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	<title>Comments on: Who Wants to Be a Virtual World Millionaire?</title>
	<atom:link href="http://gigaom.com/2006/11/29/anshe-chung/feed/" rel="self" type="application/rss+xml" />
	<link>http://gigaom.com/2006/11/29/anshe-chung/</link>
	<description>Tracking the Internet Evolution</description>
	<pubDate>Sun, 07 Sep 2008 01:14:39 +0000</pubDate>
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		<item>
		<title>By: Anshe Chung Interview&#8230; Revisited in RL &#171; Common.Sensible</title>
		<link>http://gigaom.com/2006/11/29/anshe-chung/#comment-879176</link>
		<dc:creator>Anshe Chung Interview&#8230; Revisited in RL &#171; Common.Sensible</dc:creator>
		<pubDate>Tue, 20 May 2008 13:59:56 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/29/anshe-chung/#comment-879176</guid>
		<description>[...] to the Second Life prank from 2006, where a CNET interview with virtual real-estate magnate Anshe Chung was interrupted by fifteen minutes of flying penises, courtesy of a group of griefers called Room [...]</description>
		<content:encoded><![CDATA[<p>[...] to the Second Life prank from 2006, where a CNET interview with virtual real-estate magnate Anshe Chung was interrupted by fifteen minutes of flying penises, courtesy of a group of griefers called Room [...]</p>
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	<item>
		<title>By: Second Life Spawns High Profile Prank? &#124; Liberate Media - Social Media And PR Consultancy</title>
		<link>http://gigaom.com/2006/11/29/anshe-chung/#comment-879150</link>
		<dc:creator>Second Life Spawns High Profile Prank? &#124; Liberate Media - Social Media And PR Consultancy</dc:creator>
		<pubDate>Tue, 20 May 2008 10:28:02 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/29/anshe-chung/#comment-879150</guid>
		<description>[...] back in 2006, a CNET interview was under way with virtual real-estate magnate Anshe Chung when it was interrupted by fifteen minutes of flying penises, courtesy of a group of radicals [...]</description>
		<content:encoded><![CDATA[<p>[...] back in 2006, a CNET interview was under way with virtual real-estate magnate Anshe Chung when it was interrupted by fifteen minutes of flying penises, courtesy of a group of radicals [...]</p>
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	<item>
		<title>By: Episode 3 - Om Malik</title>
		<link>http://gigaom.com/2006/11/29/anshe-chung/#comment-869843</link>
		<dc:creator>Episode 3 - Om Malik</dc:creator>
		<pubDate>Mon, 07 Apr 2008 12:06:37 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/29/anshe-chung/#comment-869843</guid>
		<description>&lt;p&gt;[...] and open APIs.  Though there are all sorts of interesting emerging stories, such as the new Second Life millionaire, product developers are increasingly trying to explore the options beyond the obvious: namely big [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] and open APIs.  Though there are all sorts of interesting emerging stories, such as the new Second Life millionaire, product developers are increasingly trying to explore the options beyond the obvious: namely big [...]</p>
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	<item>
		<title>By: Rich</title>
		<link>http://gigaom.com/2006/11/29/anshe-chung/#comment-864932</link>
		<dc:creator>Rich</dc:creator>
		<pubDate>Sun, 09 Mar 2008 19:16:16 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/29/anshe-chung/#comment-864932</guid>
		<description>&lt;p&gt;When a Real Life company sells all there assets the marketvalue will drop too. So thats no compare.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>When a Real Life company sells all there assets the marketvalue will drop too. So thats no compare.</p>
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		<title>By: Johnny in England</title>
		<link>http://gigaom.com/2006/11/29/anshe-chung/#comment-188062</link>
		<dc:creator>Johnny in England</dc:creator>
		<pubDate>Thu, 14 Jun 2007 22:16:19 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/29/anshe-chung/#comment-188062</guid>
		<description>&lt;p&gt;I own a quarter of a sim in Second Life, built a Shopping Mall and rented out the stores. I pay 75 per month in fees and make 135. Making it in Second Life is tough - the same as in Real Life. You've got to be good. Pretty soon the whole interweb will look like Second Life - a virtual 3D space with a real currency. All the posters who berate virtual worlds are gonna look pretty dumb then, huh? Smell the coffee.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I own a quarter of a sim in Second Life, built a Shopping Mall and rented out the stores. I pay 75 per month in fees and make 135. Making it in Second Life is tough - the same as in Real Life. You&#8217;ve got to be good. Pretty soon the whole interweb will look like Second Life - a virtual 3D space with a real currency. All the posters who berate virtual worlds are gonna look pretty dumb then, huh? Smell the coffee.</p>
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		<title>By: femina matahari</title>
		<link>http://gigaom.com/2006/11/29/anshe-chung/#comment-126969</link>
		<dc:creator>femina matahari</dc:creator>
		<pubDate>Thu, 31 May 2007 09:48:45 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/29/anshe-chung/#comment-126969</guid>
		<description>&lt;p&gt;I think the comments of the detractors here are of people who have either never been to Second Life or have been spent  a little time looking around and decided to write an uniformed opinion, often the most listened to and always wrong.
