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	<title>Comments on: &#8230; but will Spore sell?</title>
	<atom:link href="http://gigaom.com/2006/11/04/spore/feed/" rel="self" type="application/rss+xml" />
	<link>http://gigaom.com/2006/11/04/spore/</link>
	<description>Tracking the Internet Evolution</description>
	<pubDate>Sun, 12 Oct 2008 08:48:04 +0000</pubDate>
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		<title>By: A Sneak Peek at Spore, EA&#8217;s Ultra-Web 2.0 Game - GigaOM</title>
		<link>http://gigaom.com/2006/11/04/spore/#comment-883271</link>
		<dc:creator>A Sneak Peek at Spore, EA&#8217;s Ultra-Web 2.0 Game - GigaOM</dc:creator>
		<pubDate>Wed, 11 Jun 2008 19:01:05 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/04/spore/#comment-883271</guid>
		<description>[...] Electronic Arts (ERTS) studio Maxis was suddenly withheld, much to EA&#8217;s chagrin. Maxis head Will Wright explained the delay, saying that the company wanted to make the follow-up to its wildly successful [...]</description>
		<content:encoded><![CDATA[<p>[...] Electronic Arts (ERTS) studio Maxis was suddenly withheld, much to EA&#8217;s chagrin. Maxis head Will Wright explained the delay, saying that the company wanted to make the follow-up to its wildly successful [...]</p>
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		<title>By: iPhone Gets Games&#8230;and Virtual Reality? - GigaOM</title>
		<link>http://gigaom.com/2006/11/04/spore/#comment-865438</link>
		<dc:creator>iPhone Gets Games&#8230;and Virtual Reality? - GigaOM</dc:creator>
		<pubDate>Wed, 12 Mar 2008 17:50:18 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/04/spore/#comment-865438</guid>
		<description>&lt;p&gt;[...] games on.&#8221; Just as crucial, publishing giant Electronic Arts said they&#8217;d be porting Will Wright&#8217;s greatly anticipated Spore and other franchises to the [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] games on.&#8221; Just as crucial, publishing giant Electronic Arts said they&#8217;d be porting Will Wright&#8217;s greatly anticipated Spore and other franchises to the [...]</p>
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		<title>By: Max</title>
		<link>http://gigaom.com/2006/11/04/spore/#comment-829581</link>
		<dc:creator>Max</dc:creator>
		<pubDate>Sat, 05 Jan 2008 22:58:04 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/04/spore/#comment-829581</guid>
		<description>&lt;p&gt;I think you are wrong. They could have many expansions. ANd this game is seeming to be well known by everyone that is a gamer and alot of people who are not. THe reason people love the sims is becouse it puts you in power, which spore will do. Many people are very excited about this game. And the way they are marketing this is great. They had robin williams talk about it, which was a smart move. And putting it under a
educational/family market would make this game less wanted. Really, who wants to play an educational game. That's like calling sims a rts, it's not gonna work. Even little kids are very excitedabout this game.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I think you are wrong. They could have many expansions. ANd this game is seeming to be well known by everyone that is a gamer and alot of people who are not. THe reason people love the sims is becouse it puts you in power, which spore will do. Many people are very excited about this game. And the way they are marketing this is great. They had robin williams talk about it, which was a smart move. And putting it under a<br />
educational/family market would make this game less wanted. Really, who wants to play an educational game. That&#8217;s like calling sims a rts, it&#8217;s not gonna work. Even little kids are very excitedabout this game.</p>
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		<title>By: GigaOM &#187; EA Dips on Spore Delay, Failure to Fully Wii Up</title>
		<link>http://gigaom.com/2006/11/04/spore/#comment-71540</link>
		<dc:creator>GigaOM &#187; EA Dips on Spore Delay, Failure to Fully Wii Up</dc:creator>
		<pubDate>Wed, 09 May 2007 19:55:18 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/04/spore/#comment-71540</guid>
		<description>&lt;p&gt;[...] a net loss for the 2008 fiscal year, and worst of all for gamers, delaying the much-anticipated Will Wright game Spore, previously scheduled for release this year, to April 2008 or [...]&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>[...] a net loss for the 2008 fiscal year, and worst of all for gamers, delaying the much-anticipated Will Wright game Spore, previously scheduled for release this year, to April 2008 or [...]</p>
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		<title>By: Peter D.</title>
		<link>http://gigaom.com/2006/11/04/spore/#comment-71539</link>
		<dc:creator>Peter D.</dc:creator>
		<pubDate>Mon, 30 Apr 2007 16:57:28 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/04/spore/#comment-71539</guid>
		<description>&lt;p&gt;I think that this game is groundbreaking.
It's all I've been thinking about for the past few days since I've found out about it, and I've just been imagining what i'll do and what kinds of creatures I'd like to make.&lt;/p&gt;

