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	<title>Comments on: What Games Really Sell</title>
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	<link>http://gigaom.com/2006/09/06/what-games-really-sell/</link>
	<description>The Business of Technology</description>
	<pubDate>Sun, 23 Nov 2008 10:45:42 +0000</pubDate>
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		<title>By: Rob Stevens</title>
		<link>http://gigaom.com/2006/09/06/what-games-really-sell/#comment-64454</link>
		<dc:creator>Rob Stevens</dc:creator>
		<pubDate>Fri, 08 Sep 2006 17:45:57 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/09/06/what-games-really-sell/#comment-64454</guid>
		<description>&lt;p&gt;As I mentioned in my blog post about this (http://superrob.blogspot.com/2006/09/what-are-games-that-really-sell.html), the thing with magazines is that the casual gamers don't read them anyway &#8230; so who are you going to tailor them towards?  The enthusiasts, of course.&lt;/p&gt;

&lt;p&gt;To borrow an analogy from the automotive world, games like DOOM are the shiny sportscar you put in the showroom to get people coming in the door, but that basic people-mover over there in the lot (Bejeweled) is what you're going to steer them towards.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>As I mentioned in my blog post about this (http://superrob.blogspot.com/2006/09/what-are-games-that-really-sell.html), the thing with magazines is that the casual gamers don&#8217;t read them anyway &#8230; so who are you going to tailor them towards?  The enthusiasts, of course.</p>
<p>To borrow an analogy from the automotive world, games like DOOM are the shiny sportscar you put in the showroom to get people coming in the door, but that basic people-mover over there in the lot (Bejeweled) is what you&#8217;re going to steer them towards.</p>
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		<title>By: Jesse Kopelman</title>
		<link>http://gigaom.com/2006/09/06/what-games-really-sell/#comment-64450</link>
		<dc:creator>Jesse Kopelman</dc:creator>
		<pubDate>Thu, 07 Sep 2006 20:54:57 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/09/06/what-games-really-sell/#comment-64450</guid>
		<description>&lt;p&gt;Zack is right and this behavior by the "industry" press is certainly not uinque. The best selling wines are all well under $20/bottle but how much press do they get in Wine Enthusaist/Spectator? How often do &#60; $30,000 cars make the cover of Car and Driver and Road and Track? The enthuiast market is never the majority of the consumers in a mature industry, but that doesn't mean they aren't a good demographic both to market to and for peripheral items -- like magazines.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Zack is right and this behavior by the &#8220;industry&#8221; press is certainly not uinque. The best selling wines are all well under $20/bottle but how much press do they get in Wine Enthusaist/Spectator? How often do &lt; $30,000 cars make the cover of Car and Driver and Road and Track? The enthuiast market is never the majority of the consumers in a mature industry, but that doesn&#8217;t mean they aren&#8217;t a good demographic both to market to and for peripheral items &#8212; like magazines.</p>
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		<title>By: Zack</title>
		<link>http://gigaom.com/2006/09/06/what-games-really-sell/#comment-64445</link>
		<dc:creator>Zack</dc:creator>
		<pubDate>Thu, 07 Sep 2006 17:44:16 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.wordpress.com/2006/09/06/what-games-really-sell/#comment-64445</guid>
		<description>&lt;p&gt;Interesting stuff, but the shots at gaming magazines seem strange.  After all, the magazines aren't just going after gamers -- they're going after gamers likely to buy gaming magazines.  The Doom III enthusiast falls into this category; the Backyard Baseball player does not.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Interesting stuff, but the shots at gaming magazines seem strange.  After all, the magazines aren&#8217;t just going after gamers &#8212; they&#8217;re going after gamers likely to buy gaming magazines.  The Doom III enthusiast falls into this category; the Backyard Baseball player does not.</p>
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