I joined SL September 2006. From nothing and a credit card investment of £250 GB I have grown a small empire of 7 islands giving me an income of 1500 US$. 
I discovered it is far more than a game and is in fact a platform on which an economy can be built.
Yes it is risky but so are all businesses. Many a top business has gone to the wall in recent years. So perhaps you detractors should get an SL Life before you comment, and I don't mean a 5 minute trip into the world. You are like tourists going to Egypt then claiming to be some sort of expert on the country. You have to live there and be successful in business to give informed opinion about the value of SL business.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I think the comments of the detractors here are of people who have either never been to Second Life or have been spent  a little time looking around and decided to write an uniformed opinion, often the most listened to and always wrong.<br />
I joined SL September 2006. From nothing and a credit card investment of £250 GB I have grown a small empire of 7 islands giving me an income of 1500 US$.<br />
I discovered it is far more than a game and is in fact a platform on which an economy can be built.<br />
Yes it is risky but so are all businesses. Many a top business has gone to the wall in recent years. So perhaps you detractors should get an SL Life before you comment, and I don&#8217;t mean a 5 minute trip into the world. You are like tourists going to Egypt then claiming to be some sort of expert on the country. You have to live there and be successful in business to give informed opinion about the value of SL business.</p>
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	<item>
		<title>By: Web Worker Daily &#187; Blog Archive Web Worker Payoff: Virtual World Business Owner &#171;</title>
		<link>http://gigaom.com/2006/11/29/anshe-chung/#comment-123277</link>
		<dc:creator>Web Worker Daily &#187; Blog Archive Web Worker Payoff: Virtual World Business Owner &#171;</dc:creator>
		<pubDate>Wed, 30 May 2007 12:18:31 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/29/anshe-chung/#comment-123277</guid>
		<description>&lt;p&gt;[...] the media has given great visibility to people doing land speculation, by buying an entire SIM and breaking it into pieces and selling or renting them, &#8220;You have [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] the media has given great visibility to people doing land speculation, by buying an entire SIM and breaking it into pieces and selling or renting them, &#8220;You have [...]</p>
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	<item>
		<title>By: &#187; News to know: Vista fiesta; head roll at Skype &#124; Between the Lines &#124; ZDNet.com</title>
		<link>http://gigaom.com/2006/11/29/anshe-chung/#comment-76094</link>
		<dc:creator>&#187; News to know: Vista fiesta; head roll at Skype &#124; Between the Lines &#124; ZDNet.com</dc:creator>
		<pubDate>Tue, 22 May 2007 22:54:16 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/29/anshe-chung/#comment-76094</guid>
		<description>&lt;p&gt;[...] A profile of Second Life millionaire Anshe Chung. [...]&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>[...] A profile of Second Life millionaire Anshe Chung. [...]</p>
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	<item>
		<title>By: Profitably Running an Online Business in the Web 2.0 Era &#183; Technology News RSS Feed - Web 2.0 News And Reviews</title>
		<link>http://gigaom.com/2006/11/29/anshe-chung/#comment-76092</link>
		<dc:creator>Profitably Running an Online Business in the Web 2.0 Era &#183; Technology News RSS Feed - Web 2.0 News And Reviews</dc:creator>
		<pubDate>Thu, 05 Apr 2007 14:43:40 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/29/anshe-chung/#comment-76092</guid>
		<description>&lt;p&gt;[...] and open APIs.  Though there are all sorts of interesting emerging stories, such as the new Second Life millionaire, product developers are increasingly trying to explore the options beyond the obvious: namely big [...]&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>[...] and open APIs.  Though there are all sorts of interesting emerging stories, such as the new Second Life millionaire, product developers are increasingly trying to explore the options beyond the obvious: namely big [...]</p>