&lt;p&gt;It just sounds and looks so....FUN&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>I think that this game is groundbreaking.<br />
It&#8217;s all I&#8217;ve been thinking about for the past few days since I&#8217;ve found out about it, and I&#8217;ve just been imagining what i&#8217;ll do and what kinds of creatures I&#8217;d like to make.</p>
<p>It just sounds and looks so&#8230;.FUN</p>
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		<title>By: Dennis</title>
		<link>http://gigaom.com/2006/11/04/spore/#comment-71538</link>
		<dc:creator>Dennis</dc:creator>
		<pubDate>Tue, 10 Apr 2007 22:32:08 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/04/spore/#comment-71538</guid>
		<description>&lt;p&gt;You think just kids are looking forward to this game???&lt;/p&gt;

&lt;p&gt;Got news for ya...&lt;/p&gt;

&lt;p&gt;I'm a 52 year old - and even I am anxious to buy this game!&lt;/p&gt;

&lt;p&gt;I don't care for the Sims stuff - but this doesn't look to be "the sims"&lt;/p&gt;

&lt;p&gt;I enjoy WOW (when I get a chance to play it) and this just might supersede some WOW time!&lt;/p&gt;

&lt;p&gt;I'm a little leary about it not being an online game - but just gotta wait and see how that works&lt;/p&gt;

