the Wii. With it’s ‘always on’ network setup, it is perfect for a p2p type of setup (ie bittorrent or whatever), and would allow the network to scale.

    Ideally I’d see something where an Akamai type CDN network provides major seeds around the world, and then individual consoles do p2p type sharing to spread the load even further. The win for gamers is pretty obvious and it would reduce the amount of bandwidth that the big three spend significantly.

    Akamai isn’t cheap, even if it is significantly cheaper than building your own network.

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