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	<item>
		<title>By: matt</title>
		<link>http://gigaom.com/2006/11/29/anshe-chung/#comment-76090</link>
		<dc:creator>matt</dc:creator>
		<pubDate>Sat, 27 Jan 2007 18:29:16 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/29/anshe-chung/#comment-76090</guid>
		<description>&lt;p&gt;For those of you who think SL is a total joke I implore you to spend some time investigating the corporations who are investing in this venture. There is a wide range of things that can be learned about how people interact within the SL community that can be applied to the real world. Specifically, how to harness the power of having fun while actually working for real world applications. This is one of the better articles I have come across on the SL topic:
 http://www.businessweek.com/magazine/content/06_18/b3982001.htm&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>For those of you who think SL is a total joke I implore you to spend some time investigating the corporations who are investing in this venture. There is a wide range of things that can be learned about how people interact within the SL community that can be applied to the real world. Specifically, how to harness the power of having fun while actually working for real world applications. This is one of the better articles I have come across on the SL topic:<br />
  (<a href="http://www.businessweek.com/magazine/content/06_18/b3982001.htm" rel="nofollow">link</a>) </p>
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		<title>By: Joseph</title>
		<link>http://gigaom.com/2006/11/29/anshe-chung/#comment-76088</link>
		<dc:creator>Joseph</dc:creator>
		<pubDate>Fri, 19 Jan 2007 19:01:24 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/29/anshe-chung/#comment-76088</guid>
		<description>&lt;p&gt;eraserhead-
[quote]With the track record of SL I don’t see 550 people lining up to rent space that requires you to a) pony up 1600 real dollars, and b) pay 200 real dollars a month for upkeep.[/quote]&lt;/p&gt;

&lt;p&gt;People actually to pony up to buy regions at 3000-4000$ nevermind 1600$ of private isle. And people do pay the upkeep because I'm one of them.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>eraserhead-<br />
[quote]With the track record of SL I don’t see 550 people lining up to rent space that requires you to a) pony up 1600 real dollars, and b) pay 200 real dollars a month for upkeep.[/quote]</p>
<p>People actually to pony up to buy regions at 3000-4000$ nevermind 1600$ of private isle. And people do pay the upkeep because I&#8217;m one of them.</p>
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		<title>By: Tech Headlines</title>
		<link>http://gigaom.com/2006/11/29/anshe-chung/#comment-76086</link>
		<dc:creator>Tech Headlines</dc:creator>
		<pubDate>Mon, 08 Jan 2007 14:31:16 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/29/anshe-chung/#comment-76086</guid>
		<description>&lt;p&gt;&lt;strong&gt;Bogus DMCA Claims Fit Right In With Bogus Numbers In Second Life&#8230;&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;A little over a month ago, there was a press release that came out of a couple who ran a "design studio"&#8230;&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><strong>Bogus DMCA Claims Fit Right In With Bogus Numbers In Second Life&#8230;</strong></p>
<p>A little over a month ago, there was a press release that came out of a couple who ran a &#8220;design studio&#8221;&#8230;</p>
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		<title>By: eraserhead</title>
		<link>http://gigaom.com/2006/11/29/anshe-chung/#comment-76084</link>
		<dc:creator>eraserhead</dc:creator>
		<pubDate>Sun, 03 Dec 2006 21:41:29 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/29/anshe-chung/#comment-76084</guid>
		<description>&lt;p&gt;If by wins everything you mean a chunk of server space controlled by a company that can't update its own code without screwing things up, yes, you are correct.&lt;/p&gt;