&lt;p&gt;Okay - so lets light this candle!!!&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>You think just kids are looking forward to this game???</p>
<p>Got news for ya&#8230;</p>
<p>I&#8217;m a 52 year old - and even I am anxious to buy this game!</p>
<p>I don&#8217;t care for the Sims stuff - but this doesn&#8217;t look to be &#8220;the sims&#8221;</p>
<p>I enjoy WOW (when I get a chance to play it) and this just might supersede some WOW time!</p>
<p>I&#8217;m a little leary about it not being an online game - but just gotta wait and see how that works</p>
<p>Okay - so lets light this candle!!!</p>
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		<title>By: SMallfry</title>
		<link>http://gigaom.com/2006/11/04/spore/#comment-71537</link>
		<dc:creator>SMallfry</dc:creator>
		<pubDate>Thu, 29 Mar 2007 02:25:44 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/04/spore/#comment-71537</guid>
		<description>&lt;p&gt;THIS IS GOING TO BE THE BEST GAME EVERRRRRRRRRRR. I don't care if you can play it online! It's still gonna rock. Its going to  sell. Don't worry EA.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>THIS IS GOING TO BE THE BEST GAME EVERRRRRRRRRRR. I don&#8217;t care if you can play it online! It&#8217;s still gonna rock. Its going to  sell. Don&#8217;t worry EA.</p>
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		<title>By: Micha3l M</title>
		<link>http://gigaom.com/2006/11/04/spore/#comment-71536</link>
		<dc:creator>Micha3l M</dc:creator>
		<pubDate>Sun, 18 Mar 2007 08:37:55 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/04/spore/#comment-71536</guid>
		<description>&lt;p&gt;Just so wagner james Au knows:
Spore will asynchronously download and upload, automatically(not can but will),your enviroment created by other players
and everything else about this game makes it IMHO "potentially" the greatest game ever.... Even though I've never played it once and I hated sims. ;) We'll see
                 Mike&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Just so wagner james Au knows:<br />
Spore will asynchronously download and upload, automatically(not can but will),your enviroment created by other players<br />
and everything else about this game makes it IMHO &#8220;potentially&#8221; the greatest game ever&#8230;. Even though I&#8217;ve never played it once and I hated sims. ;) We&#8217;ll see<br />
                 Mike</p>
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		<title>By: GigaGamez &#187; Archive Vonguard&#8217;s Top 10 Overhyped Games &#171;</title>
		<link>http://gigaom.com/2006/11/04/spore/#comment-71535</link>
		<dc:creator>GigaGamez &#187; Archive Vonguard&#8217;s Top 10 Overhyped Games &#171;</dc:creator>
		<pubDate>Wed, 14 Mar 2007 13:46:31 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/04/spore/#comment-71535</guid>
		<description>&lt;p&gt;[...] is compelling and long-lived enough to capture people the same way that The Sims did. My colleague agrees. With initial estimates of evolution gameplay weighing in at around 10 hours, it looks like flying [...]&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>[...] is compelling and long-lived enough to capture people the same way that The Sims did. My colleague agrees. With initial estimates of evolution gameplay weighing in at around 10 hours, it looks like flying [...]</p>
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		<title>By: andrew</title>
		<link>http://gigaom.com/2006/11/04/spore/#comment-71534</link>
		<dc:creator>andrew</dc:creator>
		<pubDate>Mon, 04 Dec 2006 02:43:48 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/04/spore/#comment-71534</guid>
		<description>&lt;p&gt;spore will sell no doubt about it. the game has no limits and who wouldn't want to have a game where they could just do what ever they want to other creatures and planets.&lt;/p&gt;

&lt;p&gt;i only look at games that will last a while and have alot of things to do it and with this game there is no end to it.&lt;/p&gt;

&lt;p&gt;that is why i'm getting this game when it comes out, i am even upgrading my pc for a game for a first and that shows how much i want this game to already be out.&lt;/p&gt;

&lt;p&gt;if the people swarmed to buy the sims when it first came out why wouldn't they go after this game with the same creator? common sense says the people will. "if you build it they will come" a classic quote that fits this, for pc it is a new revloution to a view in games comepared to all the counter parts i think this is a game that is worth it just to have a new angle in the gaming world&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>spore will sell no doubt about it. the game has no limits and who wouldn&#8217;t want to have a game where they could just do what ever they want to other creatures and planets.</p>
<p>i only look at games that will last a while and have alot of things to do it and with this game there is no end to it.</p>
<p>that is why i&#8217;m getting this game when it comes out, i am even upgrading my pc for a game for a first and that shows how much i want this game to already be out.</p>
<p>if the people swarmed to buy the sims when it first came out why wouldn&#8217;t they go after this game with the same creator? common sense says the people will. &#8220;if you build it they will come&#8221; a classic quote that fits this, for pc it is a new revloution to a view in games comepared to all the counter parts i think this is a game that is worth it just to have a new angle in the gaming world</p>
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		<title>By: Chhayawolf</title>
		<link>http://gigaom.com/2006/11/04/spore/#comment-71533</link>
		<dc:creator>Chhayawolf</dc:creator>
		<pubDate>Tue, 28 Nov 2006 19:45:36 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/04/spore/#comment-71533</guid>
		<description>&lt;p&gt;Mr. James Auwowo or whatever yer name is, yer article is completely bogus. This game WILL sell to both hardcore and casual gamers ESPECIALLY KIDS will play this game! Trust me, all of my friends and relatives along with their kids want Spore including me, and yet i would barely have time to play it between work and college. Kids will go nuts wanting to create crazy creatures especially the boys along with the artistic female or two(me). There has only been one game in history like this one that was for the super nintendo console. Can't remember the title but it was the concept of killing and eating other creatures for enough points to evolve through the levels and ultimately become human. Ever since that game i've wished for another game like that, lo and behold "Spore".
Will it sell??? Pffft It will blow your socks off.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Mr. James Auwowo or whatever yer name is, yer article is completely bogus. This game WILL sell to both hardcore and casual gamers ESPECIALLY KIDS will play this game! Trust me, all of my friends and relatives along with their kids want Spore including me, and yet i would barely have time to play it between work and college. Kids will go nuts wanting to create crazy creatures especially the boys along with the artistic female or two(me). There has only been one game in history like this one that was for the super nintendo console. Can&#8217;t remember the title but it was the concept of killing and eating other creatures for enough points to evolve through the levels and ultimately become human. Ever since that game i&#8217;ve wished for another game like that, lo and behold &#8220;Spore&#8221;.<br />
Will it sell??? Pffft It will blow your socks off.</p>
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		<title>By: Tim</title>
		<link>http://gigaom.com/2006/11/04/spore/#comment-71532</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Wed, 22 Nov 2006 06:47:36 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/04/spore/#comment-71532</guid>
		<description>&lt;p&gt;"It may actually get some free press if certain fundamentalist Christian groups opposed to the theory of evolution get wind of this…"&lt;/p&gt;

