Summary:

“By 2008, Wireless games will generate revenues in excess of $7 Billion, with downloadable Java and BREW games both offering the greatest po…

“By 2008, Wireless games will generate revenues in excess of $7 Billion, with downloadable Java and BREW games both offering the greatest potential for growth. The emphasis on browser-based games and text games will fade from the games developer community and consumers horizons, as users become seduced by branded downloadable games that are available for their multimedia handsets.”

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