&lt;p&gt;As steven pointed out, some of you are arguing Microsoft vs server space, you can't. Microsoft is a viable company, with real world holdings and product. Chung rents space on hard drives and rents it out to others in smaller chunks, she has nothing of value to anyone outside of SL, and could only sell at market or at a loss to others who wanted to but it.&lt;/p&gt;

&lt;p&gt;But isn't that what providers do? Why yes, but you can host web pages, ftp, etc from providers that connect to the rest of the world. SL is a closed box with no way in except through LL's client.&lt;/p&gt;

&lt;p&gt;With the track record of SL I don't see 550 people lining up to rent space that requires you to a) pony up 1600 real dollars, and b) pay 200 real dollars a month for upkeep.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>If by wins everything you mean a chunk of server space controlled by a company that can&#8217;t update its own code without screwing things up, yes, you are correct.</p>
<p>As steven pointed out, some of you are arguing Microsoft vs server space, you can&#8217;t. Microsoft is a viable company, with real world holdings and product. Chung rents space on hard drives and rents it out to others in smaller chunks, she has nothing of value to anyone outside of SL, and could only sell at market or at a loss to others who wanted to but it.</p>
<p>But isn&#8217;t that what providers do? Why yes, but you can host web pages, ftp, etc from providers that connect to the rest of the world. SL is a closed box with no way in except through LL&#8217;s client.</p>
<p>With the track record of SL I don&#8217;t see 550 people lining up to rent space that requires you to a) pony up 1600 real dollars, and b) pay 200 real dollars a month for upkeep.</p>
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		<title>By: Pramit Singh</title>
		<link>http://gigaom.com/2006/11/29/anshe-chung/#comment-76082</link>
		<dc:creator>Pramit Singh</dc:creator>
		<pubDate>Thu, 30 Nov 2006 09:22:02 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/29/anshe-chung/#comment-76082</guid>
		<description>&lt;p&gt;So, basically what it comes down to is that the earliest entrant in Second Life wins everything - much like early bloggers are reaping well.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>So, basically what it comes down to is that the earliest entrant in Second Life wins everything - much like early bloggers are reaping well.</p>
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		<title>By: Kispad</title>
		<link>http://gigaom.com/2006/11/29/anshe-chung/#comment-76080</link>
		<dc:creator>Kispad</dc:creator>
		<pubDate>Thu, 30 Nov 2006 08:22:02 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/29/anshe-chung/#comment-76080</guid>
		<description>&lt;p&gt;&lt;strong&gt;Legyen az Ön karaktere is milliomos!&#8230;&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Tiszta vadkapitalizmus, a szó legklasszikusabb értelmében, ami a Second Life-ban zajlik. Földvásárlások, meglévő közösségek kiebrudalása, összeomlással fenyegető piac, nagyvállalkozó rengeteg alkalmazottal, gigaépítkezések, egy vá&#8230;&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><strong>Legyen az Ön karaktere is milliomos!&#8230;</strong></p>
<p>Tiszta vadkapitalizmus, a szó legklasszikusabb értelmében, ami a Second Life-ban zajlik. Földvásárlások, meglévő közösségek kiebrudalása, összeomlással fenyegető piac, nagyvállalkozó rengeteg alkalmazottal, gigaépítkezések, egy vá&#8230;</p>
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		<title>By: PJ at Knowing Art</title>
		<link>http://gigaom.com/2006/11/29/anshe-chung/#comment-76078</link>
		<dc:creator>PJ at Knowing Art</dc:creator>
		<pubDate>Wed, 29 Nov 2006 23:55:57 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/29/anshe-chung/#comment-76078</guid>
		<description>&lt;p&gt;I think we need another 10 years of hardware improvements before we take something like SL seriously.  Or maybe the whole thing is just too far-fetched to really catch on.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>I think we need another 10 years of hardware improvements before we take something like SL seriously.  Or maybe the whole thing is just too far-fetched to really catch on.</p>
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