&lt;p&gt;Nice &#8230; I really hope this doesn't get dragged into that debate. : / Little chance of it not happening, though. I've already seen some skirmishes on the fan forums :C.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>&#8220;It may actually get some free press if certain fundamentalist Christian groups opposed to the theory of evolution get wind of this…&#8221;</p>
<p>Nice &#8230; I really hope this doesn&#8217;t get dragged into that debate. : / Little chance of it not happening, though. I&#8217;ve already seen some skirmishes on the fan forums :C.</p>
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		<title>By: alcarcalimo</title>
		<link>http://gigaom.com/2006/11/04/spore/#comment-71531</link>
		<dc:creator>alcarcalimo</dc:creator>
		<pubDate>Tue, 21 Nov 2006 07:33:10 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/04/spore/#comment-71531</guid>
		<description>&lt;p&gt;I have to emphatically disagree with your assessment of Spore's financial prospects. I have always been a fan of Will Wright and always buy his games. But that isn't the point. When I first learned of this game, I let all of my friends in on it, and showed them demo videos and everything. These friends of my do not play video games, but they all wanted to buy and play this game, specifically because they loved being able to design creatures. We all have ideas in our heads about imaginary creatures and things like that since we were kids, and this game let's us explore our creativity. Also, the game has serious word of mouth potential. Once a few people start playing it, especially casual gamers, they're gonna let the word out, and the game will sell more. We're not gonna know what happens until it is released, but I am predicting bigger sales than the Sims. Want to place bets?&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>I have to emphatically disagree with your assessment of Spore&#8217;s financial prospects. I have always been a fan of Will Wright and always buy his games. But that isn&#8217;t the point. When I first learned of this game, I let all of my friends in on it, and showed them demo videos and everything. These friends of my do not play video games, but they all wanted to buy and play this game, specifically because they loved being able to design creatures. We all have ideas in our heads about imaginary creatures and things like that since we were kids, and this game let&#8217;s us explore our creativity. Also, the game has serious word of mouth potential. Once a few people start playing it, especially casual gamers, they&#8217;re gonna let the word out, and the game will sell more. We&#8217;re not gonna know what happens until it is released, but I am predicting bigger sales than the Sims. Want to place bets?</p>
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		<title>By: Michael</title>
		<link>http://gigaom.com/2006/11/04/spore/#comment-71530</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Wed, 15 Nov 2006 17:37:59 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/04/spore/#comment-71530</guid>
		<description>&lt;p&gt;I'm not a big gamer at all -- I almost exclusively play the Madden NFL series for PS2, and not that often -- but after first hearing about this game I'm already eagerly anticipating its release. I'd never heard of Will Wright before this and I've never played any of The Sims games, but the concept behind Spore is fascinating to me!&lt;/p&gt;

&lt;p&gt;Spore has the potential to be not only entertaining but also educational as it pertains to the evolution of life and the development of culture/civilizations. It may actually get some free press if certain fundamentalist Christian groups opposed to the theory of evolution get wind of this&#8230;&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>I&#8217;m not a big gamer at all &#8212; I almost exclusively play the Madden NFL series for PS2, and not that often &#8212; but after first hearing about this game I&#8217;m already eagerly anticipating its release. I&#8217;d never heard of Will Wright before this and I&#8217;ve never played any of The Sims games, but the concept behind Spore is fascinating to me!</p>
<p>Spore has the potential to be not only entertaining but also educational as it pertains to the evolution of life and the development of culture/civilizations. It may actually get some free press if certain fundamentalist Christian groups opposed to the theory of evolution get wind of this&#8230;</p>
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		<title>By: Trevor Stafford</title>
		<link>http://gigaom.com/2006/11/04/spore/#comment-71529</link>
		<dc:creator>Trevor Stafford</dc:creator>
		<pubDate>Tue, 14 Nov 2006 16:04:15 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/04/spore/#comment-71529</guid>
		<description>&lt;p&gt;Do 5 million hardcore male gamers play World of Warcraft? Unlikely. WoW is proof that good game design will overcome barriers and lure users from way outside the demographic. Spore will offer more than the button-kill-level treadmill of today's MMOs.&lt;/p&gt;

&lt;p&gt;Who thought the Sims would take off? Who wants to send an artificial person off to work, to manage their life? Sounds like nonsense - I wouldn't have bet on it. Back we go to good design.&lt;/p&gt;

&lt;p&gt;Spore doesn't need to dominate to save EA's fortunes. This market is huge - you have to consider platform gamers here - and begging for innovation. Even if they get 1 million users playing on a regular basis the subscription monies will be enormous.&lt;/p&gt;

&lt;p&gt;Stop talking about sales. They don't matter anymore. What matters is creating a 'sticky' game that keeps churn to a minimum.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Do 5 million hardcore male gamers play World of Warcraft? Unlikely. WoW is proof that good game design will overcome barriers and lure users from way outside the demographic. Spore will offer more than the button-kill-level treadmill of today&#8217;s MMOs.</p>
<p>Who thought the Sims would take off? Who wants to send an artificial person off to work, to manage their life? Sounds like nonsense - I wouldn&#8217;t have bet on it. Back we go to good design.</p>
<p>Spore doesn&#8217;t need to dominate to save EA&#8217;s fortunes. This market is huge - you have to consider platform gamers here - and begging for innovation. Even if they get 1 million users playing on a regular basis the subscription monies will be enormous.</p>
<p>Stop talking about sales. They don&#8217;t matter anymore. What matters is creating a &#8217;sticky&#8217; game that keeps churn to a minimum.</p>
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		<title>By: Ivan Pope</title>
		<link>http://gigaom.com/2006/11/04/spore/#comment-71528</link>
		<dc:creator>Ivan Pope</dc:creator>
		<pubDate>Mon, 06 Nov 2006 20:51:28 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/11/04/spore/#comment-71528</guid>
		<description>&lt;p&gt;'Set for a mid-2007 release, it will almost certainly be a masterpiece, and expand the potential of computer games beyond measure.'
Talk about a hostage to fortune! Watch it tank.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>&#8216;Set for a mid-2007 release, it will almost certainly be a masterpiece, and expand the potential of computer games beyond measure.&#8217;<br />
Talk about a hostage to fortune! Watch it tank.</p>
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